Titanfall 2 Director Explains Why Respawn Lowered Game Speed For The Sequel

Respawn explain the decision to move away from such an integral part of the original game's identity.

Posted By | On 24th, Aug. 2016

Titanfall 2 (3)

One of the big changes that Respawn made to Titanfall with Titanfall 2 was the game speed- gone is the frenetic, hectic, fast pace of the first game. In its place, we have something relatively more sedate (though it still remains a fast moving game, all said and done).

In an interview with ShackNewsTitanfall 2 director Steve Fukuda explained the thought process and rationale behind slowing the game down like this.

“After the original game, we sat down and looked at it objectively,” he said. “We got a lot of feedback from the outside, from fans, from research saying, “Hey, there’s not enough. There’s not enough content. We want more content.” Internally, we played the game and came out of the play session thinking, “That was super exhausting. That was super chaotic.” Why is that? We struggled with trying to answer what it was.

“What it came down to was, it was difficult for players to have a predictably unpredictable kind of experience. It was difficult for players to say, “If I die here in this game mode, how do I get better?” Do I zig? Do I zag? What should I have done differently? It was hard for Titanfall players to answer that through their experience. So we went back to the drawing board so we could fix this.

“We started by addressing the fact that you move so fast. You can’t shoot out of the air so easily. So we slowed things down just a touch. Then also thinking more in terms of having players more proactive decisions, so instead of reacting to everything, they’re thinking more like, “This match and this mode, this map, etc.” They go, what things in the loadout menu will best help me fulfill that purpose. There’s a much greater sense of purpose for players, so now they are thinking in terms of planning ahead, in terms of “I want to do this. This is my goal, this is my identity of how I am as a player.” There’s a huge difference, because all the different modes now kind of necessitate the player proactively thinking about what they want to do.”

I can sort of understand the reasoning, but at the same time, losing such an integral part of the identity of the original game seems to be a bit unfaithful to the millions who were fans of it- then again, since Respawn are basically treating this new game as a new IP, I suppose they don’t hold the original game’s legacy too sacred to begin with.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Pokémon Legends: Z-A Became the Best-Selling Title in Europe on Its Debut, But Fell Short of Arceus

Pokémon Legends: Z-A Became the Best-Selling Title in Europe on Its Debut, But Fell Short of Arceus

Physical sales in the region were down 28 percent compared to the 2022 title, and unit sales are the lowest si...

Sony Does Not Have Plans to Bid for Acquisition of Warner Bros. Discovery

Sony Does Not Have Plans to Bid for Acquisition of Warner Bros. Discovery

Rather than making major deals in the US film industry, Sony is interested in "growth markets" with double-dig...

Stray is Coming to PlayStation Plus Essential in November – Rumor

Stray is Coming to PlayStation Plus Essential in November – Rumor

BlueTwelve Studio's feline-coded adventure game, which released to strong critical acclaim in 2022, is apparen...

Dying Light: The Beast’s New Game+, Legend Levels and Nightmare Mode Detailed

Dying Light: The Beast’s New Game+, Legend Levels and Nightmare Mode Detailed

Most of the major updates coming to Dying Light: The Beast over the 11-week plan set forth by Techland revolve...

Cancelled Multiplayer God of War Screenshots Leaked – Rumour

Cancelled Multiplayer God of War Screenshots Leaked – Rumour

Leaked screenshots of the cancelled project indicate that it would have taken players back to the God of War's...

Halo 5: Guardians at 10 – How Does It Play in 2025?

Halo 5: Guardians at 10 – How Does It Play in 2025?

Halo 5 turns 10 this year. Here's what makes returning to it so charming yet frustrating at the same time.