Dev: PS4 API Will Hold Its Own Against DX12, Sony Knows How To Implement Efficient Graphics API

Celtoys founder Don Williamson on the PS4 API.

Posted By | On 01st, Jan. 2016 Under News | Follow This Author @GamingBoltTweet


Xbox One PS4

Microsoft has done a great job of marketing its graphics API, DirectX 12. The API is available on the PC platform and several games such as Deus Ex: Mankind Divided, Mirror’s Edge, Ashes of the Singularity and many more will be utilizing the new API. The new API promises drastic performance improvements, specially on CPU processors that have lesser number of cores. It also reduces bottlenecks between GPU and CPU which is an absolute win for dual GPU configurations.

However, there are mixed reports on what DX12 could do for Xbox One. There are no games in development that will reportedly use DX12 on the Xbox One and Microsoft does not have a clear stance whether it will help the console in anyway. But what about Sony making improvements to the PS4’s API? Well, Sony arent’t exactly the revealing type when it comes to behind the scenes development. We do know that they recently unlocked the 7th CPU core which allows developers to offload some tasks to the core but we don’t know what kind of improvements they have done to their API.

GamingBolt recently had a chat with Celtoys founder Don Williamson, who has experience with engine and pipeline optimization (besides developing the renderer for Splinter Cell: Conviction and was an engine lead for Fable) and asked him about his thoughts on the PS4’s API and whether it will hold its own against DX12. Williamson revealed that although he has not worked with the API but “based on many factors it should at least hold its own.”

“The PS4 is a fixed console platform and as far back as the original PlayStation, Sony has been writing the rule book on how the most efficient console APIs should be implemented,” he said to GamingBolt. It must be noted that Sony uses a custom set of solutions and tool set (PlayStation Shader Language) for the PS4 API. The console has two graphics APIs, a low level API named GNM and a high level API named GNMX. The PSSL is reportedly similar to the standards found in DX11, not to mention GNMX reportedly allows developers to play with the GPU in a way that is similar to DX11.

It will be interesting to see how multiplatform games on the PS4 and Xbox One will stack up against each other in 2016 and beyond, given the two APIs’ similar approach. But before any comparisons can be drawn the developers will actually need to use DX12 in their Xbox One versions to begin with. Sony, no doubt, are most likely making improvements to their tool sets and API framework but we shall see how it all pans out in the coming year.


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  • Tga215

    Boring

    • Guest

      Fun!

  • Hvd

    move on already.

    • Guest

      No, I’m staying right here.

    • Hvd

      i was talking about moving on from the dx12 xbox one debate.move on and get over it.

    • XanderZane41

      Nothing really to get over. No one has seen any completed DX12 games running yet. Nothing to debate yet.

  • Malcefium

    Awesome news about the PS4! Can’t wait to hear more news on how Sony accesses more of the PS4’s specs!

    • Truth™

      HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

      It won’t.
      Enjoy sub-20FPS on garbage hardware for the rest of the gen

    • Gamez Rule

      ..

    • Manoj Varughese

      The idiot.

    • Gamez Rule

      I think both☺

    • Jason Mounce

      An idiotic troll who thinks himself clever?! Neeeevvverrrrr… 😛

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      xcv…

    • Slipknot [RUAP]

      I gave your mother last night 20 cumshots

  • Truth™

    POS4 is so weak even the developers are praying for hidden hardware, just like the fanboys so it can go above silky smooth 20FPS on last gen games.

    2016 is going to be such an awful year for the sonycucks. No games, garbage hardware and 720P VR 🙂

    • ipeedonyou

      Need a tissue?

    • Truth™

      You should keep it as PS4 has another dismal no games year in 2016 🙂

    • Gamez Rule

      Salty Taste You Have There Hmm

      https://www.youtube.com/watch?v=gL2kX3EZKSA

    • Truth™

      *Also on PC

      🙂

    • Gamez Rule

      Please show *Horizon:ZERO DAWN* on PC?
      Please show *Uncharted 4: A Thiefs End* on PC?

