Thief Drops XP Progression as Core Mechanic, Community Manager Leaves Eidos Montreal

Negative fan reaction responsible for overhauling the XP system.

Posted By | On 17th, Oct. 2013

Thief
In a new Q&A session on the game’s forums, Eidos Montreal game director Nicolas Cantin and lead level designer Daniel Windfeld Schmidt have revealed that they are ditching the XP progression system for the upcoming Thief.

Cantin stated that, “At first, we wanted to outline the progression of the player with XP, but it was reducing our motivation to steal. The main goal of a thief should be to gain loot. Garrett is already the Master Thief, so we saw no need to have XP as a core mechanic,”

Schmidt also revealed that they took note of negative reactions to the XP system for the E3 demo videos. “We wanted to put emphasis on stealing things, and put the rewards on the stealing aspect. We want to allow the player to decide the ‘how to’ – we shouldn’t judge how the player wants to achieve their goal, only reward them for achieving it.”

Cantin added that, “The E3 reaction was right, rewarding killing like that was wrong for a Master Thief. It was always possible to play without using XP, like it is still possible to play through the game without killing anyone or even spending any coin,” he said.

Interestingly, there seem to be other changes afoot as the dev talked about something that they will “have to say about QTEs”. The developer also revealed that former community manager Adam Badke has left the studio, with a replacement yet to be chosen.

Thief is currently slated to release in February 2014 for PS3, PS4, Xbox 360, Xbox One and PC.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Best Games of 2021 So Far

The Best Games of 2021 So Far

Now that half the year is over, it's time to take a look back at the best of the best games it's hard to offer...

The Falconeer: Warrior Edition Interview – Porting, PS5 Tech, Future Plans, and More

The Falconeer: Warrior Edition Interview – Porting, PS5 Tech, Future Plans, and More

The Falconeer creator Tomas Sala speaks with GamingBolt about bringing the game to PlayStation and Nintendo Sw...

Insomniac Games is Hiring for a PS5 Multiplayer Game

Insomniac Games is Hiring for a PS5 Multiplayer Game

The unannounced multiplayer title will be the first Insomniac title to feature multiplayer since Fuse, which r...

The Spectrum Retreat is the Epic Game Store’s Next Free Game

The Spectrum Retreat is the Epic Game Store’s Next Free Game

The Spectrum Retreat will replace Horizon Chase Turbo and Sonic Mania, which will be free on the storefront un...

Rainbow Six Extraction – Sledge Stars in New Operator Showcase Trailer

Rainbow Six Extraction – Sledge Stars in New Operator Showcase Trailer

Bust down walls using his Tactical Hammer, smack enemies up-close and stun larger Archeans for free damage whi...

Dying Light 2 Stay Human – Dying 2 Know Set for July 1st, New Infected Teased

Dying Light 2 Stay Human – Dying 2 Know Set for July 1st, New Infected Teased

Techland's Lukasz Burdka also discusses multiplayer and how the host makes all the decisions without affecting...