A near miss is a miss, but a hit should never be a miss.
After nearly three years, Valve has admitted defeat- the hitboxes in Counter Strike: Global Offensive, the newest installment in the long running prestigious multiplayer shooter series, will finally be fixed, much to the community’s joy and elation.
To the uninitiated, who might be wondering just what all the fuss is about, the hitboxes in Counter Strike: Global Offensive have been known to be too small – almost comically so – to the point that a player shooting at another player point blank through the chest might still not score a kill. According to Valve, this was meant to be a conscious design decision.
“In Counter-Strike: Source the generous hitboxes expanded on the character’s model. In CS:GO the hitboxes more accurately portray the character,” Valve said in a blog post in the lead up to the game’s release back in 2012. “A near miss? Is a miss.”
However, now Valve has confirmed that it is looking into fixing the issue, though it can’t promise a time frame for when said fix will be out yet.
Oh well. Better late than never, I guess.