Watch Dogs Legion is “Complex Almost Beyond Description” – Ubisoft

Associate producer Ashley Johnson also discusses the use of AI for testing.

Posted By | On 24th, Sep. 2019

watch dogs legion

Out of all the Ubisoft open world titles we’ve seen till date, Watch Dogs Legion is perhaps the most ambitious. Players can recruit and play as any NPC in London, growing their resistance into a venerable army. At one point, the touted number of playable NPCs was around nine million.

Speaking to Stevivor, associate producer Ashley Johnson talked about the challenges of developing such a system. “This is probably one of the most ambitious games Ubi has ever imagined. It was certainly from a management standpoint and a creative standpoint, the biggest challenge yet, certainly for me personally.”

“Honestly, there are so many GDC talks to come from this game. We innovated across so many axes to make this. [To] play as anyone, as a pillar — to really fulfill on the promise of that — it’s expensive. This game is, in as far as challenge is concerned, complex almost beyond description.”

It’s interesting because Ubisoft had to use a systemic system just to test the systemic NPC generation that it had built. “To be honest it’s really the first game, I think, for Ubisoft where we realized the limits of human testing — QC [quality control]. We really are crossing over into the need for AI to start picking up some of the heavy lifting when it comes to testing the game because of the complexity.”

While it remains to be seen how the game’s open world plays out from a gameplay perspective, there’s no denying the appeal of tackling objectives with differing playstyles. You can control brawlers who brute force their way through missions or spies that sneak their way past defenses. The world itself will also be fairly massive with “dozens” of explorable interiors.

Watch Dogs Legion is out on March 6th 2020 for Xbox One, PS4, PC and Google Stadia.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Howard says Bethesda is "doing a lot of Starfield work" that we'll be hearing about in the not-too-distant fut...

Fallout: New Vegas is Canon, Todd Howard Reassures

Fallout: New Vegas is Canon, Todd Howard Reassures

"There might be a little bit of confusion at some places, but everything that happened in the previous games, ...

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

The new Job system allows mixing and matching weapons to create new builds, while enemy strongholds can reward...

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Slavic Magic says it isn't like Total War, Kingdom Come: Deliverance, Mount and Blade, or even Age of Empires ...

Hades 2 – New Boons, Characters, and Activities Detailed

Hades 2 – New Boons, Characters, and Activities Detailed

Zeus, Poseidon and more return, but players will run into plenty of new Greek deities like Apollo and Hestia o...

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Supergiant Games showcases the first area of the rogue-lite, with Melinoë venturing forth to slay the Titan C...