Killzone Shadow Fall Will Have Frame Rate Drops In Extreme Situations

Eric Boltjes clears the confusion.

Posted By | On 28th, Sep. 2013 Under News


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The multiplayer component of Killzone Shadow Fall will be running at a slick sixty frames per second however be ready to expect some frame rate drops in extreme situations.

Killzone Shadow Fall Lead Designer Eric Boltjes confirmed this. “No, we’re running 60fps. However, the game may drop a few frames in extreme situations – when there are a lot of GPU-intensive things going on at once. Guaranteeing a constant 60fps under such circumstances would’ve required undesired concessions.

We wanted to make sure Killzone Shadow Fall multiplayer would present a visual spectacle, boasting a stunning level of detail in 1080p at 60fps, while still allowing 24 players and their drones (effectively 48 entities) to take part at once. We’re very proud of the results – when you move through the maps you’ll notice lots of intricate details, from beautiful reflective surfaces to individually moving leaves on the foliage.”

This is kind of expected as it may take a year or two for developers to fully master the potential of PlayStation 4. Let us know your thoughts in the comments section below.

Source: PlayStation Blog


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  • Anonymous

    This isn’t 60 frames per second. They’re saying it can go up to 60 frames per second. That’s not good enough if the frames are going to drop.

    • Nikola Kostic

      That’s not at all what they’re saying. If you havent noticed console games are usually capped at a certain fps. So lets say you have a pc game that runs an average of 60fps but can drop as low as 45 or as high as 75. A console game that runs 60fps most of the time means its average fps is even higher they just capped it at 60, with the rate sometimes dropping just like it does on pc games, only less of a drop in fact.

    • guest

      Correct, a lot of games target 60fps, but don’t always maintain 60fps, this happens on a lof of PC games as well. Almost everyone who has been hands on Killzone at the games shows like Gamesom, PAX, Eurogamer, etc… said in interviews that Killzone looks and play great. Let’s believe them, rather than worry about slight frame drops.


 

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