Battlefield Hardline Is Not A ‘No Choice Roller Coaster’, Will Be Fairly Non Linear
It won’t be a ‘no choice roller coaster.’
With the advent of PS4 and Xbox One, there is an expectation that worlds will be bigger and more open ended. Battlefield 4 was a fairly linear game so what does that tell us about the mission structure in Battlefield Hardline? Will the single player missions take place across a vast open level or will it take across different regions?
“We’re presenting the single-player as a bunch of episodes. We’re not making a big open-world game, but it’s not as linear as people might be expecting,” Creative Director Ian Milham told to GamingBolt. “We want to offer lots of tactical choice within spaces and stuff like that. It’s still is a level game with and story, it’s not a broad open thing. But it’s not just a no choice roller coaster.”
Battlefield Hardline is due for the PlayStation 3, PlayStation 4, Xbox One, Xbox 360 and PC this October. For more on the game, check out out wiki here. In the mean time let us know your thoughts in the comments section below.