Xbox One Cloud Can Save A Lot More Memory & CPU Processing, May Improve Pathfinding AI

David Miles, CTO of BabelFlux details the advantages of the cloud.

Posted By | On 12th, Jul. 2014

xbox one cloud

Just before the new generation of consoles began, Microsoft have been pushing the so called power of the cloud for the Xbox One. A few months ago, Microsoft showcased their Xbox One cloud technology indicating that the new gizmo indeed has the potential to ramp up the physics and save processing power. In our interview with David Miles, CTO of BabelFlux LLC which created Navpower, we asked whether this could probably be used for improving the AI in the company’s  pathfinding package.

“That’s definitely something that we’ve considered. Although the new console machines have a lot of memory and CPU horsepower compared to previous generations of consoles, most of those resources are continuously in use rendering and simulating the world. Being able to leverage cloud resources would let you temporarily run processes which might consume a lot more memory or a lot more CPU,” he said to GamingBolt.

He also revealed that one of their clients is already using the cloud to build worlds. “For example, we already have clients who are using the NavPower build process on PC games, both locally on the client machine and on MMO server machines to dynamically rebuild sections of the world. Of course you can do that directly on consoles and we’ve had people do that in more limited situations but by leveraging the resources available on the cloud you could do that for a much larger section of the world.”

What are your thoughts on this? Let us know in the comments section below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s US Launch Sales Are Similar to PS4 Pro

PS5 Pro’s US Launch Sales Are Similar to PS4 Pro

Sony's mid-gen console refresh seems to have got off to a good start in the United Sales, with sales being com...

Assassin’s Creed’s Upcoming Animus Hub Won’t Have a Paid Battle Pass or Subscription

Assassin’s Creed’s Upcoming Animus Hub Won’t Have a Paid Battle Pass or Subscription

Following recent leaks, Ubisoft has offered a clarification on how Assassin's Creed's upcoming Animus Hub, pre...

Top 30 Best Xbox Series X/S Titles of All Time (2024 Edition)

Top 30 Best Xbox Series X/S Titles of All Time (2024 Edition)

With four years in the bag, here are 30 top games to play on Xbox Series X/S, from indie titles to award-winni...

10 Excellent Open World Games Where You Control It All

10 Excellent Open World Games Where You Control It All

[drop-cap]G[/drop-cap]amers have quickly realized that a fun open-world game isn’t just about size and scope... Read More

Indiana Jones and the Great Circle – Everything You Need to Know

Indiana Jones and the Great Circle – Everything You Need to Know

Here's everything you should know about MachineGames' Indy adventure.

Planet Coaster 2 Interview – Water Parks, Coaster Customization, PS5 Pro Enhancements, and More

Planet Coaster 2 Interview – Water Parks, Coaster Customization, PS5 Pro Enhancements, and More

Frontier Developments' Dave Bamber and Simon Jordan speak with GamingBolt about the studio's newest release.