“Water is not possible on last-gen systems”- Watch Dogs dev

"It's not concessions, we're trying to do the exact same game."

Posted By | On 09th, Apr. 2014

watch dogs

One of the best ways to figure out just how technologically adept a video game is, at least in terms of visuals, is to look at what the water in the game looks like. And while Ubisoft Montreal thinks that the upcoming Watch Dogs‘ last-gen versions are almost equal to the next-gen versions in almost every other way, they say that the water at least won’t be “possible.”

“It’s not concessions, we’re trying to do the exact same game,” Danny Belanger, Watch Dogs’ lead designer said. “There are some differences though, obviously with more power, you can have a deeper simulation. A game like ours is great for that, being systemic with more and more cars, more variety in the people, more people, a stronger simulation.

“The water is definitely something that is not possible on [past]-gen, so that will be a difference, but for the rest it’s the same experience, it’s the same mechanics.”

Seems like a rather bizarre thing to sacrifice for porting over to last-gen systems.

Watch Dogs is out later this month for the Xbox 360, Xbox One, PS3 and PS4 while a Wii U version will be out later on an unannounced date.

[Source]


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...