Xenon Racer Looks ‘Superb’ on Xbox One X, Minimal Differences Between PS4 Pro and XBX, Says Dev

No word on how it runs on the Switch for now, though.

Posted By | On 29th, Jan. 2019 Under News | Follow This Author @shubhankar2508


xenon racer

We’ve been starved for good arcade racers that care about nothing as much as they do about just being fun. Fortunately, it’s looking like 3DClouds’ upcoming futuristic looking Xenon Racer might fill that void- so colour me intrigued by the project. What’s also intriguing is how good it’s looking so far, from a visuals standpoint- naturally, then, questions about how the game will look and run on higher end hardware are pertinent.

According to 3DClouds’ Francesco Bruschi, the answer to that question is- it’s looking “superb”. Recently, we set across a few questions about the game to the development team, and when we asked about how the game is running on the Xbox One X, and whether it will feature 4K resolutions and 60 FPS frame rates, Bruschi said, “Yes, it’s all there, the game is simply superb on the Xbox One X.”

As for the PS4 Pro version, Bruschi says the game looks and plays at about the same level on the system as well, with the differences between it and the Xbox One X version being “minimal”. “The game looks and plays superbly on the PS4 Pro,” he told us, “up there with the Xbox One X.”

“We are lucky enough to have great programmers that can handle anything,” Bruschi added when we asked about 3DClouds’ experience with the two enhanced consoles from the perspective of developers. “Both are amazing devices and the difference is minimal.”

And how does the game run on the base PS4 and Xbox One? According to Bruschi, performance on both base models is good as well, but these specific versions “did involve a massive amount of work to get it to where we wanted it to be.”

“The game is running well, but this did involve a massive amount of work to get it to where we wanted it to be,” he said. “We really worked hard to get this right and our QA team did a great job in not accepting anything that wasn’t perfect. The trick was to be as efficient with resources as possible, so our artists and programmers had to be as disciplined as possible. It became a great learning process and something that we will reap the benefits of with our future titles.”

As for the Nintendo Switch version, Bruschi told us that the specifics for the game’s frame rate and resolution while playing docked and undocked on the system are something that they will “provide information on in future press releases”.

Xenon Racer launches on March 26 for the PS4, Xbox One, Nintendo Switch, and PC. Read our full interview with Bruschi through here.


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