Insomniac: No Plans To Release Sunset Overdrive On Any Other Platform, R&C Trilogy PS4 Unlikely

“We also don’t discuss contracts.”

Posted By | On 27th, Jul. 2015 Under News | Follow This Author @GamingBoltTweet


sunset overdrive

Insomniac Games have made it clear that they have no plans to release Sunset Overdrive on any other platform. Speaking on the company’s official forum, Vitti who is one of the website’s administrator stated that not only will the game remain an Xbox One exclusive, they have no plans to discuss exclusivity contracts with Microsoft.

“We have no plans to release Sunset Overdrive on any other platform. We also don’t discuss contracts,” Vitti stated. Vitti also debunked rumors about the game selling only about 300,000 odd copies. “Not sure where you got those sales numbers from (they are not accurate in the slightest), but neither Microsoft nor us release sales numbers.”

So for those players who want to play Sunset Overdrive on their PC or PS4, hold down to your horses as that is not going to happen, unless it goes the way ofΒ Dead Rising 3 and Ryse in the future.

For PS4 owners who are hoping that the developer will be bring Ratchet and Clank trilogy on the PS3,Β Vitti explained that this decision lies in hands of Sony. According to him a trilogy collection for the PS4 won’t happen due to the presence of PlayStation Now.

“Sony ultimately would make this call, but here is why I think it won’t ever happen. Time and money. PS3 ports already exist. PlayStation Now. I could be wrong, but I highly doubt they remaster a remaster,” he explained.


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  • phar0ahad3

    Stupid unless microsoft had a hefty briefcase i just hope you guys know you betrayed your fans and PS fans are very spiteful even thou theres a good deal for the new r and c i might not buy it and ive heard maaaaannnny others say the same…………..

    • cgoodno

      Gotta say, I’m not spiteful. I still want to play Sunset Overdrive, but I completely understand why they did what they did. If Sony hadn’t been so demanding of owning the IP if they were to publish it, this would have likely stayed on the PS platform. So, I blame Sony here, not Insomniac.

    • phar0ahad3

      How do you know how demanding or not demanding sony was ? seems like insomniac had quick ties with Microsoft in the back end……because if they really wanted sunset on PS4 it would’ve gotten there and they could’ve probably kept the name.. sony has no problem putting out games especially with the partnership they’ve had for 20 years………seems like Microsoft showed up in a helicopter with a briefcase

    • cgoodno

      Sony does have problems publishing retail games they don’t have ownership in. It’s why Demon’s Souls became Dark Souls.

      I think the _only_ retail game I can think of in recent history (since the PS3) that they published but didn’t own IP rights to is Minecraft.

    • phar0ahad3

      Huh dude do your homework thats all i can say yoshida himself said 8/10 games they fund are not profitable but they make enough profit from the other 2/10 to continue there variety

    • kma99

      Thats not what he said. You just cut and pasted the parts you wanted.

    • phar0ahad3

      so what did he say ? i didt copy and paste anything thats what i remembered…..

    • kma99

      He said that out of 10 games they create only 2 to 3 would turn a profit not make up the difference from the others that didnt generate revenue.

    • phar0ahad3

      Obviouslly if they didnt turn a profit on the others they need the funds from the 2-3/ 10 games wow dude your dumb how you didnt obviouslly get what he was trying to say wth.?…..

    • kma99

      They would write it off as a loss. What bridge have you been sleeping under. It take about 50 million or more with advertising and development to create block buster triple a games. 3 games wont offset the cost of the other 7. They said they can turn a profit from indies where as they took a loss on those titles you guys didn’t nuy because you were waiting on them to be free from ps plus

    • DarthDiggler

      @kma99:disqus @disqus_riL3qQZ31R:disqus

      Both of you are speculating. $50 million these days for AAA games is a damn cheap game.

    • DarthDiggler

      @cgoodno:disqus

      Demon Souls was developed exclusively for the PS3. Likely because Sony made a deal with the developer or publisher that they would cover some development costs or they would assist in marketing the game. Given the difficulty of the game I think the expectation was that it wouldn’t do that well outside of Japan. When Demon Souls was successful globally they created Dark Souls. Remember Xbox doesn’t do well in Japan, which is likely why Demon Souls wasn’t considered for the Xbox 360.

      Dark Souls was always intended to be multiplatform.

      I suspect that Minecraft is published by Sony because Microsoft or Sony doesn’t want the Microsoft Game Studio logo to appear on the box or perhaps Majong arranged for Sony to publish the game on the PlayStation platforms.

      You do realize that pretty much everything that MS Game Studios publishes they own the IP rights to. Its not that uncommon for a publisher to hold the rights to the content they publish.

    • DarthDiggler

      @cgoodno:disqus

      What is the difference between Sony owning the IP as Sony paid for the development costs of the IP they were working on and MS giving Insomniac money to keep the game exclusive on their platform?

      I will grab some popcorn this answer should be interesting. πŸ™‚

    • cgoodno

      In Insomniac’s case, MS didn’t dictate what they were to do with the game as far as gameplay, story, etc.. In Sony’s case, owning the IP allows them to dictate gameplay elements and the like.

    • Ippoletta

      Dumbass.

    • phar0ahad3

      Yea because smart people insult people over the internet……

    • Martin Pintado

      winner!!!

    • TheHeraldOfDeath

      Sony fans always are. But his comment reveals his nature with the spiteful comment, just showing how retarded they really are.
      It’s no wonder that there are so many articles about them putting them in a negative light.

    • DarthDiggler

      @theheraldofdeath:disqus

      So your theory is Xbox Fans are some of the smartest folks in the world and PlayStation fans are drooling on themselves?

      Could you be any more obtuse and biased?

    • DarthDiggler

      @theheraldofdeath:disqus

      I hate to break this to you. Sony nor MS do not have a monopoly on Annoying Fans. πŸ™‚

      The fact that you seem to think that PlayStation fans are “retarded” only showcases your bias.

    • DarthDiggler

      @Ippoletta:disqus

      Agreed his comment was pretty silly, but ironically you have insulted him with your comment and you didn’t get moderated. πŸ™‚

      You must be a protected user around here or perhaps you do not go against the accepted ideology.

    • Reclaimer13

      Sony betrayed us not Insomniac.

    • phar0ahad3

      how lol ?

    • Reclaimer13

      Sunset Overdrive was supposed to be on the PS4 but Sony wanted to own the IP.

    • B00ME

      So you’re saying Insomniac should have said yes to Sony demanding ownership of the IP when MS said they could retain the IP rights over some imaginary loyalty to PS fanboys? You want Insomniac to take the lesser of the 2 deals? Why aren’t you mad at Sony for passing on the game first?

