Uncharted 4: Differences Between The E3 Build and the PSX One Explained

It is not a downgrade.

Posted By | On 17th, Dec. 2014

uncharted 4 ps4 3

When Uncharted 4: A Thief’s End was shown off at the PlayStation Experience keynote, a lot of people were obviously pretty excited, but there was also some dissatisfaction about what was perceived to be a difference between what the E3 debut trailer of Uncharted 4 last July, and what we finally got this week (in common parlance, a downgrade).

Now, Uncharted 4’s 3D Environment Artist Anthony Vaccaro has come out to discuss the differences between the E3 build of the game and the PlayStation Experience one. “Here are just a couple of things about those comparison shots.

1.Time of day is different in both. – Our first trailer is at night, moonlight. Our gameplay demo is early morning. So the moonlight is slightly over exaggerated to give more contrast to give it that night feeling but enough light so you can see whats going on. Dawn is not a time of day where you have a lot of contrast.

2. His face is so spec-y [editor’s note: specular] in the first image! – Have you seen the trailer? He literally just gets up out of water so his face/chest/shirt are wet and have a high sheen. Bottom one he is not wet so of course he looks dry.

3. Trailers are Art Directed for every frame – A trailer is not gameplay so we have the ability to do a lot of art direction in that shot, that could otherwise hamper gameplay. It allows us to give a lot more emotion to a trailer.”

I mean, that sounds reasonable. Plus, come on guys, this is Naughty Dog. If anyone has earned the benefit of the doubt, it’s these guys!


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The First Descendant – Hotfix 1.0.3 Buffs Void Fragment Rewards, Lets You Disable Allied Effects

The First Descendant – Hotfix 1.0.3 Buffs Void Fragment Rewards, Lets You Disable Allied Effects

Hard mode Field missions now dole out 1.5 times the quantity of items, Void Shard attributes are viewable on t...

Splitgate 2 Announced, Launches 2025

Splitgate 2 Announced, Launches 2025

Built on Unreal Engine 5, the free-to-play multiplayer shooter will be available on PC, PlayStation, and Xbox ...

Dungeons of Hinterberg is Available Today on Xbox Series X/S, PC, and Game Pass

Dungeons of Hinterberg is Available Today on Xbox Series X/S, PC, and Game Pass

Conquer various dungeons in gorgeous Hinterberg while snowboarding through the mountains and making friends am...

Throne and Liberty Open Beta Starts Today on Xbox Series X/S, PS5, and PC

Throne and Liberty Open Beta Starts Today on Xbox Series X/S, PS5, and PC

The beta supports crossplay and will be available until July 23rd, 10 AM PST, for North America, Europe, Japan...

Devolver Digital is Announcing a New Title on July 18th

Devolver Digital is Announcing a New Title on July 18th

The indie publisher adds another title to its already packed release schedule, though it remains to be seen if...

Flintlock: The Siege of Dawn is Out Now

Flintlock: The Siege of Dawn is Out Now

A44 Games' Souls-lite hack-and-slash title is playable on Xbox Series X/S, PS5 and PC. It's also available on ...