EA Vice President: Developing For Xbox One X Is Relatively Simple, Has A Relatively Known Architecture

“It’s a relatively known architecture.”

Posted By | On 16th, Jun. 2017 Under News | Follow This Author @Shubhankar2508


Anthem, BioWare’s new IP, was one of the games that Microsoft used at their E3 event to show off the powers of the Xbox One X, and with other titles like Battlefield 1Madden and FIFA following suite, it looks like EA are deeply invested in the upcoming console upgrade. And developing for what has been dubbed the most powerful console ever is actually easier than what EA’s vice president Patrick Söderlund had believed it would be.

When asked about what it’s been like to develop for the console, Patrick Söderlund said in an interview during Microsoft’s post-E3 show stream, “I’ll be honest with you, it’s been relatively simple. It’s a relatively known architecture, because we do a lot of our work PC-based. So it wasn’t too hard to get it up and running. We were surprised with how quickly we could get things to look good on it. Obviously there’s a few bugs and things that you always encounter, but in general, it took us maybe a week to be up and running in a way that the game looked great on it.”

Patrick Söderlund went on to confirm that the Anthem footage seen at Microsoft’s press event was running on an Xbox One X, while also confirming that other EA titles, including Madden, FIFA and Battlefield 1 were also ready to run on the system revision. “We have the same engine for them all,” Patrick Söderlund said while speaking about the games that have already made their way to the One X. “So once we port one game, we have basically done all the work.”

The Xbox One X launches on November 7, and boasts of an impressive range of capabilities. Stay tuned to GamingBolt for more updates on everything to do with the Xbox One X.


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  • Luke Skywalker

    Awesome to hear

    • Mark

      People are taking this whole Destiny 2 “parity across all consoles” thing too hard….we’re already seeing alot of XbX support even before launch….in fact this seems to be the rule, not the exception. Still can’t believe that was the actual console Anthem was running on, dam. I’d say Metro and Anthem blew everything else outta the water graphically

    • Smart guy

      No kidding they looked fantastic.

  • One With Shadows

    “It’s a relatively known architecture.” So again nothing new from MS when bridging generations. Lol. Seems like the XboneX will bite like the Xbone did.

  • Mr Xrat

    No s**t, it’s the same architecture as the Xbone. It’s a mid-gen upgrade.

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  • Tga215

    Winter is coming

  • Hvd

    tell that to bungie ea.they cant seam to put 4k pn the xbox one x but fake up scaled 4k on the weaker ps4 crap pro.can you say clause in a contract with sony.i cant wait for halo 6 and anthem to destroy destiny.

  • Jop

    It’s a PC in a console case hardware-wise…


 

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