Xenoblade Chronicles X helped Monolith Soft to lay groundwork for HD development

Don't overshoot and learn the basics first. Who knew?

Posted By | On 09th, Sep. 2014

xenoblade chronicles

Xenoblade Chronicles X, the sequel to 2010/2011/2012’s (depending on where you live) cult hit Wii exclusive role playing game, looks absolutely stunning. it looks so great, and so ambitious, that you have to stop and wonder at the development chops of Monolith Soft, the guys behind the game (and behind the original Xenoblade Chronicles as well). But then you realize this is their first HD game, and the sense of wonderment only rises.

That happens, according to an interview the developers made with EDGE, because this game let the developers lay the groundwork for HD development. And unlike so many other developers- most notably, so many other Japanese developers- even more notably, so many other Japanese role playing game developers (know who I am talking about?), they didn’t overshoot, but managed themselves to learn the necessary skills in a trickle, and worked up from there.

“Xenoblade Chronicles X is the first HD project for Monolith Soft, so instead of setting a number of hard-to-achieve targets, we are working on steadily building up key skills. Our goal with this game is first to lay the groundwork for [our] HD game development, so as to not overreach ourselves and cause problems,” Monolith Soft’s Tetsuya Takahashi discussed with EDGE.

This sounds like a reasonable development strategy, and it seems to have paid off- Xenoblade Chronicles X definitely looks like one of the most exciting games coming up, not only on its system or in its genre, but in general.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

No, Final Fantasy 7 Remake Part 3 Isn’t a Shorter Game Than Rebirth, Clarifies Game Director

No, Final Fantasy 7 Remake Part 3 Isn’t a Shorter Game Than Rebirth, Clarifies Game Director

"It’s not about cutting out content; it’s making sure that it feels right, the speed at which the story pr...

Pokémon Legends: Z-A Was the Biggest Physical Game Launch in the US Since Tears of the Kingdom

Pokémon Legends: Z-A Was the Biggest Physical Game Launch in the US Since Tears of the Kingdom

Game Freak's latest had a strong debut in the region, both in physical units sold and overall dollar sales, ac...

ARC Raiders Trailer Paints a Post-Apocalyptic Picture of Hope Before Revealing Its Biggest ARC Yet

ARC Raiders Trailer Paints a Post-Apocalyptic Picture of Hope Before Revealing Its Biggest ARC Yet

The Queen seemingly has company, as a massive new ARC is revealed for Embark's extraction shooter ahead of thi...

Battlefield: RedSec is Free-to-Play – Battle Royale Confirmed for October 28th Launch

Battlefield: RedSec is Free-to-Play – Battle Royale Confirmed for October 28th Launch

The first battle royale mode in the series since Firestorm is dropping tomorrow and will be free for everyone ...

Former PlayStation Exec Says Chasing Live-Service Like Fortnite is like a “Mirage” on a “Sand Dune”

Former PlayStation Exec Says Chasing Live-Service Like Fortnite is like a “Mirage” on a “Sand Dune”

Shawn Layden spoke about his time at Sony working on single-player games, and the company's change in prioriti...

Former Halo: Combat Evolved Developer Says Halo: Campaign Evolved “Feels Genuine” and is “Gorgeous”

Former Halo: Combat Evolved Developer Says Halo: Campaign Evolved “Feels Genuine” and is “Gorgeous”

Marcus Lehto wrote about how impressive Halo: Campaign Evolved looks, noting that "it warms my heart to see Ha...