    • phar0ahad3

      Im not saying they should’ve said yes but I have a feeling theres more to this story first off why did they wanna own the game in the first place ? not only that but they have directed there company in a position to go multiplat for awhile now after all sonys done for them because of money ……..theres no other way to put it..

    • DLConspiracy//

      “why did they wanna own the game in the first place ?”

      So that nobody could tell them what to do with it. That’s usually why. They want to make THEIR game. Which basically negates some of your earlier hypotheses.

      Nobody is denying that Sony didn’t help them, but they dont OWN them. They are an independent company. Perhaps they wanted to reach out to a different fanbase for a change?

    • phar0ahad3

      So the briefcase of money had nothing to do with it lmfao ? its not wierd at all 20 years of console exclusivity and they sold every IP to sony but all of a sudden…….dude wake up

    • DLConspiracy//

      So now that they sell 1 single game to xbox to use on their console and it’s a crisis? They are betrayers? Sony could have easily let them make the game on both consoles. However the IP thing prevented that. Plus ya know they don’t own INSOMNIAC so… I guess it’s too bad you don’t play on several places to play games. If you did. This wouldn’t be an issue. I’m sure MS isn’t going to stop you from creating a game and putting it on whatever platform you want. So I think it’s fair you shouldn’t be able to tell MS what to do with their money.

    • phar0ahad3

      I hope they buy your favorite developers and do to them what they did to rare.

    • DLConspiracy//

      OK… So because of Rare now everything they do is bad? Also MS doesn’t own SO or Insomniac. Remember? What’s the point of even saying that?

    • phar0ahad3

      No I literally have like 300 reasons why I hate Microsoft and the xbox brand

    • DLConspiracy//

      Seems like there is alterior motives in play for your reasoning then. It doesn’t sound like it’s coming from a non biased point of view. Wouldn’t it be easier to not pay attention to MS then? The part that confuses me is that either side think that their favorite console company is incapable of conducting business. You think SONY isn’t going to be buying up every single third party they can? They are the ones doing well.

    • Kreten

      You also have no clue how exclusivity actually works and no it does not involve writing a check.

    • kma99

      After all that Microsoft did for bungie, oh god heaven forbid a company wanting to make money or have ownership of something they created.

    • phar0ahad3

      That’s also a betrayal but there are rumors bungee hated being under microsoft but idk I see it wrong both ways except for the fact insomniac is now running back to sony on there knees smh unlike bungee and Microsoft I doubt they will ever make an xbox exclusive ever again I think there 100% in bed with sony now..

    • kma99

      So now you believe thr rumors? If they hated them so much ehy didnt they make destiny exclusive to playstation? Bungie just wantef more money plain and simple. Insomniac never ran back to sony because they never left, they simply wanted to make a game and own it. They said before the game was launched they would be working closely with sony and do you see sony crying? No but you are here talking about betrayal lol.

    • phar0ahad3

      That would be betraying there fanbase and they knew destiny would sell really well on xbone and they needed the sales from bth consoles since destiny is really expensive im pretty sure its the most expensive game of all time now ….and yes they did run back to sony they thought xbone would crush ps4 but now since they see the huge flop they ran back to the money train and now there making ratchet and clank and its rumored there making resistance ….I bet you right now that unless Microsoft funds a sunset overdrive 2 which I doubt…insomniac will be making PS4 exclusives for the rest of this generation I bet every dime in my bank account on that………..

    • kma99

      Microsoft funded the first and paid for advertising so why wouldn’t they do it again? And no they didnt run back they were talking about a rachet and clank reboots way into the development cycle for sunset overdrive. Stop making up things it’s unhealthy. They cleared the air already and if sony isnt mad at them why should you be? PS stop makinflg stupid bets its how you end up broke.

    • phar0ahad3

      Because the first one flopped real bad especially with microsofts standards they want games to sell a lot sales really matter to them unlike for sony and as I said earlier yes they did run back say what you want but lets just call it a difference of opinion……..

    • kma99

      Flopped? Whats the definition of flopped? 900,000 isn’t really considered a flop. By those standards with ps4 having 23 million consoles sold to the public and not even 2 million people purchased bloodborne wouldn’t that be considered a flop also? 23 million and 3/4 of the fanbase didnt bother to pick up the game. So pick your battles and try not to damage control.

    • phar0ahad3

      300,000 on launch and 800,00 because don’t lie about the numbers buddy after nearly a year is bad bloodborne broke a mil its first week by the way and lets be very clear bloodborne is a niche game very few people probably even beat the game while sunset appeals to everyone so not only is it a failure because a game like sunset appeals to everybody it even has guns which is what the xbox community loves its also a failure because phil spencer said himself it was about doing something new and different even thou it wasn’t successful and even thou no one will really look back at the game as this is when next gen began not only that but as I said Microsoft really cares about sales and sony doesn’t whatever we both don’t know so it doesn’t matter but as i said earlier I bet there wont be a sequel this gen.

    • Kreten

      Did you even bother to read this article? Sony doesn’t care about sales? LOL WHAT ARE YOU SMOKING?

    • DarthDiggler

      @kma99:disqus

      You really think that MS funded a game and is happy with sub 1 million sales performance? It was kind of a flop and that isn’t stretching the definition of the word.

    • DarthDiggler

      @disqus_riL3qQZ31R:disqus

      its rumored there making resistance

      Nope.

      https://www.youtube.com/watch?v=EGnh9ze5KTQ

      IMHO they kind of ruined Resistance 3. R2 and R1 were so much better.

    • Kreten

      See you are too stupid to get anything. Xbox a supposable flop? Yet xbox one is selling at 150% pace as xbox 360 was and xbox 360 was successfull.

    • DarthDiggler

      @disqus_swIomDxnhp:disqus

      Try reading, I believe flop was in reference to Sunset Overdrive, not Xbox One console. Had it not been for price drops and removing the Kinect do you think Xbox One would be in the position it is now?

    • Kreten

      Bungie didn’t want more money, they were internal studio on Microsoft Payroll. Bungie wanted more freedom to do as they please.

    • kma99

      Thats true and i know that but going multi plat helps generate money which they wouldn’t have seen from Microsoft because this is the halo mmo that Microsoft wouldnt fund.

    • DarthDiggler

      @disqus_swIomDxnhp:disqus

      Money was an issue too, MS’s profit sharing was below industry standards.

    • DarthDiggler

      @kma99:disqus

      Why don’t you try collecting your thoughts and replying in a manner that is comprehensible to people who speak English?