      Oh you can’t because *They ain’t on PC* ☺☺☺

    • Truth™

      Uncharted 4 is a movie
      Horizon is 2017

      Going to be a tough year for you while PC gets real VR and the biggest performance leaps ever with DX12 and Vulkan 🙂

    • Gamez Rule

      I Game on PC and consoles so unlike you I have the best of both worlds while you sit there and miss out on great games☺

      You can’t play every game released on PC so you bum out lmao!

    • Kingfortoday

      Lmao so you’re here instead of playing those “run and look better” games haha man, Xbox not being as successful as I had hoped, made a lot of people crazy. Bummer.

    • Kris Crawford

      Yeah hes used to it

    • Matthew Bryant

      Denial’s not just a river in Egypt kiddo.

    • Truth™

      Why would I want a PS4 when anything worthwhile runs and looks better on PC?

      🙂

    • Kris Crawford

      Why would it bother you if that was your reality? Cause truth is a liar

    • Truth™

      It is reality and you bought a sub-30FPS 900PS4 🙂

    • Kris Crawford

      Your dad should have had that handy when your mum interuptted his me time

    • Please go play your awesome PC, you’re losing time here.

  • Kris Crawford

    Microsoft themselves have said that Direct x12 wont really affect xbox. This article is clickbait rubbish.

    • Truth™

      You are right. The PS4 is already trash and no rumors of hidden hardware or SDK improvements can save it 🙂

    • Mike

      Queer

    • Truth™
    • Tyler McCartney

      Um what are you trying to prove here troll? Pc > console… ummm everybody knows this.

    • Kris Crawford

      Your point doesnt matter cause we all know you suck satans dong

    • Truth™

      Where’s Star Wars Battlefront in 1080P 60FPS?

    • Matthew Bryant

      People must really like trash then, because it’s selling ridiculously well. Or, more likely, your opinion is just slightly biased. 😉

    • jent

      You know perfectly well that popularity and quality do not always go hand in hand. And by the way, everyone’s opinion is biased. It is our hope that journalists (and maybe some others) who are here to inform and not persuade can put aside (or at least avoid) letting their biases enter their work.

    • Truth™

      PS4 is a Justin Beiber album. Sells well. Still manages to be irredemable garbage 🙂

    • Kris Crawford

      You manage to be frodo… you are used to having your ring destroyed

    • Truth™

      Where’s Uncharted 4 in 1080P 60FPS?

    • OC Guy

      Why you mad, bro? I own an X1 and I am very happy with it, but the PS4 is a very good console too. No reason to a belligerent, weirdo because other people like something you don’t. Just relax and play whatever it is you like and move on..

    • Kris Crawford

      Well said

    • Rhodri

      They never said that. You just hope it won’t.

    • Kris Crawford

      Come back when your balls drop and you can hold your own

    • OC Guy

      No entirely true… MS said the X1 would see improvements but the biggest improvements will be seen on PC. DX12, depending on how it is used it may have more than just slight improvements on the X1. Graphics won’t improve all that much but the frame rates should see a modest bump. If that’s the case it could be huge! Time will tell… And yes this article is exactly nothing more than click-bait rubbish.

    • GHz

      “Graphics won’t improve all that much but the frame rates should see a modest bump.”

      Well let Phil define ” Graphics won’t improve all that much”
      Otherwise you on the right track.

    • Kris Crawford

      I was and still am pished when I wrote that, happy new year everyone 2016

  • Gamez Rule

    DX12 games have not been released as of yet and everyone is saying how good they will run on Xbone…Better wait and see real world results as IMO you may see that PC gets the better results. Meanwhile Sony knew what they were doing with PS4 and the API. PS4 has no worries this gen when compared to Xbone.

