Call of Duty: Ghosts Latest Patch Lands on Xbox One

With no patch notes…which is becoming a trend really.

Posted By | On 16th, Mar. 2014 Under News


COD_Ghosts_Season_Pass

After releasing a stability patch for the PS4 – which was notorious for being 1.7 GB and only fixing one issue in the patch notes – Infinity Ward has released the latest patch for Call of Duty: Ghosts on Xbox One. It weighs in at 1.5 GB and there aren’t any patch notes available just yet.

And why are these updates so big despite the relatively scanty patch notes? According to Activision Support, “File size varies by platform, PS4 and Xbox One will typically be larger than its predecessors since their hardware differs from the previous generation platforms.

“Newer consoles are able to handle more, be it improved graphics, or even support for Ground war, so when patches/games are released for these newer platforms more data is required.”

Sound legit to you? Let us know in the comments below, and also share your opinion on how much the experience has improved with the latest patch.


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  • Jimjim

    Bull. It needs more data but not 1.7Gb worth. I’d like to know what they are storing on my Xbox.

  • Aaron

    “Newer consoles are able to handle more, be it improved graphics, or even support for Ground war, so when patches/games are released for these newer platforms more data is required.”

    Improved graphics? They aren’t patching in better graphics as they year passes along. And Ground War has been supported on the game since it released last November. They aren’t “adding” support for that mode. That’s ridiculous.

    When they release a patch, then they should at last tell us what they are fixing in the game. Ghosts is a pretty lackluster “next-gen” game, so they should be trying a little harder to stay on our good side.


 

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