Dev On PS4’s 8GB RAM: ‘It Didn’t Really Change That Much For Us’

Krillbite Studios’ Adrian Tingstad Husby on PS4’s memory.

Posted By | On 03rd, Sep. 2014 Under News | Follow This Author @GamingBoltTweet

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Sony have received a lot of praise for including 8GB of RAM in its latest console, the PlayStation 4. Including the fast GDDR5 RAM memory has enabled the console to have faster access paths between the CPU and GPU, and the results are better multiplatform games on the PlayStation 4. However not all developers were overwhelmed by Sony’s move to include faster RAM.

“It didn’t really change that much for us,” Krillbite Studios’ Adrian Tingstad Husby said to GamingBolt. “We’ve not really been close to these restrictions on PC either, so for us, porting the game to PS4 is more about making our systems work with the PS4 architecture.”

It’s important to note that Adrian is not criticizing Sony’s move to include 8GB RAM but is simply stating his perspective from a development point of view. Krillbite Studios are currently working on porting Among the Sleep a first-person survival horror adventure.

He also revealed that they are targeting 1080p and 60fps. “That’s the target! But the PS4 version is still in development, so this is not definite.”

Thoughts? Let us know in the comments section below.

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  • Lara Croft

    I don’t mean to be rude, but who? U take one word from an unproven developer, that hardly anyone has heard about and use for Clickbait. Keep it up.

    • random dude

      Lara u so dumb, it didn’t change anything for them as their game Among the Sleep is not that memory intense app , so read and be informed before posting BS like that , its not like it was so memory demanding on PC that PS4 8 GB allowed easier development and running the game , hes just saying they could do same thing with 2-3 GB on PS4 or whatever

  • Jeff Maxwell

    Be funny if it couldn’t do 60fps underpowered garbage

  • Allen

    Oh 8GB of ram didn’t change much for this Indie developer I never heard of. Wow!

    So Krillbite you uh gonna plan on pushing the system hardware on your next game or just settle with good enough?

  • Jecht_Sin

    I find this article quite useless.

  • Dirkster_Dude

    Why does it have to be some sort of contest? Basically, all the guy is saying is RAM isn’t the limiting factor to the learning curve. So far the comments I have read are full of ignorance and stupidity. The people commenting so far obviously know nothing about coding. Those making comments so far would be: Lara Croft, Allen, Jeff Maxwell, and Jecht_Sin.

  • Axe99

    There’s every chance that a small-ish indie game would be smaller in total size than the 4-6GB available for games, in which case I’m not surprised at all it didn’t make a lot of difference to them ;).

  • phar0ahad3

    This article is irrelavent why was it first on N4G ?

  • Convergence87

    gaming bolt is crap

  • albatrosMyster

    Yes, some games do not require that much memory, this is really all it means… it’s like asking if someone needs a car to go to their neighbor’s house… well, yes they can use it, but honestly they don’t need that much resources.

    Some other devs will come and complain that 8GB is not enough for their project, some devs will also say that their game would run much better if the machine had 64GB of RAM twice as fast as the PS4 has and that the machine had 3 Titans in there it would let them do more… it really depends what they’re trying to do and how much they can optimize.

  • Manoj Varughese

    Learn from Naughty Dog.


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