    • Truth™

      Silky smooth sub 30FPS after Sony promised 60FPS

      “S-S-SONY KNEW WHAT THEY WERE DOING”

      LOL Console peasants are deluded

    • utack

      Sony knew exactly what they were doing.
      They released a box that is only a bit better than xbox one but still hopelessly underpowered, and marketed it so well to clueless people it sold millions of units
      You can’t tell me they are doing anything wrong from their end, you must be genius to sell this garbage.

    • Matthew Bryant

      It’s pretty damn good for $350. I’m not sure what you expected for that price…

    • utack

      PS3 was a well defined package:
      – This is top notch hardware, because it has to last for a long time

      – It is worth $(a lot lot), you only pay $(a lot), because of all the agressive DRM that will make you drop some more cash on us and restrict you to do with it as we intend.

      And that was fine.

      And then they made a new generation:
      – This is mediocre hardware, don’t worry we will get enough market share to stop game development at a certain level and you won’t even notice it
      – It is worth $(a bit) and despite all the DRM we still want you to pay full price for it.

      It is just kind of “uw”, because both of these points are not suited for a locked down gaming device that needs to work for many years

    • Truth™

      It’s garbage

    • Gamez Rule
    • Truth™
    • Gamez Rule

      You are proving my point by showing a game that no matter how powerful your PC is it cannot play Driveclub so Troll on Mr obvious. Keep hatin’

    • Truth™

      🙂

    • Gamez Rule
    • Truth™
    • Kris Crawford

      Perhaps to spend 2 and 3 times the price of a console for small increments of graphicall fidelity to play games made for console is clueless and the devs laugh you all while you play underoptimised crap because gamers on console are where the money is

    • Gamez Rule

      ..

    • Matthew Bryant

      Most games run fine at 30 FPS and Sony never promised 60 FPS. Stop being an idiot.

    • OC Guy

      No one promised 60 fps this gen, but face it, that should
      have been a priority. It wouldn’t have taken much more for both the PS4 and X1 to produce a console powerful enough to do both almost all the time. They are both good systems but both skimped. One a little more than the other, but they are both guilty.

    • Truth™

      Liar

    • Kris Crawford

      Lassy boy

    • OC Guy

      Oh, I get it now, you are a mentally challenged PC master
      waster… That explains it all. LOL, enjoy all those lack luster indi exclusives. Silly child thinks real gamers play games for resolution only? Nope! Consoles have the best exclusives on the planet! That’s where the quality is! Enjoy your resolution, “pc master waster”!

    • Kris Crawford

      He probably has an old calculator that his carer cutely tells him is playing games on ultra

    • XanderZane41

      They still can’t get a game to run at 60fps smoothly with 1080P. Knew there would be problems when Knack fps were dropping to 14fps. This coming from the hardware creator himself. I’d like to see how Mirror’s Edge will run on the XB1 using DX12.

    • Gamez Rule

      “They still can’t get a game to run at 60fps smoothly with 1080P”

      PS4 has games running at solid 60fps with 1080p. Example = Trine 3 runs at 1080p 60fps ( no drops ) and the PC used in a face off against the PS4 code was a *maxed out all graphical settings, combining FXAA with 4x SSAA (supersampling) anti-aliasing using a GTX 980 Ti-based system* There are no dropped frames, no tearing, and the gameplay experience really benefits from this fixed level of stability – input latency is low, and the controls feel great.

      But not all games need 60fps as devs themselves have stated.

  • Does this really need to be stated?
    I mean, it’s kind of obvious. Based Sony has a most Based API for the Based PS4. WAY more Based than Direcht Ehxs 12.

    • Truth™

      Still sub-30FPS
      Still underpowered
      Still 720P VR

      Still a garbage console

      2016 is going to be a very long year for you 🙂

    • Gamez Rule

      PS4 does 1080p 60fps and as for your 720P VR crap, show the final specs to back up your claims otherwise obvious troll is obvious☺

    • Matthew Bryant

      HODOR

    • Kris Crawford

      I think he uses Mr magoos optometrist

    • Slipknot [RUAP]

      I hope 2016 is your suicide year, would be cool. Nobody needs strange things like you

  • Cole Cawtuh

    I love Disqus. One account for all my commenting needs.

