Ubisoft CEO Addresses Future of Assassin’s Creed Following Unity’s Launch

How will the next Assassin's Creed pan out following the horrible launch of Unity?

Posted By | On 12th, Feb. 2015

Assassin's Creed Unity Glitch

It may have shipped 10 million units together with Assassin’s Creed: Rogue but Assassin’s Creed: Unity was arguably Ubisoft’s most controversial release to date, plagued by issues with the frame rate, animations and other bugs.

In a recent financial report, Ubisoft CEO Yves Guillemot talked about the issues that plagued Unity, which came primarily from building a new engine.

“When you [build a new engine and tools], it’s painful for all the group, and everything has to be recalibrated. And with [Unity], a few things were not perfect when the game was launched.

“Those steps are sometimes painful, but they allow us to improve the overall quality of the brand. So we think this will help the brand in the long term.”

He noted that Ubisoft was taking the launch issues seriously and growing pains of the new engine notwithstanding, Guillemot believes it will ultimately benefit the next iteration.

“We are very confident that the experience earned and lessons learned on Unity, along with the customer feedback, will help us take Assassin’s Creed to the next level of quality and innovation.”

As for steps taken to address Unity’s disaster, Guillemot said, “At launch, the game had suffered from framerate issues and bugs which have had a strong resonance among the community. We are blessed to have such passionate and committed fans, and we will always strive to earn their trust and support. We took that situation very seriously, and our teams have been working relentlessly since launch and have provided constant and direct progress updates to our fans.”

What are your thoughts on the future of the franchise? Let us know in the comments.

(Source)


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...