The Xbox One X Was A Response To What Fans Want, Not To The Competition, Says Xbox Head Phil Spencer

Which is, I suppose, the best way to go about things.

Posted By | On 17th, Jun. 2017

Was the Xbox One X reactive? It certainly feels as though it has been designed and made in direct response to all the criticism and feedback that Microsoft got with the original Xbox One- from its design to its power, to even its relatively simpler name, everything about the console appears to be specifically designed to counter a criticism that the original system got.

So was it reactive? Speaking to Giant Bomb, Xbox head Phil Spencer said, ‘To some extent, a lot of what I try to do with Xbox and the team is reactive, because we’re taking feedback. I am pretty active in the social communities around gaming, my Twitter account, Xbox Live… I’m there, I’m not trying to hide behind things. And I get that feedback, and I take that feedback and do something with it, I guess that’s reactive, but I guess it’s reactive to what people are asking for.

“I will say that with the Xbox One X, I do remember from the original Xbox that there was the feeling around the brand that ‘this is a powerful console.’ And when we do our brand research even today, power is a word that pops up pretty frequently. And I wanted to make sure we were living up to the brand promise of what people were expecting from us. And when we were designing the Xbox One X, I didn’t know what the competition was doing. I didn’t know that there would be a console shipping until later, I didn’t know there would be one until it launched in 2016. So there wasn’t a direct competitive thing, I didn’t know.”

So I suppose it was reactive- it was just reacting to what fans wanted, rather than what the competition was doing. Which is, I suppose, a good way to go about things, too.


Tagged With: , ,

Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...