  • Cole Cawtuh

    I would rather have a decked out PC.

  • XbotMK1

    This news shouldn’t come as a suprise to anyone and the PS4 API doesn’t need to hold it’s own because it was known a long time ago that Xbox One already has low level as does the PS4.

    For games to really take advantage of low level, games have to be built from the ground up for it. That is why exclusives tend to take advantage of low level more. But even then the difference on consoles probably won’t be very noticeable.

    The only developer that claimed DX12 was going to boost Xbox One was Brad Wardell and he even admitted he wasn’t working on Xbox One so he didn’t really know. He stated it would double the Xbox One GPU and we all know that was bullsh*t. A couple other developers were expressing theories, most well known console developers have already stated that DX12 won’t do much for Xbox One. Phil Spencer himself also stated Xbox One already uses DX12 features and the difference won’t be dramatic. So I don’t understand why journalists are reporting this other than for clicks and views.

    • Gamez Rule

      When DX12 gaming comes out for Xbone ( instead of all the talking ) it will be only then the truth shall be seen…and IMO Xbone will ( still not as good as PS4 ) lets just wait and see☺

    • XbotMK1

      Here is a game using DX12 on Xbox One.

      https://www.youtube.com/watch?v=IpMKrbnsQoQ

    • Gamez Rule

      But that game hasn’t come out yet, hence why I posted what I did. Until it’s released it’s still only guess-work on how it will perform on Xbone with DX12.

      PS4 is inherently more powerful than the Xbox One in terms of gaming performance, and no amount of optimization or software updates can change this.

      This is what some people cannot except. DX12 wont bring X1 graphics to PS4 level ( but once DX12 games get released the truth will be seen ) and even then some gamers will be in denial.

      Some people say “PS4 might be slightly more powerful but it doesn’t really show in real-world results” well it does show in real world results within games released already but for some reason those people cannot ( or will not ) see the truth and are in denial to.

    • GHz

      Some people say “PS4 might be slightly more powerful but it doesn’t really show in real-world results”

      Not some pple, Developers say that. And they gave you the reason why. Graphic drivers. That’s is the cause of the discrepancy. They said yes its true tat the PS4 have a beefier GPU/Memory combo, but not enough to make a difference & better graphic drivers for the XB1 should close the gap. So its not just some pple who don’t know what they are talking about saying this, it’s developers. Am I wrong?

    • Gamez Rule

      Look at the games yourself and ask yourself ( PS4 holds the advantage ) yes or No.. Example PS4s native game 1920×1080 vs Xbones upscaled 900p = PS4 showing real world results no matter what excuses people come out with, be that drivers, API, RAM, etc

      A full 1080p picture on PS4 vs upscaled 900p shows 100% PS4 is showing in real-world results.

    • GHz

      Nobody is denying the fact that PS4 holds the advantage. That is 100% true. It is also true that while PS4 is working under optimal conditions, the XB1 isn’t. But yet XB1 1st party titles proves that there is no discrepancy or an obvious lack of power on the XB1 end. You need to recognize the whole truth in regards these systems. I agree with the devs, power wise they are not far apart, with the PS4 having the slight advantage, but mainly due to XB1 lack of optimized graphic driver. It’s still using the slower DX11. But games built for XB1 like Rise of the TR, Forza Moto 6 shows that XB1 can do the same things graphic/performace wise as the PS4. That’s the truth in its entirety. Two great systems, solving graphic challenges in their own way.

    • Gamez Rule

      ” You need to recognize the whole truth in regards these systems.” ..I do. PS4 is more powerful when compared to Xbone for gaming ( fact ) and this has also been shown in real world results via games released on both consoles, and in the hardware itself. For any person to be in denial about the above that’s their problem as an opinion doesn’t change facts.

