Vigor, the upcoming multiplayer shooter from Bohemia Interactive, is launching exclusively on the Xbox One, and as such, you couldn’t be blamed for believing that the game would perhaps be doing more to leverage the Xbox One X’s powerful hardware than most other games, especially multiplats, do. According to Petr Kolář, who is the project lead on Vigor, that is definitely going to be the case.
We recently held an interview with Kolář, and among the many questions we asked him, one was specifically about the game’s performance on the Xbox One X, and how it plans to utilize the impressive console hardware. Kolář said that even the developers at Bohemia, who are quite familiar with the Xbox One X’s capabilities, were “positively surprised” to see what all they were able to do with their game’s visuals thanks to the system’s added juice.
“I must say that despite knowing the power of the Xbox One X, we were positively surprised by what it can bring to our game,” Kolář told GamingBolt. “We’re investigating the obvious options like 4K, HDR, spatial audio and such, while thinking about other possibilities as well.”
On the matter of whether or not the game would target 4K/ 60 frames per second on the system as well, Kolář was not quite as confident about that. “We may possibly get to the point during the optimization process, but our main focus is on the original Xbox One,” he said. “We’re not able to get to 60 FPS yet, having the advantage of a better frame-rate seems a bit unfair to us in a multiplayer environment. On the other hand, 4k resolution runs butter smooth on Xbox One X and we’re retaining that.”
In this same interview, Kolář also talked about why the game is exclusive to the Xbox One, and whether or not it will ever make its way to the PS4. Read more on that here. Vigor launches for the Xbox One this Summer.
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