“It’s only visual”
In a recent interview with OXM, Ubisoft Montreal lead designer Jean-Sebastien Decant, insisted that the versions for Assassin’s Creed 4: Black Flag for Xbox 360 and Xbox One will be virtually identical, despite the major difference in graphics and performance capabilities between the two systems.
“At the moment everybody’s obsessed with the new consoles, so we’re showing the next gen version, but it’s super-cool and super-rich on current gen,” he said. “In terms of specific improvements, yes it’s only visual – you have more shaders on the water, more reflections, and we toy with the lighting, but that’s it. The game started development on current gen, so we thought about it as a transition game,” Lacoste confirmed. “So we were exploring next gen technology with our NPCs, and at the same time continuing with what we did before on Assassin’s Creed.”
“For the moment we’re obviously really excited by the additional power we can work with,” he commented of the Xbox One version.
“Graphically the difference is impressive and is already worth it! But in the near future we’ll really tackle what these new hardware have to give. The connectivity tools, the more ‘open’ infrastructure allowing developers to think about experiences that are not anymore confined to the TV and so much more. The difference won’t be on horsepower anymore but on real creativity.”
The game is due for the Xbox One in November.