      It doesn’t matter what excuses people come out with about Xbones lack of Drivers / Optimization Problems / Updates / DX12, etc the truth is PS4 has the advantage and is a more powerful games machine than Xbone.

      IF the Xbone could run 3rd party games same as PS4 why are devs not doing so..IF people really believe that 3rd party devs would make the Xbone games less resolution etc than PS4 for the fun of it that’s deluded.

    • GHz

      I’m not in denial that the PS4 has a slightly beefier GPU. Nor am I in denial that because of this, PS4 gets the upper hand in 3rd party multiplats. But you’re in denial that 1st party games shows that the consoles are on equal footing in real world results. You’re in denial that developers already told us that compared to the PS4 drivers, XB1’s graphic drivers suck. And that as the drivers update for the better, the performance gap will close. They said this, but you’re in denial.

      Hence the reason why you keep asking questions like, ” IF the Xbone could run 3rd party games same as PS4 why are devs not doing so”

      Then if I would guide you to some insight in regards…

      Techland’s upcoming zombie survival open world game, Dying Light is already confirmed to be running at 1080p and locked 30 frames per second on both the PS4 and Xbox One.
      Read more at http://gamingbolt.com/xbox-one-december-sdk-update-allows-more-esram-control-new-api-improves-esram-performance#pua4zFDeTCatgsTq.99

      “The new API allows you to do a lot more with the ESRAM, things devs have always wanted to do but were not easily accessible. This together with better tools (PIX) allowed us to really improve performance and tweak ESRAM usage,” – Lead Game Designer Maciej Binkowski

      One of many info that confirms new & improved graphic drivers will help the XB1 in the 3rd party space. The transition is slow, but its already happening. However you ignore this fact, deny it, and for some strange reason, just want to concentrate on one side of the story & refuse explanation. So then why ask about the the performance gap if you don’t want to hear the truth in full? Don’t you find that odd?

      Bottom line, as is, PS4 is slightly more powerful. Not enough to make a difference. reason, because improved drivers for the XB1 can close the Gap. That’s what the development community says, and I’ll stick to that. You don’t have the expertise, so your one sided view wont do.

    • Gamez Rule

      You bring up “PS4 holds the advantage in the 3rd party space” which is 100% correct, then keep on bringing up 1st party games. Thing with 1st party games it’s hard to compare due to being on one console ( example Forza 6 ) cannot be compared to ( Forza 6 ) on PS4 can it. This then leaves 99.9% of the world gamers ( and websites ) to compare 3rd party games for real world comparisions. That’s just the way it is.

      You then showed a link to a 3rd party game that’s on both consoles to show Xbone at 1080p / 30fps due to an SDK update to achieve this performance boost, etc. Yet again it’s a 3rd party game and until it’s released on both consoles it’s still only hear-say BUT it’s a game we both will come back to for comparision to see IF Xbone matches PS4s version onced released.

      Truth is PS4 is still allowing more GPU power etc to devs for gaming needs even after the Xbone SDK update and PS4 is still alllowing devs to hit higher for gaming needs than what Xbone can give…… “One of many info that confirms new & improved graphic drivers will help the XB1 in the 3rd party space” …. We all knew about the Xbone gaining in the SDK, and helping developers by freeing up kinect resources etc, BUT the bottom line is this…

      PS4 is the more powerful games console out the two, and has been showing this since release and shows up in real-world comparisons even after updates to SDKs etc. PS4 has been showing enough to make the difference in real world comparisions and that’s undeniable and cannot be denied or disputed. ( Both PS4 and Xbone have improved drivers over time too )

    • GHz
    • Rhodri

      Who said that?

    • GHz

      who said what?

    • Rhodri

      The article you posted.

    • GHz

      That’s not an article but a summary of the information gathered from articles through out the year (2015). Interviews/discussions, presentations etc.

    • Gamez Rule

      So everything you stated agrees with what I stated from the beginning.

