Fallout 4 Director: Open World Games “Not As Unique”, Have “Become Commonplace”
Not that it’s a bad thing.
Bethesda Softworks has been a major pioneer for open world titles ever since the days of Arena and Daggerfall, and even in more recent years with The Elder Scrolls V: Skyrim. However, in this day and age, even a very good game like Fallout 4 doesn’t feel as unique due to the sheer number of open world titles out now.
Fallout 4 director Todd Howard told GameSpot that he felt open world games were “starting to become commonplace. It’s not as unique, so you’re seeing it a lot.”
As for how the genre would evolve in the future, Howard said that, “People are discovering that particular way of playing a game is what is really great about video games.”
It all comes down to gaming being able to put you into any situation anywhere. “Gaming can put you in a place; it can pull off geography. Movies and books, they can’t in that way.”
And whether you thought Fallout 4 lived up to the hype or not, there’s no denying that it captured a post-nuclear, retro-futuristic wasteland much better than a lot of games. Thoughts? Let us know in the comments.