Third-Person Destiny Spinoff “Payback” Cancelled by Bungie – Rumour

Longtime Bungie veterans Luke Smith and Mark Noseworthy have also left the studio as part of its recent shake-up, it's reported.

Posted By | On 03rd, Aug. 2024

Destiny 2 - The Final Shape_04

It’s been a chaotic few days for Bungie, with the Destiny developer having laid off 220 people, in addition to moving on many more people into positions outside of the studio. Now, a new report published by Bloomberg’s Jason Schreier has shed further light on the situation, revealing more behind-the-scenes details on the inner workings at the company.

Specifically, the report claims that Bungie cancelled a project codenamed Payback two months ago, with focus shifting to the development of Marathon. Past reports had suggested that Payback was the codename given to an in-development Destiny 3, but Schreier says that wasn’t the case, and that Destiny 3 is not (and has never been) in development.

Instead, Payback was a third-person spinoff set in the Destiny universe. Though some perceived it as the next big Destiny game, it was designed as a significantly different kind of experience, allowing players to play as a variety of different characters in the Destiny universe. The game would have involved co-op, with gameplay revolving around fighting enemies and solving puzzles, with inspiration allegedly being taken from the likes of Genshin Impact and Warframe.

The report further goes on to reveal that longtime Bungie veterans Luke Smith and Mark Noseworthy have also left the studio as part of its shake-up, following which there are allegedly some internal doubts over the future of Destiny.

In addition to the cancellation of Payback, and one of its incubation projects being spun off into a new and separate studio, it’s reported that Bungie will also be reformulating its future content plans for Destiny 2, with annual expansions supposedly being ditched. Read more on that through here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Square Enix Says it Will “Shift to a Multiplatform Strategy”

Square Enix Says it Will “Shift to a Multiplatform Strategy”

"We will create a global environment that allows more customers to enjoy our major franchises and AAA titles, ...

Final Fantasy 7 Rebirth and Final Fantasy 16 Sales “Did Not Meet Our Expectations” – Square Enix

Final Fantasy 7 Rebirth and Final Fantasy 16 Sales “Did Not Meet Our Expectations” – Square Enix

Though both games received critical acclaim, neither has been able to generate enough profits to meet Square E...

Final Fantasy 16 Peaks at Over 22,000 Concurrent Steam Players Upon PC Release

Final Fantasy 16 Peaks at Over 22,000 Concurrent Steam Players Upon PC Release

Square Enix's action title has released for PC after spending over a year as a PlayStation 5 exclusive.

Nintendo and The Pokemon Company Are Suing Palworld Developer Pocketpair for Patent Infringement

Nintendo and The Pokemon Company Are Suing Palworld Developer Pocketpair for Patent Infringement

"This lawsuit seeks an injunction against infringement and compensation for damages on the grounds that Palwor...

God of War Ragnarok’s PC Version Will Feature New Gameplay Settings, Also Coming to PS5 and PS4

God of War Ragnarok’s PC Version Will Feature New Gameplay Settings, Also Coming to PS5 and PS4

Players will finally be able to tone down the frequency of companion tips for puzzles, while an audio descript...

A Quiet Place: The Road Ahead Dev Diary Details Intense Stealth Gameplay

A Quiet Place: The Road Ahead Dev Diary Details Intense Stealth Gameplay

Lead game designer Manuel Moavero reveals details on the core mechanics that will form the spine of Stormind G...