    • Kreten

      Microsoft owns 40% stake of Bungie if you didn’t know. Also yeah they didn’t want o just work on Halo so you know what Microsoft did? They gave them startup money, paid for their office building being built and only took 40% stake.

    • phar0ahad3

      Show me an article proving right now that Microsoft owns 40% of bungie lmfao……..

    • kma99
    • DarthDiggler

      @kma99:disqus

      That article mentions nothing about what % Microsoft’s stake in Bungie is. That was kind of the point of his question.

    • GamerJudge

      “i just hope you guys know you betrayed your fans and PS fans”

      This should be interesting… please explain how they have “betrayed” their PS fanbase.

    • DarthDiggler

      @disqus_swIomDxnhp:disqus

      Only 40%? How generous! LOL if there were royalties attached it would sound like a Mr. Wonderful deal.

    • andy

      They didn’t betray anybody. You do know that Insomniac Games are an independent studio and ALWAYS were right??? They can do whatever they damn want to.

    • phar0ahad3

      Except for the fact they made PS exclusives for 20 years straight……………

    • YuriFan

      Sony were the ones that didn’t want to fund the game unless they bought the IP. Looks like Insomniac finally got some backbone and didn’t want to put up with Sony’s bullshit.

    • DarthDiggler

      @yurifan:disqus

      Did you eat paint chips as a kid? You really think Insomniac would have stuck with Sony for so long if the situation wasn’t beneficial to them?

      Your comment is glib and uninformed.

    • doplerradar

      And Bungie never associated with Sony and made games for Microsoft for 10 years. Gaming is a business. It is in your best interest not to show loyalty and be open to business opportunities. Both Bungie and Insomniac know that.

    • phar0ahad3

      And how does any of this help out the fans i also dont like what bungee did……..

    • DarthDiggler

      @doplerradar:disqus

      It is in your best interest not to show loyalty and be open to business opportunities.

      It depends on the situation. Insomniac attached itself to Sony’s coat tails because making games for one console simplifies your business. Which wasn’t that bad of a strategy until the PS3 when things were much more competitive for Sony.

      Business strategies are not 1 size fits all.

    • DLConspiracy//

      dude.. come on… Knock it off. MS and SONY buy games and prevent them from going to other platforms. Had Sony Let them keep the IP we wouldn’t even be talking about this. It’s their game. Their Studio. They do what THEY want.

    • phar0ahad3

      TRhe only game I ever seen sony buy and prevent to go to other platforms is street fighter 5 Microsoft lives of off doing that there company is built around it…….because all they have is halo and gears and forza

    • DLConspiracy//

      That’s weird because I don’t see Sony bring many games at all to the PC. Also if that was 100% true then why was there such an issue with owning the IP in the first place? I can assume that had to do with keeping it on PS. Why? Because how many games of insomniac have come to Xbox or PC? I am not mad about it, just makes sense. It’s business.

    • DarthDiggler

      @Whyallthegamerhate:disqus

      Sony’s typical model is to nurture the studio talent, not just walk in with a suitcase full of cash. In general they don’t use the typical strategy that Microsoft employs for 3rd party exclusives.

    • DLConspiracy//

      That may very well be the case. However we already know that Insomniacs main concern was to keep the IP. They have stated that about their game as one of the main decisions for the exclusive with MS. Obviously money is involved as any game. However Insomniac hasn’t released anywhere else as much as PS.

      For these developers and game companies they develop relationships with their partners to do business for themselves. It seems that insomniac wants to grow their company to bigger than just one platform or console. So I can’t fault them for wanting to spread their business and their passion to allow other gamers to enjoy their craft. Seems to be the ultimate goal for any sucessful game developer studio. Just like Bungie wanted to spread their wings. I personally believe that Insomniac is good enough to be a multiplayer and has been for many years. They are planting relations seeds on all parts of the field to grow. A working relationship.

      Obviously MS paid money for it but insomniac has gained a bigger piece of the pie as a company. I’m willing to bet they will be making more multiplats very soon.

    • DarthDiggler

      @Whyallthegamerhate:disqus

      Most of what you are saying there isn’t germane to the topic I brought up.

      The whole point of the relationship between Sony and Insomniac was that Sony would foot much of the cost of development and Insomniac would allow Sony to hold the IP rights. It was a mutually beneficial relationship, both parties got something out of it which is likely why Sony and Insomniac agreed to it in the first place.

      I find this claim of Insomniac wanting to keep their IP to be quite funny when speaking about Sunset Overdrive. How can Insomniac produce a new IP and have full rights to it if MS tosses money in their face to tell them to keep it Xbox Exclusive?

    • GamerJudge

      “Sony’s typical model is to nurture the studio talent, not just walk in with a suitcase full of cash.”
      Ya that’s what they want you to think, its always about the money and who can offer the best deal.

    • DarthDiggler

      @pcstation360:disqus

      With all due respect you don’t know what you are talking about. Your glib response offers nothing to the conversation. Sony nurtures talent at the studio level in exchange for retaining rights to the IPs those studios create. Microsoft does this too, but not with as many studios. Their main strategy (especially in the X360 days) was to show up at the publisher or developers office and buy a multiplatform game to be released exclusively on Xbox. Only now studios aren’t doing this for them in perpetuity.

      Rise of the Tomb Raider is a good example of this.

    • DLConspiracy//

      “How can Insomniac produce a new IP and have full rights to it if MS tosses money in their face to tell them to keep it Xbox Exclusive?”

      It’s under their contract. A publisher can “toss money in their face” to make the game but they can’t have exclusive rights to the IP. So that means Insomniac said “we can make it exclusive but we want to own the Intelectual Property (IP).” So essentially they can take the franchise with them if they want wherever they want down the road. MS cannot make any iterations of Sunset Overdrive without Insomniacs permission or renewed contract. So basically Insomniac wanted the game to be on Xbox as long as they want. Make sense? That is the basic right and advantage of owning it.

      Like Bungie sold their IP to MS for the Halo franchise. Now another developer is working on further iterations because they sold the IP. As far as insomniac goes MS can still pay them for exclusivity if Insomniac wants to make it exclusive. They probably made a contract for much less considering they don’t own the IP. They just helped fund the project this time around. Kind of like Mass effect was done.

      As far as saying MS “toss money in their face” seems a bit off. It’s just business and it’s within full power of insomniac to do what they want to do. So saying it like that makes it seem that these games aren’t a business transaction when MS does it like any other company would.

    • YuriFan

      Betrayed their fans? I’ve been an Insomniac fan since PS1 but I’m an Xbox guy.
      Insomniac making a game for Xbox benefits them because it increases their fanbase.

