Digital Foundry has analysed the Killzone: Shadow Fall gameplay demo that was shown at E3, and have come to the conclusion that the game runs at 1080p and 30fps. This is truly impressive and they have also stated that the PS4 can match fast PCs due to its architecture and with a little optimisation, wonderful things could be possible.
They also had other things to say:
“Chief among the priorities in its design is of 176GB/s memory bandwidth at its disposal in concert with a whopping 32 ROPs – stats that place these aspects of the PS4’s architecture on a par with some of the fastest PC rendering hardware,” the article read.
“Put into perspective, this level of throughput exceeds that of even capable £120+ PC graphics cards, including current mid-range favourite the Radeon HD 7850. Recent benchmarks of this card show little issue in running DirectX 11 titles like Battlefield 3 on high settings at 1080p60.
“In other words, given the right optimisation for the new version of Sony’s custom LibGCM graphics library, there’s more than enough of an overhead for the PS4 to push for more than what we’re seeing here – or at least break even with 1080p going forward.”
The game comes out on holiday 2013 along with the PS4 hardware. Check out the trailer here.
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