Respawn Entertainment’s Titanfall may feature huge, hulking Titans that can crush infantry like flies – along with infantry that can scale walls and hijack said Titans – but there are still some conventional FPS mechanics in the game such as sniping. Of course, this being Titanfall, it’s slightly different from what you would normally expect.
On Respawn’s forums, scriptacus the user handle of a Titanfall developer, made it clear that, “Sniping is in the game, but due to how the game plays it’s a pretty different animal than you’ll find in your run of the mill modern military shooter. Quick scoping and no scoping are ineffective.”
Some forum users have compared this to Tribes: Ascend, in which sniping is difficult due to the fast nature of your opponents. Could there be more damage to sniping or will there be a slower setup to the overall process due to the inherently slower moving Titans? It’ll surely be interesting to witness when Titanfall releases on March 11th 2014 in North America and March 14th 2014 in UK for Xbox One, Xbox 360 and PC.
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