    • phar0ahad3

      Huh an oldschool insomniac fan on xbox ooooook im gonna go wash my face real fast…..wtf…..,

    • YuriFan

      You do know you can be a fan of both?

    • phar0ahad3

      well thats not what you said…….

    • Valkyrine

      ” PS fans are very spiteful” probably the most fanboyest comment I’ve seen today…

    • phar0ahad3

      What abou it is fanboyest in the slightest ?

  • MisterIndie

    Fantastic game! Definitely hoping to see more games like it. The 300,000, if there is any truth to it, might be straight up sales of the game. Sunset also had its own Xbox One bundle which sold out everywhere. The bundled copies are most likely reported separately.

    • DarthDiggler

      @MisterIndie:disqus

      Sunset Overdrive did like 830,000 in sales (those figures were updated in late June).

  • andy

    Shame, would have been nice to see the game actually sell. Guess all the “THIS IS THE TIME TO BUY AN XBONE” articles back in October 2014 still didn’t help this game sell. Not even it being the ONLY AAA 100% exclusive game for Xbone in 2014 helped it to sell (that wasn’t cross gen or a remaster that is).

    • DLConspiracy//

      Does he mean MORE or LESS though? We don’t know. It may have done pretty decent. It’s a new IP. Regardless I can tell you the game IS fun. I am in the process of trying to 100% it right now.

    • kma99

      Its a shame you will have to wait a full calendar year to get your next new ip. See how that works.

  • Kfal Balli

    if you want the game buy a xbox and stop b*tching. Just like if anyone wants to play ratchet and clank they’ll buy a playstation. Being a fanboy limits you.

    • Alkaporty

      Exactly what Microsoft want. The devs of Ryse and Dead Rising 3 said the exact same thing and their game released on PC. If you want the game don’t trust anyone and wait. Unless you really want an Xbox One.

    • kma99

      What does pc have to do with consoles? Jesus lol

    • Alkaporty

      Sorry to break it down to you like that, but PC is a platform.

    • kma99

      Duh. But this is a console discussion. Where in any of this has 1 person referred to the pc? We get it pc plays games too.

    • Alkaporty

      Hum… the article itself?

    • kma99

      And i said this was a console discussion? Who cares if a game releases on pc its just more men to be made. You do know Microsoft can stand to make money from windows and people who play on console dont really care.

    • Alkaporty

      Who cares if a game releases on PC? I don’t know… gamers maybe?
      The whole point of my first comment was that gamers won’t likely be limited to the Xbox One to play this game. Whether console or PC, they’re all the same: platforms for gamers.

    • kma99

      And like i said people who play console will play it on console. People who prefer pc will play on pc. Its just more money to be made. I never met someone who plays exclusively on console day “i can’t wait till it comes out on pc”.

    • Alkaporty

      Yea, but not everyone is limited to consoles or PC.

    • kma99

      I being one of those. I choose to play on console but the option is always there.

    • DarthDiggler

      @alkaporty:disqus

      Yea, but not everyone is limited to consoles or PC.

      Yes but this article is limited to consoles. Sunset Overdrive isn’t on PC.

    • DarthDiggler

      @alkaporty:disqus

      I have to agree with KMA99 here Alkaporty. PC isn’t relevant at all in this discussion. Try reading the articles first if they don’t mention PC, there is no need to shoe-horn a PC vs Console discussion into the Disqus thread.

      Just makes you PC guys look very needy and try-hard.

    • DarthDiggler

      @kfalballi:disqus

      If you have enough money for 2 consoles and only buy 1 that is $400 more for games. πŸ™‚

  • ImOnaDrugCalledSheen

    Meh seen the game xbone can have it, its really nothing special, its pretty much Insomniacs loss really not the gamers, if they want to miss out on potential sales that’s their problem. If you need proof the game wasn’t that great just look at the poor sales figures. They backed the wrong horse and are just too prideful or too stupid to admit they screwed up. By the way here’s proof the sales were no good.

    http://www.gamefaqs.com/boards/691088-xbox-one/70633620

    • kma99

      If it was on Playstation you would be praising it and trying to rub it in Microsoft face. So now you guys are back to judging a game by a video but dont ever speak bad abouts anything on Playstation (the order).

    • ImOnaDrugCalledSheen

      Let me explain to you all the ways you’re wrong, if it was on Playstation I’d say the exact same thing cause this has nothing to do with the console it has to do with the game, I dont find the game that great, strange I know if someone doesn’t feel the exact same way you do about a game on your precious console then shame on them right? Also I wasn’t apparently clear enough for you to get what I said before so I’ll elaborate, I said I’ve seen the game, as in seen it in person, not a video as you suggest and guess what as much as it will burst your little bubble I wasn’t impressed. Finally I dont need to say anything bad about The Order, that’s what we have you xbox fanboys for, you guys have been hating on that game since way before it ever came out, so in reality apparently its you guys that judge a game based on a video.

    • kma99

      Sure sure we all know what you would say because you keep up the same song and dance routine. Enough with the damage control
      And for the record i never hated on the order, i got a chance to play it before it launched and it was very bland and boring. I never tossed my opinion about it to others i simply told them to play it for themselves and judge accordingly.

    • DarthDiggler

      @ImOnaDrugCalledSheen:disqus

      BTW man it’s PlayStation not Playstation. πŸ™‚

    • DarthDiggler

      @kma99:disqus

      You don’t think you are making quite a few assumptions there?

      First off it’s PlayStation not Playstation!

      Secondly The Order 1866 outsold Sunset Overdrive. I liked The Order, sure in many ways the game was very last gen given that it was a corridor shooter with a few “open-ish” areas. I liked the moody atmosphere. Sunset Overdrive kind of looked like a remix of Ratchet & Clank and the PSN Download PAIN. Sure I hadn’t played it but I never saw anything that inspired me to do so.

    • kma99

      Ah no the order didnt outsell sunset. Second this is a comment section and if you think i care about grammer then you should find someone else who will cater to your needs. Dont try to police my words like im your kid police yourself.

    • DarthDiggler

      @kma99:disqus

      The Order 1866 did outsell Sunset Overdrive.

      The Order 1866 – 991,949 units
      Sunset Overdrive – 833,086 units

      Keep in mind Sunset Overdrive launched during the holiday season which is prime time for game sales. The Order launched in February.

      Feel free to attach some evidence that supports your claims.

      Look if you going to not use the proper trademarks I will point that out to you. I don’t think you are my kid or are you trying to tell me you have an inferiority complex?

    • DarthDiggler

      @kma99:disqus

      The Order did outsell Sunset Overdrive.

