Metal Gear Solid 5: Hideo Kojima Reveals a Few Development Updates
Control schemes, the journey of the past few years and visiting Sony have all been on the agenda.
Metal Gear Solid 5: Ground Zeroes may not have exactly captivated the hearts and minds of gamers worldwide after the recent Tokyo Game Show demos, but director Hideo Kojima is still surging ahead. The man himself actually provided a few updates via his official Twitter account about the game.
“I got sea sick from checking the dash in 30 fps. I now decided to remove the noise in camera. Hard to feel few types of controller w multi-platform, multi-generation & multi-tablet as we don’t adjust the precise button location anymore.” We’ve heard enough about MGS5 on current and next gen consoles, but as now, there hasn’t been much information about tablets. Not much to go by, but it’s something for now.
Kojima also seemingly visited Sony today, just like that. “Visited SONY met my old hero friends. He also talked about how the scenario he imagined all those years ago is coming to fruition and all he can think about is the next few years afterwards. “The future I imagined 5-6 yrs ago finally becoming real however I don’t feel so happy indeed. Just dream of next 5-6 yrs from now. I rewrote the specs I wrote yesterday and sent to my staff.”
Metal Gear Solid 5: The Phantom Pain will be arriving for PS3, PS4, Xbox 360 and Xbox One.