      “PS4 is the more powerful games console out the two, and has been showing this since release and shows up in real-world comparisons even after updates to SDKs etc.

      PS4 has been showing enough to make the difference in real world comparisions and that’s undeniable and cannot be denied or disputed. ( Both PS4 and Xbone have improved drivers over time too )”

    • GHz

      Yes, as it stands, the PS4 has SLIGHTLY more power. And yes multiplats games built on old ideas (DX9-DX11) are better on PS4 because PS4 is more optimized for those. But there are areas where PS4 lacks, and where XB1 gains, which balance out their OVERALL graphic abilities. That’s the reason why devs say, they are not that different when it comes to power. Don’t let the discrepancy in 3rd party multiplats fool you. When you see last gen games like Lords of the Fallen go through a graphic overhaul for next gen systems, and only run 900p on XB1, while we have a game like Rise of The Tomb Raider, which was built from the ground up for XB1/PC in DX11, operating @ 1080p, with way better visuals, that’s how you know. That’s the proof that 3rd party multiplats are not the markers you use to measure the capabilities of these consoles.

    • Gamez Rule

      ♦Rise of The Tomb Raider, which was built from the ground up for XB1/PC in DX11♦.. How can you say that games built from the ground up for Xbone and PC when it’s also made for PS4?/

      Truth is even when looking into the two console exclusive games, ( Example= Rise vs The Order ) PS4 has shown real-world-comparisions to be more graphical than Xbone. That’s undeniable and cannot be denied or disputed ( IF someone does then they are incorrect ) PS4 will have the graphics advantage the entire gen and that’s obvious.

      PS4 hardware is just better. Developers have stated this themselves stating that PS4 is easier to developer for and that Xbones eSRAM can be a problem that PS4 just doesn’t have. The quicker people just except PS4 is the more powerful games console out the two the better really.

    • GHz

      Michael Brinker, lead designer at studio Crystal Dynamics, says that the concentration on Microsoft’s machines has allowed the team to push the technological power of the game.

      “All of that is possible when you focus on a platform like this, and the power of what the Xbox One gives you, really pushes the boundaries of fidelity.”

      Add the fact that DX11 is MSFT tech, so you can say that game is built from the ground up for XB1/PC.

      I’m glad you brought up the order 1886.

      “What we did on the PS4 for The Order: 1886, we can also do today on Xbox One, PC, and on an additional unannounced platform.” – Paul Sams of Ready at Dawn june 2015

      I love the look of The Order. Gameplay, not so much. I also love the look of Rise of the TR, & Ryse son of Rome. They are all equally impressive games. My opinion is, one doesn’t trump the other in graphical fidelity.

      So as you can see, the best looking game on the PS4, is doable on the XB1 according to RAD. If that aint evidence that these consoles are the same power wise, I don’t know what is.

      All that other stuff you said about DX12 ESRAM, you can have that convo with yourself. You stay on that negative road, and dismiss the positive things devs have to say about the XB1. Keep it gaming. 😉

    • Gamez Rule

      State the whole thing…

      “What we did on the PS4 for The Order: 1886,we can also do today on Xbox One, PC, and on an additional unannounced platform”

      [Ready at Dawn reached out to us with a clarification after this interview was published. The studio says that it does not have knowledge of an unannounced platform, but rather was speaking about its plans to develop for an existing platform that is new to the studio.]

      http://www.gameinformer.com/b/features/archive/2015/06/08/the-order-1886-developer-ready-at-dawn-expanding-in-new-directions.aspx?utm_content=buffer90330&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer

    • GHz

      What’s your point? What does them not having knowledge of an unannounced platform have to do with the fact that they said What we did on the PS4 for The Order: 1886,we can also do today on Xbox One? 0_O

    • Gamez Rule

      “What we did on the PS4 for The Order: 1886,we can also do today on Xbox One”… Is it on there..Nope.. would it have the same specs ( unknown ) Just because that was said doesn’t mean it would be 100% the same game on Xbone, it could only be 900p or something..

