Here are all the buildings for each race, along with two simple build orders for Orc players.
Warcraft 3: Reforged gets a lot of attention for its heroes and battles but buildings are still the life blood of your army. You’ll need resources like Food, Lumber and Gold to build them, and each race has their own unique buildings. When all your buildings are destroyed, the game is over so you need to defend them effectively. We’ll also look into basic build orders for the Orcs to provide something easy and effective to start with.
Each race starts with the Town Hall along with four to five Peons or workers. You’ll go through Tier 1, Tier 2 and Tier 3 buildings while setting up. The first focuses on an Altar, food production, towers, units and so on. Tier 2 will provide new buildings for specializing units into two different schools while Tier 3 will net you a fairly strong unit.
First, let’s take a look at the Human buildings. Keep in mind that some buildings are required before you can start constructing Castles and Keeps. Resource costs and build time for the buildings are as follows:
Next, let’s look at the Orc buildings and the amount of resources and time they require to build.
Now let’s look at the Undead’s buildings.
Finally, let’s take a look at the Night Elf’s buildings, which are unique in that they can be moved to different locations (but might lose some functions in the process).
Recommended Build Orders for Orcs
Working out a build order is crucial since they can determine whether you overwhelm a foe in the early game or prep for the late game. Let’s take a look at some different build orders for Orcs to give you a basic idea for how to start.
The first build order is fairly standard and involves getting a Grunt, Raider and Spirit Walker up by mid-game. Build an Altar of Storms first, followed by an Orc Burrow. Train a peon and send them to mine Gold while two other peons harvest Lumber. Build more Peons and send one to build a Barracks while another mines more Gold.
Create a Blademaster after the Altar is finished and then another Orc Burrow. The Blademaster is fairly potent, inflicting massive damage with Bladestorm and being able to confound enemies with Mirror Image. Critical Strike also provides 15 percent more chance to deal more damage on attacking.
Create a Grunt after the Barracks is complete and then a shop. Have another Peon focus on gathering Lumber. When you’re almost at 200 Wood, it’s possible to send your Blademaster and other units out to mess with your foes. Set up two more Orc Burrows to raise the food cap and then create a War Mill, which should speed up the wood gathering process significantly.
Next up is the Bestiary and Tauren Totem, after which you can bring a Shadow Hunter into the mix. Hunt creeps with the Shadow Hunter while your Blademaster continues to harass the other races. Your Bestiary should be done by this point. Create two Raiders, one with Ensnare and another with a Kodo Beast (which can deal some serious single-target damage).
You can also create two Spirit Walkers once the Tauren Totem is complete. Make sure they have Adept Training to allow for removing debuffs in an area (though this removes buffs as well). Continue upgrades to pick up an Orb of Lightning for the Blademaster or simply attack another race’s base.
The second build order involves a Tauren Chieftain, Troll Headhunters and Bloodlust. While slow to start with, the damage of the Headhunters and Chieftain make up for it later.
First, get a handful of Peons to mine Gold. You’ll want to keep producing Peons who will construct all the required buildings quickly. Start with an Orc Burrow, then Altar of Storms, War Mill and Barracks. Put Peons onto Lumber gathering and recruit the Tauren Chieftain once the Altar is complete.
Construct another Burrow and make sure to stop Peon production when close to 20 supplies. Upon completing a Barracks, start building lots and lots of Headhunters. Set up a shop and get some healing items for your Chieftain. Commence creeping until your Chieftain is level 3 and has War Stomp and Endurance Aura.
Ranged weapons should be upgraded at the War Mill. Pick up the upgrades for Headhunter soon after (use Berserk to increase their damage in fights). Pick up the Shaman and upgrade him as well. Next up you can recruit a Shadow Hunter, if you so desire. Otherwise, the Tauren Chieftain can be used as a frontliner to hit multiple units with War Stomp. Ensure he’s upgraded significantly by the time you’re ready to battle.