Total War: Warhammer 3 – Auto-Resolve Changes, Survival Battles, and More Detailed

Standard Battles are also being improved with more accessible battle currency, ability improvements, unit size scaling, and more.

Posted By | On 22nd, Jun. 2021

Total War Warhammer 3

The Total War: Warhammer franchise has been getting crazier with each new iteration and Total War: Warhammer 3 is no exception. In a new blog post, battle designer James Martin details all of the changes coming to the various types of battles. Standard Battles are staying the same but now have battle currency being more accessible, improvements to abilities and unit size scaling.

Auto-resolve is also getting some much needed changes – now you can actually see how many losses you’ll suffer along with which units will be lost. As Martin notes, “We’ve made some improvements to our auto-test system. This has allowed us to gather better data, so it’s gonna be much cleaner for the auto-resolve to use and for us to balance the wealth of content. We’ve got a lot more data to go off, it should be cleaner across the board, and we should have less random units that completely skew the auto-resolve.”

Quest Battles are returning and feature “bigger, better, more interesting designs” while Survival Battles replace what may have been Story Battles before. Speaking of Survival Battles, these are essentially skirmishes taking place in the Realm of Chaos. Along with offering the largest battles in the franchise, it sees players attacking a Chaos stronghold and receiving supplies that can be used to replenish health, upgrade unit stats and so on. Keep fighting and tougher daemons will assault you.

Survival Battles are available for every faction including the Daemon Lords. The Realm of Chaos will also offer new terrain types that can be quite hazardous so you’ll have to be more cautious (though chokepoints now have three or four crossings instead of just two).

Total War: Warhammer 3 is out later this year for PC. Stay tuned for more details in the meantime.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Spirit of the Samurai Review – Going Away With the Sword

The Spirit of the Samurai Review – Going Away With the Sword

A unique stop-motion aesthetic can't salvage the awful combat, terrible controls and iffy platforming of Digit...

Marvel Rivals Crosses 20 Million Players

Marvel Rivals Crosses 20 Million Players

NetEase Games' free-to-play 6v6 hero shooter continues to attract a sizeable crowd across all platforms.

Marvel 1943: Rise of Hydra is “Trying to Do Some Groundbreaking Stuff” with Cinematic Storytelling, Amy Hennig Says

Marvel 1943: Rise of Hydra is “Trying to Do Some Groundbreaking Stuff” with Cinematic Storytelling, Amy Hennig Says

"The way we invite the most people in is by bringing them something they already know and love, but in a new f...

Marvel 1943: Rise of Hydra Reveals Wakanda Setting with New Artwork

Marvel 1943: Rise of Hydra Reveals Wakanda Setting with New Artwork

In addition to Occupied Paris and Wakanda, the game will also take players to several other locations that wil...

Indiana Jones and the Great Circle Update 2 Brings More Fixes for Bugs, Lighting, and More

Indiana Jones and the Great Circle Update 2 Brings More Fixes for Bugs, Lighting, and More

The second post-launch patch for MachineGames' first-person action-adventure title has now gone live on PC and...

Exodus Gameplay Trailer Showcases Combat, Characters, and More

Exodus Gameplay Trailer Showcases Combat, Characters, and More

Archetype Entertainment's upcoming AAA sci-fi action RPG offers a first look at gameplay with its newest trail...