When Brian Fargo mentioned that Wasteland 2 will have “social” features, plenty of fans were upset. Most people equate social to casual which is unfortunate and a completely wrong way of assessing things.
Wasteland 2’s Kickstarter has accumulated approx. $1.5 million, and while the game is cleared to be developed, some of the features are still hanging in balance.
Fargo attempted to clarify this in a recent update to the Wasteland 2 blog.
“What I have discovered is that there are some four-letter words with extra letters like ‘Social’ which get very emotional responses. Social means casual to some people and Wasteland 2 is NOT a casual game,” he said.
“I will certainly be careful in my word selection as I want new ideas to be discussed without being railroaded for bad word choice. I clearly made a mistake in throwing out an idea before I communicated a cohesive vision document on the overall game.”
He also tried to say that the game is an old-school RPG in every concievable way and fans shouldn’t be worried in any way.
“I do like sharing my experience with my friends when I play a game – be it conversation or leaderboards. I would be curious to see my friend’s stats when playing: how many kills he had, ammo used, his level and other various non-spoiling information,” he said.
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