A lot of complaints people had with Splinter Cell: Blacklist’s showing at E3 this year was that it was too “explosive”, going the Call of Duty route and that it might go on to lose the series’ identity. However, Ubisoft has said that they showcased the game’s explosive sections at E3 only to grab attention and so that thegame wouldn’t get lost in the background.
“I think the important thing to remember about E3 is you’re always out to make a splash, to make your mark, to make sure everybody sees you in the backdrop of the other games which are out there,” Ubisoft’s Patrick Redding told VG247. “So we kind of needed to go with something that was a little bit different and explosive, and maybe even a little controversial in terms of the franchise.
“We went with something which showcased exteriors, showcased daylight, something that showcased concealment instead of outright stealth, and showcased a wide range of Sam’s abilities including some things which were fairly aggressive.
“That was something we set out to do, because frankly, we needed to start that dialogue by reaching out to those who maybe have never played Splinter Cell and needed to at least notice us.”
“We know that we’re going to have to have the conversation with more established fans and fans who stealth play,” he went on, “and we definitely have a lot to talk about with them on that exact subject and we’ll be doing just that in the coming months.”
Blacklist releases next year for the Xbox 360, PS3 and PC. Stay tuned for more updates,
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