Forrest Dowling On Whether Photorealism Can Be Achieved With Next-Gen: I Doubt It

Designer Forrest Dowling weighs in on the future of photo-realistic visuals.

Posted By | On 18th, Apr. 2017

With a generation that seems to be defined by mid-console refreshes, it’s not hard to imagine what a potential PlayStation 5 could be like.  GamingBolt spoke to designer Forrest Dowling for what he wishes the PS5  or the next Xbox would be like and whether photo-realistic visuals would ever become a reality with the next generation.

Dowling said that, “Considering that we still can’t do a convincing human face up close in a major film like Rogue One, I doubt that we’ll be seeing that in real time very soon. Hard surfaces are a lot closer to photoreal so maybe we’ll get there. Personally, I don’t care, aside from being actively against wanting to develop photoreal titles. I think better tech means games cost more to develop as art prices skyrocket, which means they need to recoup more, which means that everything needs to be safer. Safer to me in any form of art generally means less interesting.”

“I’m personally most interested in anything that can be done on the hardware side of things to streamline and simplify things for developers, as the fewer tech obstacles we see, the more energy developers have to spend on solving more interesting player facing problems.”

With Microsoft set to release Project Scorpio in during the Holiday 2017 season, what could the future hold for Sony and consoles in general? Share your thoughts with us in the comments below and chime in.


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