Ubisoft Confirms That Rainbow Six: Siege Will Be 60FPS On All Platforms

Ubisoft loves that parity.

Posted By | On 14th, Oct. 2014

Rainbow Six: Siege

True to tradition, Ubisoft unveiled a brand new project that they are working on near the end of their E3 conference this year, and as always, their showing was amazing- this time, they took the curtains off of a resurrected Rainbow Six: Patriots, now called Rainbow Six: Siege. And while Siege looked absolutely great, we haven’t heard a whole lot more from it since E3 ended.

So, here’s some new information about the game that Ubisoft shared with us all today- they confirmed that the game will be 60 frames per seconds on all platforms (which is great, the kind of shooting action the game demonstrated at its E3 debut would almost necessitate 60 frames). The only question here is if the resolution will be compromised to hit this target, and if so, if it will be done across multiple platforms (like Assassin’s Creed Unity) to achieve ‘parity.’

Rainbow Six: Siege launches in 2015.


Keep On Reading!

Memory Prices Might “Never” Come Back Down, Says Lenovo Executive

Memory Prices Might “Never” Come Back Down, Says Lenovo Executive

Martin Hiegl spoke about this during a presentation at ISC 2026 in light of high price tags for gaming console...

Grand Theft Auto 6, Mario Kart World Could Lead to More Games Priced at $80, Says Analyst

Grand Theft Auto 6, Mario Kart World Could Lead to More Games Priced at $80, Says Analyst

According to Joost van Dreunen, however, other companies will have a hard time in reaching the bar set by Gran...

Ubisoft Barcelona Employees Are Going On Strike to Protest 51 Layoffs From Restructuring

Ubisoft Barcelona Employees Are Going On Strike to Protest 51 Layoffs From Restructuring

The employees have demanded that Ubisoft not layoff anyone at the studio and follow through on promised promot...

Xbox Freezes Game Pass Deals for Third-Party Studios – Rumor

Xbox Freezes Game Pass Deals for Third-Party Studios – Rumor

Arrowhead Game Studios CEO Shams Jorjani believes that the Helldivers 2 developer might have signed its final ...

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...