Eidos Montreal Drops QTEs in Thief Due to Negative Public Reaction
This, despite it being present in “very few instances”.
The changes for Eidos Montreal’s reboot/sequel Thief continue. After removing XP from the game, community manager Valerie Bourdeau confirmed on the game’s development blog that the quick time events or QTEs were being removed as well despite very few instances of the same to begin with.
“We’re not implementing them. To begin with, there were very few instances of QTEs in the game; in fact there was only one in that whole hour-long E3 demo. However, given the strong reactions it evoked in the press and the community, it was an easy decision to do away with them entirely. So we’re not doing it. No quick time.”
Thief has been in development since 2009 and seen a long cycle before being officially revealed this year in its current form. It will be releasing on Xbox 360, Xbox One, PC, PS3 and PS4 on February 25th in North America and February 28th in Europe. What other changes will occur before then? Stay tuned.