CD Projekt RED Lead Programmer: Witcher 3 PS4/Xbox One Resolution Will Be As High As Possible

Grzegorz Mocarski also says the team is working on optimizing

Posted By | On 20th, Oct. 2014 Under News

the witcher 3 wild hunt

With all the controversy that modern games like Assassin’s Creed: Unity have faced with regards to their frame rate and resolution – not including the visual fiasco with Watch Dogs – it’s a given that every game will be scrutinized for its frame rate and resolution.

That being said, developer CD Projekt RED is used to working under pressure and thriving in the process. It’s currently working The Witcher 3: Wild Hunt which promises to be the first truly next-gen experience for PS4 and Xbox One.

We caught up with lead game programmer Grzegorz Mocarski about the resolution of the game. “Right now, we are not talking about resolution”. However, he did promise that, “We are doing what we can to make sure that the quality is as high as possible, and as high as we can achieve.

As for the frame rate, Mocarski said, “We are still working on optimization and seeing what we can get.”

The Witcher 3: Wild Hunt will be out in February 2015 for Xbox One, PS4 and PC. Stay tuned for more information.

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  • andy

    Since they won’t talk about resolution on PS4 we can safely assume that there is paid for parity like with AC Unity. Most devs who aren’t shackled by selling out simply talk about what resolution the PS4 version will be at especially when the game is out in 4 months or less. At least it won’t be surprising now when they are identical. They already sold out when they presented the game at the Xbox 2013 E3 conference, the only platform at the time that WAS going to be riddled with DRM AND not releasing in Poland. The amount of money that must have been exchanged for them to still go through with that embarrassment to the studio.

    • Guest

      You know, honestly, even though the PS4 is more powerful than the X1, the truth is that the both systems are weak, seriously weak. I mean just look at how many games struggle to run at 1080p and a constant 30fps w/o tearing on the PS4 alone. And the situation is even worst on the X1. At least X1 has made improvements, like heigthening their res from 720/792p and upped their CPU speed (from 1.6 to 1.75ghz), they also upped their GPU to 853mhz, they made the eSRAM go from 102GB to anywhere between 192 to 209GB/s. Made their crappy SDK alot better (June SDK) and are going to start using DX12 (which hopefully will help out with the system’s really weak CPU). Closing the gap/getting closer parity and doing a much better job with firmware updates. But i think there is parity going on alot now and that concerns me.

    • Jhora Zakaryan

      The systems are weak compared to what? Of course they’re weak when you compare them with a $2k PC with top of the line CPU and GPU. The truth is that they still offer huge value for the $400 price point (and no, I don’t believe you can build a similarly powerful PC with that much money).
      As for the software, the main advantage of consoles is the fixed architecture. It will take time for third party studios to develop tools and technology that leverages the new capabilities of both systems. Most engines and middleware are not designed to fully utilize huge GPGPU potential and memory management models in the new hardware.

    • Psionicinversion

      there weak compared to trying to power games that puts a PC’s GPU as the highest detail target, they cant do it. With GPGPU it works both ways PC’s GPU’s can utilise it to and nvidias newest GPU’s are 2x better than a 290x at compute performance so just bin smoked!!!

      The point is all this stuff is because all the console fanboys are comparing the PS4 with the Xbox. In cases like Unity or Witcher 3 the PS4 should be comparing itself to the PC because if thats struggling with top of the line hardware especially from CDPR which is a PC first developer then what do they expect. They think theyve bought a supercomputer for $400 when its really just a mid ranged system with an extremely weak CPU. Sony knows it thats where there tooting GPGPU so much, they know there CPU isnt good enough to handle the higher end stuff so they NEED it to be offloaded to the GPU.

      There idiots, oh my 1.84TFLOP GPU should be able to smoke a 1.31TFLOP GPU and run 1080p when a 5TFLOP one struggles at 1080p at max settings. hulla noobish

    • bardock5151

      Umm Xbox has plenty of games running at 1080p, watchdogs and titanfall are the only two running at 792p.

    • Psionicinversion

      the Witcher 3 stresses a 780Ti at 1080p at max settings which is substantially more powerful than GPU’s than in either system. Fact is there probably still optimising and will have to leave the PC till last because both consoles suck and need all the development time they can get. If ps4 is 900p can bet the x1 will be like 792p. Fact is PS4 maybe be struggling in the more open environments to render them so might have to drop it down a notch

    • James

      The Witcher 3 was already running at 900p at E3 on the Xbox One which was verified by Digital Foundry and CD project red. I seriously doubt that it would drop down to 792p or anywhere lower since they have 7 months between E3 and launch to optimize.
      One thing that people seem yo forget about CDproject is that they are really fond of developing with DX. They have stated in artices that things they implement on Pc automatically work on the Xbox One. Like the terrain system. They have to put more work into features on the Ps4. I still think the Ps4 version will come out 1080p while the Xbox one version may be 900p, but they might be able to improve the X1 versions res before launch. One thing is for sure the “insider” who said it was 720p on X1 was out right wrong.

    • Jhora Zakaryan

      I’ve huge respect for the studio and don’t believe CD Project RED would have accepted money for resolution parity. In one of their recent interviews during IgroMir (that’s a Russian game expo) they even told that they’ve rejected in-game content exclusivity deal offered by MS. The only thing that’s exclusive to XBOne version of Witcher 3 is a deck of physical playing cards that’s offered with retail packages of the game. Also, all the post-launch DLC will be free.

  • Lara Croft

    Just cancel the PS4 and X1 versions, and only make the PC version. No resolution/fps debates to worry about. The game will only be limited by what PC the player has.

  • Mark

    Man dam, I’m super excited for this game. No need to mention the resolut*on and f*s for me. ONWARD!


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