    • kma99

      Lol not even remotely true. The official numbers released for sunset were at over 900,000 not including digital sales but you keep that little chart where did you find it on vg lol.

    • DarthDiggler

      @kma99:disqus

      The official numbers released for sunset were at over 900,000 not including digital sales

      VGChartz’s number is over 830K. Where were the “official” numbers released? Can you provide a link? Or at least give me enough information to find it via Google? How about the article title?

    • kma99

      The never released true numbers amd insomniac debunked that stupid myth that they only sold 320,000 . Believe what you must but the fact is sunset sold more with less install base than the order with more. Bg charts doesn’t count difital and wal mart isn’t a member of that vg charts thing. All vg charts does is guestimate so i wouldnt go around cutting and pasting any numbers from them if you dont care to get laughed at. Keep googling you will find more concrete numbers.

    • DarthDiggler

      @kma99:disqus

      I never claimed they only sold 300K units that claim was made a long time ago on a website (or some forums) and that wasn’t VGChartz updated figures. It was repeated in this thread of comments by MisterIndie.

      Give me some links or the article titles please. So far you are not a credible source. For one you just LIED!

      You said 2 messages ago…

      The official numbers released for sunset were at over 900,000 not including digital sales

      Now you are saying…

      The never released true numbers

      I think the problem here is you are allowing your feelings to cloud the facts. Which is why you pulled that 900K number out of thin air.

      You feel Sunset Overdrive was a great game and a success so you are saying anything to buttress that feeling yet not providing any material evidence in the real world to support said claims.

    • kma99

      Yes i did say the official numbers where over 900,000 but you also failed to mention that i said that insomniac never gave anyone exact numbers so you failed. You know what google is you search for it yourself. You found vg charts it shouldn’t be to hard for you. Stop being lazy and do your own research im not holding your hand.
      Oh and where didi say that you claimed thry only sold 320,000 i said they debunk the myth that 330,000 were sold. Did you fail reading in school?

    • DarthDiggler

      @kma99:disqus aka TheLiar

      Yes i did say the official numbers where over 900,000

      Which was a LIE, which I have demonstrated already.

      you also failed to mention that i said that insomniac never gave anyone exact numbers so you failed.

      Again ANOTHER LIE!!! Let me quote the message that I revealed that you were a liar…

      You said 2 messages ago…

      The official numbers released for sunset were at over 900,000 not including digital sales

      Now you are saying…

      The never released true numbers

      The should be They (poor spelling on your part).

      They would be Insomniac. See I can read just fine even your broken English.

      That last tid bit was germane to revealing your untruthful nature. So there is no fail on my part and yet another lie on your part. πŸ™‚

      You know what google is you search for it yourself. You found vg charts it shouldn’t be to hard for you. Stop being lazy and do your own research im not holding your hand.

      You really can’t be this dense can you? Look you are the one making a claim that Sunset Overdrive sold over 830,000 units. I am taking you to task on that claim so it is up to you to share your source for that data.

      Otherwise I have to assume you are making things up again given our brief history here. I didn’t ask you to search for anything to support my claims, I made them available as I made the claims.

      That being said if you are engaged in a debate with another it is intellectually lazy on your part to tell the other person they should do the research to prove YOUR point. How about you just provide the link
      or if GamingBolt doesn’t allow links give me the title of the article so I can quickly find it in Google.

      If you don’t provide a link or a title, given your history I have to assume you are just making up tall tales, again!

      Oh and where didi say that you claimed thry only sold 320,000 i said they debunk the myth that 330,000 were sold. Did you fail reading in school?

      You really want to bring up my reading skills when your writing skills look about as robust as a middle school dropout? πŸ™‚

      I never said that you said I made that claim, I was just pointing out to you that I never made that claim, and the source of that 300K figure wasn’t VGChartz but an article or forum post quoting VGChartz non-updated numbers.

      Now seriously put up or shut up. I want a link or an article title. Your claims can’t be trusted as I have proven here.

    • kma99

      As i said before. Look for your d@mn self im not doing anything for you. If yiu want it bad enough you will stop bring lazy. Is that in plain english or do i need to break it down in syllables

  • Panty Sniffer

    sucky game

  • ImOnaDrugCalledSheen

    So they wanted to keep their IP and get some of that Microsoft money in the process, great for them but they cant be at all happy with the way sales went. Ted Price just made the wrong call. Oh well better luck next time Ted.

    • Edonus

      Its the internet making you think this game didnt sell. It has been guesstimated that the game is over 1 million copies. We know it moved units…. they only made a limited amount of bundles. Another thing is look at the attach rate and the landscape. when it launched it shot to 700k fast while the install base was around 7 million that is a 10% attach rate for a new ip. then keep in mind the game was launched in the midst of other established franchises like Halo and COD.

      Also MS gave the game away free for a weekend. This is actually a big one that get overlooked….. they gave a predominantly single player game away for long enough for the title to be beaten…. for free. Masses of gamers arent true enthusiast, they will beat a game and move on. Some even just want to play the game just so they can say they touched the controller while it was running. Sunset overdrive is a great game…. easily one of the best this gen so far. i was way more addicted to SO than I am Batman and I love Batman.

      At this point its just pony lies from the bias media feeding these negative things about Sunset Overdrive….. the reality is it is a great game that sold well.

    • DarthDiggler

      @Edonus:disqus

      It wasn’t a huge seller. As I pointed out above The Order sold more.

  • 1-800-Hisoka

    so what is the point of you owning the IP if you don’t release it on other platforms LOL?. really. maybe you should have given it to sony and published it. where your true fans are so your game wouda sold better than less than a million lol

    • GamerJudge

      Guess that’s why The Order sold less then a million… True fans indeed

    • DarthDiggler

      @pcstation360:disqus

      The Order 1866 sold more than Sunset Overdrive, but about 100,000 units or so.

      Ready At Dawn did not have any history or pedigree as a PlayStation developer outside of ports. So their very first original game sold more than Insomniac’s first Xbox game even with Insomniac’s great history.

      As an Insomniac fan, I find it odd that their first effort in the next generation is an Xbox One exclusive when they were touting they broke away from Sony for the independence. Seems to me they were just fishing for Xbox money.

    • Mark

      It’d be best not to post a pic of unofficial numbers….we don’t really know what The Order & Sunset sold.

    • DarthDiggler

      @disqus_Ux7gG0KlEy:disqus

      I think it’s best to provide some evidence to your claims. Otherwise everyone is just speculating and pulling numbers out of thin air.

      VGChartz is the only source for game sales data at the “end user” level. The website has matured and they haven’t had any great controversies over their numbers since the PlayStation 2 days. Next time you hear about sales numbers check VGChartz you will find they are not far off. I have been doing this for quite sometime, which is why I know VGChartz to be a mostly reliable source of data.

