Unity Engine to be provided to Nintendo and third party developers for Wii U development.
Unity Technologies has announced that it’s a worldwide license agreement with Nintendo to provide it’s multi-platform engine and development tools for the Wii U to Nintendo and third-party developers, as well as Unity’s 1.2 million registered developers.
This agreement “provides Nintendo the right to distribute the Unity development platform to its in-house, external, and third party licensee developers providing the large number of artists, designers, and engineers intimately familiar with Nintendo gaming systems direct access to Unity’s powerful engine and highly efficient tools that have been specifically designed to enable developers immense creative freedom.”
CEO Unity Technologies David Helgason stated, “The rapid growth of incredible games coming from the experienced and talented developers in our community makes Unity the new development platform of choice for AAA console developers.
“Nintendo’s unfettered access to Unity will produce a wealth of insanely good games from knowledgeable Nintendo developers and the Wii U deployment add-on will create an amazing opportunity for our massive community of developers to showcase their incredible creativity on one of the most anticipated and innovative gaming platforms to date.”
Unity’s Wii U deployment is scheduled to be widely available in 2013.