Ubisoft confirms Child of Eden for Q2

Posted By | On 24th, Feb. 2011

Ubisoft’s announced that Child of Eden, their low-profile project will be releasing in Q2 of 2011.

This means that you can expect it to release mid-way through the year.

Child of Eden was announced last E3, but we haven’t been shown much of it after that.

Thanks, Videogamer.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PlayStation CEO Jim Ryan “Personally Visited” EU HQ to Voice Concerns Over Xbox’s Activision Acquisition – Rumour

PlayStation CEO Jim Ryan “Personally Visited” EU HQ to Voice Concerns Over Xbox’s Activision Acquisition – Rumour

Reports claim PlayStation boss Jim Ryan has stepped up his efforts to voice concerns over Xbox's Activision pu...

No More Heroes 4 Could Happen “if There’s a Big Fan Outcry,” Says Suda51

No More Heroes 4 Could Happen “if There’s a Big Fan Outcry,” Says Suda51

Grasshopper Manufacture's Goichi Suda says that while No More Heroes 3 was the series' conclusion, a sequel is...

Microsoft Will Look Into Letting Players Disable Quick Resume on Xbox Series X/S

Microsoft Will Look Into Letting Players Disable Quick Resume on Xbox Series X/S

Xbox boss Phil Spencer says in response to a Twitter post that Microsoft will look into letting players turn o...

Horizon Zero Dawn Remaster, Open World Co-op Horizon Game in Development at Guerrilla – Rumour

Horizon Zero Dawn Remaster, Open World Co-op Horizon Game in Development at Guerrilla – Rumour

Reports claim a PS5 remaster of Horizon Zero Dawn is currently in the works, alongside a new open world co-op ...

Where Winds Meet – World Map’s First Version is Larger Than 20 Square Kilometers

Where Winds Meet – World Map’s First Version is Larger Than 20 Square Kilometers

Developer Everstone Studio says the open world map's first version will include a large city, a large wild are...

The Callisto Protocol Developer Explains How its AI Heightens the Scares

The Callisto Protocol Developer Explains How its AI Heightens the Scares

Striking Distance Studios' chief technical officer Mark James talks about the role of AI, audio design, and mo...