Posted By George Reith | On 09th, Jun. 2013
Ned Luke said in an interview that "I never looked that good" when discussing the visual fidelity and animatio...
Asha Sharma spoke about how, while Helix will target top-end performance, the company also wants to keep affor...
Franchise director Nicole Fawcette also spoke about how The Coalition wanted to follow its predecessor's foots...
Announcements, deep dives, and an extended look at Square Enix's Final Fantasy 7 Revelation will air starting ...
Co-studio head Rob Nelson spoke about wanting to find the right balance between realism and not letting things...
"You don’t get things like, ‘Oh, 1% damage,’ and things like that. What you get is bigger swings," says ...