Firewatch Developer Is Working With Sony To Optimize The PS4 Version’s Performance

‘We can’t tackle this on our own.’

Posted By | On 09th, Feb. 2016 Under News | Follow This Author @Pramath1605


FirewatchReviewPic_03

Firewatch is now finally out, and while it is a good game that lives up to its initial interesting billing, the PS4 version does suffer from some framerate drops, causing the game to frequently dip to sub-20FPS levels, and making it, in many cases, unplayable.

“[For what it’s worth], we’re currently talking to both Sony and Unity and we’re all working hard to optimize performance of Firewatch on PS4,” the developer said on NeoGAF.

“It’s tricky, because it really requires all three partners working together to improve — it’s not something we can tackle on our own, unlike a game bug — but we’ll definitely continue to patch all platforms with every content and performance fix we can over time!”

Until then, if you are playing on the PS4, you should be mindful that some problems do exist with the version- it’s nothing that should stop you from playing the game, although it is a shame that we have to wait till it will be fully playable again.

Tagged With: , , , , ,

Awesome Stuff that you might be interested in

  • BigPrimeNumbers

    Glad to hear they’re working on fixing it, but also wish that had been done before release. Guess I’ll have to wait a bit to play it then.

  • kee1haul

    Microsoft would have sent engineers for free (as they have done before) if they chose ID@Xbox.


 

Copyright © 2009-2015 GamingBolt.com. All Rights Reserved.