      But what we do know and what is correct is what I posted..

      Truth is even when looking into the two console exclusive games, ( Example= Rise vs The Order ) PS4 has shown real-world-comparisions to be more graphically superior overall than Xbone. That’s undeniable and cannot be denied or disputed ( IF someone does then they are incorrect )

    • GHz

      Whut! 0_O….Dude you lost it LOL. Now your just being subjective @ this point and just trying to hold on to something to argue about. That message came from the horses mouth and your heart cant take it. I’m done. Keep it gaming. I’m out 🙂

    • XanderZane41

      Well, let’s wait and actually see a game using DX12 on the XB1 first before we judge. Still both PS4 and XB1 hardware are pretty weak compared to what’s out on the market now. PC is running games in 1440 & 4K now.

    • XbotMK1

      Here is a game using DX12 on Xbox One.

      https://www.youtube.com/watch?v=IpMKrbnsQoQ

    • Gamez Rule

      Consoles don’t need the raw power a PC, we all know this, and developers have explained time and time again on why. Look at last gen with PS3 ( not even 512MB of total RAM for devs to use ) and just look at the games released on that limited hardware.

      A gaming PC will always be able to play games at a higher resolution when compared to consoles and use more FPS, but even Steam have stated that the most common res- played via PC gamers is still 1080p ( and under ) hitting the most %, and that the most common DX used is (DX9 ) Consoles are doing ok and don’t need to keep hitting PC gamers needs to play games ( haven’t needed too since releasing consoles )

    • I own a game pc and ps4 and I’d not compare the 2, merely as one cost me a few grand and the other was 300 bucks.
      Apples and oranges ppl.
      Also please show me a pc build in the same form factor size of a ps4 push the same games. The brix style is closest but has external psu, no optical drive, no input/peripherals out the box and comes bare bones(no ram or storage).
      As I said before though the price of a decent brix tht could match console once kitted up and controls added is not in the same price market.
      I love my pc for pushing graphics and mods and stuff I can’t do on ps, but my ps4 is better for gaming with mates who don’t do pc and for chillin in my theatre or family room with family or friends.
      Play what suits you and remember the consoles and PC’s are marketed to different price markets and also to a different player market too in most cases.

    • GHz

      “The PS4 API doesn’t need to hold it’s own”

      It does when you devs developing exclusive games on the ps4, preferring DX11 over the lower level GNM. For example the Order 1886. You should ask why RAD didn’t use GNM. The point is, PS4 still have superior graphic drivers than the XB1. So optimization is better on the PS4 for now whether its using GNM or DX 11.

      “it was known a long time ago that Xbox One already has low level as does the PS4.”

      This is not true. DX11 is slow & just gets in the way. And while consoles are built already to be close to the metal, graphic drivers play a huge role in how you can utilize the hardware. PS4 can better utilize its graphic drivers because that machine was built for its API(s) GNM/GNMX, besides being optimized for DX11. XB1 on the other hand is a DX12 machine. No DX11 graphic drivers in the world can activate in full ALL of XB1’s HARDWARE features.

      “We’ve already seen a game using DX12. It’s called Fable Legends.’

      Not full DX12. It’s built with a DX11 game engine. We want games built with DX12 game engines.

      “The only developer that claimed DX12 was going to boost Xbox One was Brad Wardell.”

      The list of devs who claim DX12 will help XB1 are Brad Wardell, Martin Ekdal, Ian Bell, Oles Shishkovstov just to name a few. But besides Wardell, no one said it better than Jon Shiring, who said…

      “The long-term benefit of DirectX 12 is that it may give developers the option of taking advantage of multi-threaded CPU cores in a way they currently can’t — but since those BENEFITS are BLOCKED OFF in DX11, SIMPLY PORTING a game to DX12 ISNT ENOUGH to UNLOCK its POTENTIAL. ”

      The point is there is two sides of this DX12 for XB1 story, and its better we listen to both sides. You don’t need to suppress the truth to benefit your hateful agenda. It’s a new year. let it go. Stop lying already.