      Their numbers are more than reliable enough for a discussion such as this. If you are going to make an issue of their data, feel free to be specific and discredit the sales figures I provided in the screen shot.

    • Mark

      I don’t have to discredit anything Darth! What u posted isn’t official, that is all. Doesn’t matter how close u think they are, it’s spec, u, lation. So unless u can find me official Sony, Microsoft, NPD, and SuperData (they cover digital) stats, there’s no point arguing over “who sold more”.

      Funny thing is Xbot1 actually corrected me for using VGChartz for awhile back, and I agreed with him, if it ain’t official, we shouldn’t be spewing ish we don’t know. Now u can try n make some SENSE with the numbers, that’s different. But ur kinda passing that pic off as if it holds weight to any logical person, that’s gonna use only confirmed info. Read my posts, I always bak my stuff up with a confirmation, other than the time stated above.

      But do u, post away. Just don’t think u can pass that kinda stuff off here without criticism, cuz we don’t need misinfo, especially with all these silly mugs fighting a war that don’t exist.

    • DarthDiggler

      @disqus_Ux7gG0KlEy:disqus

      I don’t have to discredit anything Darth! What u posted isn’t official, that is all

      Actually if we are having an intellectual discussion and you want to make an issue out of a data source that I am using, it would be appropriate for you to provide the data that discredits that source. πŸ™‚ You can’t expect me to do all the work here. I am not saying discredit the entire site. Just find some official numbers from a publisher or console maker and compare them to VGChartz and let me know if you find any that are grossly misrepresented.

      We don’t get many official sales figures in the public forum, at least not in a comprehensive manner that VGChartz does.

      Doesn’t matter how close u think they are, it’s spec, u, lation.

      Speculation would be VGChartz just making up numbers. If that was the case why would they be so close to the actual numbers that we are privy to? If anything I have noticed they tend to be slightly conservative in their figures when I have official numbers to compare to (which may be explained by the delta in Shipped Units vs Sold Units).

      In all honesty I don’t think VGChartz would have survived this long with a business model of “just making up figures”. That kind of website wouldn’t hold much value in the marketplace.

      So unless u can find me official Sony, Microsoft, NPD, and SuperData (they cover digital) stats, there’s no point arguing over “who sold more”.

      We get various press releases using all those data sources. You don’t think VGChartz uses those numbers in their data?

      I am not suggesting VHChartz is as good as those sources, I am saying it’s the next best thing and the only thing available to the average gamer.

      Funny thing is Xbot1 actually corrected me for using VGChartz for awhile back, and I agreed with him, if it ain’t official, we shouldn’t be spewing ish we don’t know.

      Well IMHO both you and Xbot1 are wrong. Unless VGChartz is shown to be a sham, I don’t see the need to ignore their data. Funny thing is the last generation most people who were in the Xbox camp had no problem siting VGChartz and often their numbers would be close enough to official numbers when those numbers were released.

      Now u can try n make some SENSE with the numbers, that’s different. But ur kinda passing that pic off as if it holds weight to any logical person, that’s gonna use only confirmed info.

      The numbers are what they are and we don’t have any “official” sources to discredit them. I am not passing the pic off as anything other than it is — an estimate on the sales. Sure they may be 10s of thousands of units off, but that isn’t a very high margin of error when we are speaking about games that have sold nearly a million units.

      Given the scope of the discussion here it was the only comparable data we have.

      Read my posts, I always bak my stuff up with a confirmation, other than the time stated above.

      I am the king of providing evidence to my claims. If I can use official numbers sobeit, but that doesn’t mean VGChartz isn’t useful in this non-acedemic environment when discussing PS4 vs. XB1. This isn’t a thesis about global economics where your datapoints have to be spot on or your theory falls apart. We need not insert any more drama into this than their already is. If people want to make an issue of sales numbers and we don’t have official numbers VGChartz will suffice.

      But do u, post away. Just don’t think u can pass that kinda stuff off here without criticism, cuz we don’t need misinfo, especially with all these silly mugs fighting a war that don’t exist.

      What is the general beef against VGChartz that makes you think their numbers are not accurate enough to support a point of view in a Disqus comment? This isn’t rocket science. We aren’t doing Nobel Peace Prize winning work here.

      Here is the methodology over at VGChartz. Sounds like they do a bit more than just make up numbers to gin up console wars.

      VGChartz Methodology
      Data-Collection Methodology

      All sales estimates on VGChartz are arrived at via a number of proprietrary and ever-developing methods:

      Passively polling end users to find out what games they are currently purchasing and playing
      Polling retail partners to find out what games and hardware they are selling
      Using statistical trend fitting and historical data for similar games
      Studying resell prices to determine consumer demand and inventory levels
      Consulting with publishers and manufacturers to find out how many units they are introducing into the channel

      All data is regularly checked against manufacturer shipments and data released publicly from other tracking firms to ensure accuracy. VGChartz holds no responsibility for the use of our data – any business decisions made are made at your own risk.

      Regional Definitions

      Data is directly estimated in the following countries on a weekly basis for around 5000 SKUs using the methodology outlined above:

      USA
      UK
      Germany
      France
      Japan

      Collectively, we estimate that total retail game sales in these 5 countries account for around 70% of the Global market. The raw data collected in these five regions are used to produce two extrapolated charts:

      Europe – UK + Germany + France extrapolated to represent the European Totals
      Global – USA + Europe + Japan extrapolated to represent the Global Totals

      During 2012, VGChartz has plans to produce further direct charts for Canada, Spain, Italy, Latin America, Australia and Asia – each new chart will provide more regional insight along with greater Global accuracy.
      More Data / Contact

      VGChartz offers a professional data service called VGChartz Pro. If you require any custom analysis, preview data, forecasts or any other bespoke service outside of the scope of what is offered publically on VGChartz, or want to know more about the website then please contact us –

    • Mark

      So, what’s the total sales of The Order & Sunset Overdrive, without any speculation? If u cannot answer that, u should use a disclaimer before u post anything. I would, so as to not come off as totally accurate. And yeah, EA’s been blasting NPD recently because, not even they, can come up with very good accuracy. Can’t imagine what they think of VGChartz….

