Xbox Series X’s Velocity Architecture Will “Greatly Help” Open World Games, Says Developer

"It’s not only about reading from SSD, but also providing the assets for the game," says CBE Software's Jan Kavan.

Posted By | On 03rd, Jul. 2020

xbox series x

Microsoft have been talked up the Xbox Series X’s hardware for a while now, and it’s clear that with all the things working together behind the scenes, together they might have the potential to enable some really impressive things in games going forward. One aspect of the console’s hardware that has been highlighted more than most is the Velocity Architecture, which, thanks to a combination of streaming, decompression, and more, promises some exciting things.

Many developers have spoken about this in the last few months, and another developer who’s impressed with the upcoming hardware is Jan Kavan, co-founder of CBE Software, developers of the psychological horror game Someday You’ll Return. In a recent interview with GamingBolt, Kavan talked about how the Xbox Series X’s Velocity Architecture will be a big benefit to larger and open world games.

“This will greatly help large games – especially open world – because streaming is always an issue to deal with,” he said. “It’s not only about reading from SSD, but also providing the assets for the game. So yes, having hardware-level decompression and asset preprocessing might bring in a very interesting point for the overall smoothness.”

As is the case with most new upcoming tech, the actual impact of what Microsoft are promising with the Xbox Series X’s Velocity Architecture won’t be felt until we see some games actually making use of it, but it’s clear for now that on paper, there’s certainly a lot of potential here. Hopefully we see some of it in action sooner rather than later.

CBE Software’s Someday You’ll Return is out now on PC, and will launch for PS4 and Xbox One later this year. Our full interview with Kavan will be live soon, so stay tuned for that.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Stellar Blade Review – 2B or Not 2B

Stellar Blade Review – 2B or Not 2B

Stellar Blade feels like a blast from the past in the best way possible.

10 Amazing Open World Games That Refuse to Hold Players’ Hands

10 Amazing Open World Games That Refuse to Hold Players’ Hands

Getting lost and confused is part of the fun in these open world epics.

The Most Promising Linear Games to Look Forward to in 2024 and Beyond

The Most Promising Linear Games to Look Forward to in 2024 and Beyond

Fans of more focused, linear experiences have plenty to look forward to.

MudRunner VR Announced for Meta Quest 2, 3, and Pro

MudRunner VR Announced for Meta Quest 2, 3, and Pro

The off-roading sim will feature eight all-terrain vehicles, vast maps, story and free play modes, and more.

Phantom Fury Review – Fun-Filled Rampage

Phantom Fury Review – Fun-Filled Rampage

Phantom Fury is a follow-up to Ion Fury, taking place a few years into the future. Read on to figure out how w...

Europa is Looking Like One of the Most Engaging Games of the Year

Europa is Looking Like One of the Most Engaging Games of the Year

With this feature, we take a look at Novastar Entertainment's upcoming Europa and why it could end up being on...