    • Truth™

      The PS4 was completely, hopelessly outclassed by PC years ago and the “Lower Level API” has done nothing.

      POS4 is still garbage and Vulkan won’t help the POS4 one bit, xtreme derp.

      http://i.imgur.com/AepCKWG.jpg
      http://i.imgur.com/CNCvYPy.jpg
      http://i.imgur.com/E4CJKVU.jpg

    • Slipknot [RUAP]

      Funny you idiot, you posting pics that looking really bad. You are just a pointless beeing

    • Kris Crawford

      Here we are again untruth lol you really need to be less of a scrub and upgrade, you still running windows 98?

    • Psionicinversion

      salt is flying… pretty good man cus you can start gritting the roads when the snow starts to fall!

  • Riggybro

    New API = no big change for consoles

    New API = big change for PC

    That’s about it really.

    • Kris Crawford

      Not really big change for pc seen as most titles are console ports but there might be the odd thing, which for the price you would pay for a top end PC is the game of small returns for mugs with small man bits lol

  • Herve Shango

    I am looking forward to see this implemented in the consoles as soon as possible this year, as of now i am enjoying dx12 on my machine =), just waiting patiently for the pc games that are coming this year with dx12 support will be fun to see this in action as soon as possible as well, pc machines windows 10, ps4, xbone all getting their brain and muscle used efficiently

  • XanderZane41

    A lot of guessing as to what will actually do what. No real facts.

  • Ben Dover Kuntz

    the ps4 devs dont know jack s hit they cant even get ps3 games to run with real bc from disc on the ps4… that just says it all.

    • Herve Shango

      ps4 has got a different system compared to ps3, they will need to redo the whole ps4 pcb/specs/software to make ps3 library work 110 percent well on ps4, thats why they use playstation now, because it has similar specs to ps3 in the servers and provides a easier way bringing the classics back on ps4 from ps3,ps2 and one.

    • Ben Dover Kuntz

      its all excuses… and you believe them all sonnyan fanny.

    • Herve Shango

      how is that an excuse, it is a bloody fact, yoshida said something similar to do this three years ago

    • Ben Dover Kuntz

      just keep on believing the “greatness awaits” you bewildered fanboy idiot.. we all laugh at you.

    • Herve Shango

      i dont have a ps4, i have asus rog gaming laptop, i sold my ps4 last year, i do not believe in the so called greatness awaits.

    • Ben Dover Kuntz

      ok, why bother having a discussion then???.. you are just a troll here that try to make people angry… go away!

    • Herve Shango

      nope no troll, i am just expressing my opinion, you’re just angry.

    • Doug Meyer

      Yeah it’s 2 completely different systems, besides if 360 games run like they do on halo reach i wont be using the feature anyways.

  • Rubix99

    “There are no games in development that will reportedly use DX12 on the Xbox One”.

    And this is the problem…..no third party developer is even going to really bother. They will be too busy focusing on the PS4 versions of their games since it totally dominates the market and will make up the majority of their income.

    And it’s going to be ages before a major new first party game uses it anyway. Halo 5 and the latest Forza just came out, the new Gears is coming soon. Whatever limited amount of games will use this…..its a long long time off now.

    • Rhodri

      Not really the next frostbite (ea)game will use it fable legends is using it and I’m sure games in 2016 will use it.

    • Doug Meyer

      Fable legends on pc is using it.

  • Xbox one 2econd gpu unlocking

    We have agreed Full DX12 is under NDA still.
    +12 And we game on

  • MONKEY.D LUFFY

    do it & for PC too 🙂

  • HS19940

    this will be amazing

  • Dirkster_Dude

    I know early on Microsoft was saying DX12 would improve things for the XB1 and Windows platform for those games that use it. But they have also been saying for months that “moderate” vs. “drastic” is a more accurate analogy of what DX12 will do for games on those platforms.


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