      If you use VG for a discussion fine, I never said u cannot lol. I said, if it isn’t official, then u & Vchartz are simply estimating. Kinda like the guy who used VGchartz to assume what Sunset sold, but was way off. It is an estimate, but nothing to CEMENT ur argument on fact. It holds grounds for DISCUSSION. Nothing concrete. Basically fanboys use it to “prove” a point. But oh well, done here

    • DarthDiggler

      @disqus_Ux7gG0KlEy:disqus

      So, what’s the total sales of The Order & Sunset Overdrive, without any speculation? If u cannot answer that, u should use a disclaimer before u post anything. I would, so as to not come off as totally accurate. And yeah, EA’s been blasting NPD recently because, not even they, can come up with very good accuracy. Can’t imagine what they think of VGChartz….

      Dude you are ridiculous and quite a drama queen. We are having a casual debate about video games, given the scope of the conversation the numbers I have provided are FINE. VGChartz does estimation NOT speculation (there is a difference). I also point to this portion of their Methodology (which you have completely ignored in your “cherry picked” rebuttal).

      VIA VGChartz
      All data is regularly checked against manufacturer shipments and data released publicly from other tracking firms to ensure accuracy.

      If you use VG for a discussion fine, I never said u cannot lol.

      Oh really? You never said I could not use their numbers? You kind of did….

      It’d be best not to post a pic of unofficial numbers….

      To be honest, I was never asking for your permission.

      πŸ™‚

      I said, if it isn’t official, then u & Vchartz are simply estimating.

      Estimates can have accuracy if there is a system in place. Again I point to the VGChartz methodologies that you have ignored in your rebuttal.

      All sales estimates on VGChartz are arrived at via a number of proprietary and ever-developing methods:

      – Passively polling end users to find out what games they are currently purchasing and playing
      – Polling retail partners to find out what games and hardware they are selling
      – Using statistical trend fitting and historical data for similar games
      – Studying resell prices to determine consumer demand and inventory levels
      – Consulting with publishers and manufacturers to find out how many units they are introducing into the channel

      Last but not least (and I am repeating myself on purpose, some of this isn’t sinking in).

      All data is regularly checked against manufacturer shipments and data released publicly from other tracking firms to ensure accuracy.

      Now if VGChartz was pure speculation I would agree with you their numbers would be garbage. That isn’t the case, furthermore VGChartz accuracy can be checked against other industry numbers and I have yet to find gross inaccuracies, they have always been in the ballpark in my experience which is why I invited you to showcase when you have seen they were not accurate.

      So far you haven’t brought any evidence such as that to the table and just keep positioning your OPINION as fact.

      IE: VGChartz numbers are not accurate, because they are not official.

      Kinda like the guy who used VGchartz to assume what Sunset sold, but was way off.

      What guy? Could you be any more vague?

      Look if you think VGChartz is so god awful with numbers just prove your case. Show me some official numbers and show me how grossly inaccurate VGChartz is. If VGChartz are such BS numbers this should be a very easy exercise for you. Just make sure we comparing apples to apples. IE: the VGChartz data is up to date (should have an update stamp within the game page).

      I think you are referring to @MisterIndie:disqus’s comment. He mentioned a 300K number but that was quoted from an OLD forum post and wasn’t the most recent data that VGChartz had available.

      It is an estimate, but nothing to CEMENT ur argument on fact. It holds grounds for DISCUSSION. Nothing concrete. Basically fanboys use it to “prove” a point. But oh well, done here

      Estimates for the purpose of these discussions are fine. We aren’t making decisions here that will affect the future economics of a corporation. We aren’t using this data to create new laws or regulations.

      Here is the problem I have with your argument. You are creating this “VGChartz doesn’t have very accurate numbers” strawman yet you can’t find me ANY evidence to support your claims. When you took me to task on VGChartz numbers I researched their methodologies and I had emailed the admin asking for more details.

      You have been very intellectually lazy about this discussion.

    • Mark

      Darth, listen to me, VGchartz numbers, are not, final, until, they are, confirmed, by a platform holder, and to a lesser extent, NPD, SuperData, and a few others who cover specific regions and POS transactions. Therefore, therefore, any other sales source, shows estimates, can be way off, can be close, but regardless, it is an ESTIMATE.

      And yeah it is speculation, because u don’t know the full picture, but u have REASONS, to come to a conclusion. In many cases, such as with The Order & Sunset, the numbers given by VGchartz is based on their collection of METHODS, which may or may not be close to the actual number. Either ur estimating numbers, or u KNOW, lol, like Microsoft or Sony and to a lesser extent, the other professional data mining firms.

      Thus, thus, any time someone uses these estimates, unless confirmed by an official authority, cannot, again, CEMENT, their argument with FACT. Haha. When using logic, someone might say “If, these VGchartz numbers are accurate, blah blah blah”. Not ” VGchartz numbers says, blah blah blah. I rest my case” lol. It’s a flawed statement, cuz VGchartz estimates! So, to suggest ur VGchartz numbers in an argument is logically fine, so long as u mention the they’re estimates. Otherwise those numbers need confirmation, to be held as FACT. C’mon man, what are we talkin about here?

      Conclusion; ur numbers are based on methods that comprise a slice of factual data, estimates, and probabilities. Thus, ur debating opponent doesn’t have to recognize them as fact. And yes, I like facts, not estimates which may or may not be actual. Less we just love arguing bout nothin lol.

      Oh and I’d have to call this method by VGchartz a bit questionable –
      All data is regularly checked against manufacturer shipments and data released publicly from other tracking firms to ensure accuracy.

      Concerning Sunset O, pretty much only Insomniac & Microsoft know actual sales. “Not sure where you got those sales numbers from (they are not accurate in the slightest), but neither Microsoft nor us release sales numbers”. Bang. Get bak to me when u get those reel numbers lol.

    • GamerJudge

      “Ready At Dawn did not have any history or pedigree as a PlayStation developer” that’s cool… but you know what? That applies to Insomniac as well since their history has always been with Sony’s console and not Xbox.

      Oh I would be shocked if a game didn’t sell more on PS than Xbox, since you know it has a bigger install base. Regardless vgchartz isn’t always accurate and both The Order and especially Sunset Overdrive must have reach a million units by now (both retail and digital combined)

    • DarthDiggler

      @pcstation360:disqus

      I assume this comment will be moderated too, so hopefully you can reply before the “book burners” make their mark on this comment. πŸ™‚ It seems people are being censored for a certain point of view. If this website put more effort in quality articles and less effort in stamping out alternate points of view perhaps the quality of comments would rise.

      That being said, you didn’t understand what I am saying. Insomniac had a long history as a PlayStation developer, they are a mature studio for creating IPs. Ready At Dawn did not have that pedigree. The Order was their first game and it didn’t get the best press, but they still managed to outsell Sunset Overdrive. Unless you were a PSP owner you likely didn’t know about Ready At Dawn. Insomniac’s level of market visibility was much greater.

