Thief on Xbox One Isn’t About “Pushing More Polygons”

Rather, as producer Stephane Roy puts it, it's about being a part of the city.

Posted By | On 07th, Aug. 2013

thief 4_01
Thief, the reboot from Eidos Montreal, sees the return of Garrett, the master thief, to a city under oppression. Likewise, Thief also sees Garrett embarking on to next gen (and even current gen) consoles, releasing for Xbox One and PS4 in 2014.

With all the talk about ultra-realistic graphics, will Thief be able to live up to the lofty standard set by other launch titles? According to producer Stephane Roy while speaking to OXM, that’s not the point.

“It’s not a question of pushing more polygons, but convincing you that you are part of this city.”

While the game has faced its share of development issues, probably the most “challenging” endeavour was modernizing what made the original games so great. “It was really important for us to understand what Thief is. But at the same time, it’s really important that if it’s your first time playing the game you won’t be penalised…

“Sometimes technical limitation can be a good thing. A long time ago, it was either dark or light. Today, it’s real life. But it does make things more complicated for us. We have to create a [world] you have to be able to read, but if it’s too black and white you won’t believe in it.”

Thief will be releasing next year for Xbox One, Xbox 360, PS3, PS4 and PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Star Wars: Hunters Launches for PC in Early Access on January 27

Star Wars: Hunters Launches for PC in Early Access on January 27

Zynga's free-to-play hero shooter originally launched for mobile devices and Nintendo Switch earlier this year...

Cyberpunk Live Action Project is Still in the Conceptual Stage

Cyberpunk Live Action Project is Still in the Conceptual Stage

"But we’re also not yet at the stage where we would be shopping around the concept to potential streamers or...

PS2 Has Sold 160 Million Units, Sony Officially Confirms

PS2 Has Sold 160 Million Units, Sony Officially Confirms

Former PlayStation CEO Jim Ryan claimed the same earlier this year, and the figure has now been officially con...

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...