      I would think that Insomniac’s first Xbox exclusive would have had more draw for Xbox players than Ready At Dawn’s first original IP.

    • GamerJudge

      “Insomniac had a long history as a PlayStation developer, they are a mature studio for creating IPs.”
      Even if they are veterans that doesn’t mean their games will always sell good, just look at some of their early games and you will see. (add this to my list of problems I find in your claim)
      ………………………………………….
      “The Order was their first game and it didn’t get the best press, but they still managed to outsell Sunset Overdrive.”

      I see many problems to this claim:
      – you keep using VGChartz but that site isn’t always 100% accurate with their sales figures and always stop at a certain point and don’t keep updating those sales figures.
      – another reason is the install base which PS4 has a bigger one and many of their games will without a doubt outsell its competition
      – another is comparing two very different exclusives coming out on to for two different audiences and just out right comparing exclusives.
      -last is the attach rate which is also a factor in a games success.
      ……………………………………….
      “I would think that Insomniac’s first Xbox exclusive would have had more draw for Xbox players than Ready At Dawn’s first original IP.”
      You are just assuming, and speculating, there is always two sides to the coin.
      ……………………………………….

    • DarthDiggler

      @pcstation360:disqus

      Even if they are veterans that doesn’t mean their games will always sell good, just look at some of their early games and you will see. (add this to my list of problems I find in your claim)

      Insomniac no matter what way you want to slice is has more history and pedigree in the market than Ready At Dawn. If you asked the average gamer prior to The Order 1866 coming out who Ready At Dawn was not many would know. If you asked the average gamer prior to Sunset Overdrive coming out who Insomniac is more people would recognize them.

      Not sure why you would continue to harp on this or “add it to your list of problems”. I am speaking purely about each studios visibility in the marketplace.

      I see many problems to this claim:

      Funny thing is I see no evidence from you that support your issues with my claims. πŸ™‚

      you keep using VGChartz but that site isn’t always 100% accurate with their sales figures and always stop at a certain point and don’t keep updating those sales figures.

      It’s the only comprehensive source of sales data available at the end user level. If you wish to discredit them please be specific. Your counter argument is glib and doesn’t really hold much water. The figures for The Order and Sunset Overdrive were updated June 2015. I never claimed VGChartz to be a real-time source of data, but for the sake of Disqus discussions their data is sound enough.

      Feel free to discredit the sales figures specifically if you have other evidence to bring to the table.

      another reason is the install base which PS4 has a bigger one and many of their games will without a doubt outsell its competition

      That may be true, but 830,000 units is really soft for a developer such as Insomniac especially given the Holiday Season and Sunset Overdrive being one of a few Xbox One exclusives for that season.

      another is comparing two very different exclusives coming out on to for two different audiences and just out right comparing exclusives.

      Of course and IMHO Insomniac was in a much better position to make bigger sales than The Order. Especially given the terrible press about The Order. Sunset Overdrive had some controversy too, but not nearly the level of The Order.

      last is the attach rate which is also a factor in a games success.

      The attach rate really isn’t germane to our particular discussion, would be more of an issue when discussing PS4 vs Xbox One in general. The attach rate is SLIGHTLY better on Xbox One (by like 0.01), so we can’t point to PS4’s superior attach rate as the reason for better Order 1866 sales (vs Sunset Overdrive).

      You are just assuming, and speculating, there is always two sides to the coin.

      I did start that sentence out with “I would think” meaning it was my speculation. At least I am not positioning my opinions as facts. πŸ™‚

      Care to actually take me to task on that speculation or you just going to tell me I am wrong because it doesn’t support your argument?

    • GamerJudge

      “Feel free to discredit the sales figures specifically if you have other evidence to bring to the table.”
      While you have unofficial numbers, I got the devs approval that they haven’t release sales numbers for their game, so that’s the closest thing to evidence I got.

      Your whole point boils down to that since Insomniac is a well known studio and Ready at Dawn isn’t then Sunset Overdrive should have sold better… sadly that’s not remotely true or how it works since there are many factors at play.

      I’m not going to keep discussing this with you because that wasn’t what I was trying to point out when I told 1-800-Hisoka that The Order sold less than a million units but sadly I got caught in your dance.

    • DarthDiggler

      @pcstation360:disqus

      They are the numbers we have and VGChartz isn’t real-time but the numbers aren’t made up either.

      I was just saying that Insomniac was in pole position for healthy sales and didn’t execute. Perhaps the game didn’t resonate in the holiday season but it did have plenty of visibility because of Insomniac’s pedigree and the healthy marketing campaign. Perhaps The Order benefited from less competition. We don’t know exactly.

      The fact is The Order was just 8500 units or so shy of a million. VGChartz confirmed your number BTW. So you are fine with echoing VGChartz to make a point to @disqus_fIDjIhh8w0:disqus but when I bring up Sunset Overdrive only did 830,000 with VGChartz numbers all of a sudden VGChartz is in question? πŸ™‚ Hypocrite much my friend?

      Surrender is an acceptable option. πŸ™‚

    • DarthDiggler

      @disqus_fIDjIhh8w0:disqus

      Why is your message moderated? LOL I think the moderator may have sand in their vag.

  • lulzprime

    Err.. they are already remaking R&C1 no? If that sells well and the movie has a good boxoffice record, why not remake 2 and 3 as well?

    • DarthDiggler

      @lulzprime:disqus

      I think the plan is to have the game and movie universes integrated. So they rebooting the game, but I wouldn’t expect huge changes from the original mechanics.

      They will likely do more movies and more games in tandem. Which is a pretty smart course of action. Movies can help do some of the heavy marketing lifting.

  • Gamez Rule

    Come on people let Insomniac do what needs to be done for the gaming world. Bungie had to do what needed to be done as well and that also upset some gamers.

    But if they both just carried on like the past Sony gamers would have missed out as would have MS gamers.

  • X1ISLYFE

    the people saying why they didnt go to sony… clearly don’t know anything about games. they offered to make it for sony consoles, but they wanted to own their IP. it’s that simple. how is a company a bad guy for wanting to own their game. sony owns resistance, ratchet and clank, i’m sure theres something i am probably missing

    • DarthDiggler

      @xbox1rules23:disqus

      how is a company a bad guy for wanting to own their game.

      Is anyone saying Insomniac is bad for wanting to own their IPs and be independant?

      At the same token though how can Sony be considered the bad guy if they put up all the cash to develop a game and in return want to hold the rights to the IP when they publish it? It’s not like Insomniac didn’t make money, I am sure the better their games did the better they did.

      Insomniac has proven themselves to be more than a 1 trick pony, so they will be fine in the long run.


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