Microsoft’s Albert Penello Responds to Former People Can Fly Dev’s PS4 Claims: “Don’t Know ‘Em”

This despite the fact that the developer worked on Xbox 360 exclusive Gears of War: Judgment.

Posted By | On 08th, Sep. 2013 Under News


ps4 amd
Recently former People Can Fly creative director Adrian Chmielarz, who has worked on games like Painkiller, Bulletstorm and Gears of War: Judgment, tweeted about how “all next-gen AAA devs” he talked to said there was a 50 percent power difference. Guess which console he ruled in favour of (pic courtesy of GAF)?
ps4_xbox one_bulletstorm dev

It wasn’t long before Director of Product Planning Albert Penello was asked about the 50 percent power difference that Chmielarz was touting, which then prompted this exchange:


When pressed for a further reply, the response was surprising.

Which is very interesting considering that People Can Fly worked on the Xbox 360 exclusive title Gears of War: Judgment under Epic Games’ supervision. Despite the studio closing, the man who leads planning for the Xbox One, Xbox 360 and Kinect isn’t aware of the developer that created a high-profile exclusive released in 2013 itself? Regardless of your thoughts on the PS4 versus Xbox One hardware, it’s hard to deny how strange that statement must be.

What are your thoughts on the matter? Will it influence which console you buy when the PlayStation 4 releases on November 15th in the US and the Xbox One releases on November 22nd worldwide? Let us know below.


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  • Corellianrogue

    By the way, no PS4 games shown so far have looked as good as the Xbox One’s Quantum Break: http://www.youtube.com/watch?v=OTDqKk2VFXA only the PS4’s “The Sorcerer” tech demo beats it. Infamous Second Son comes fairly close to it but Quantum Break clearly has the edge. Other than that the PS4 games shown so far have pretty much the same quality as the Xbox One games, they certainly don’t look any better let alone 50% better! And if you think I’m just blindly claiming all the Xbox One exclusives look great then for the record I don’t think Titanfall’s graphics look that special at all, more like just polished current gen. If you said the PS4’s Killzone Shadow Fall looked better I wouldn’t argue against it. (I’m not even that interested in the game as a whole since it’s multi-player only and I only really play single-player and it annoys me that such a high-profile game is multi-player only.)

    • LupineMP3j

      I’m glad it looks great to you. That’s really subjective though. I happen to think Killzone: Shadow Fall and inFAMOUS look better.

      From what I’ve seen so far though, I think The Witcher has a chance of blowing everything else away. I’m pretty sure it’s multiplatform.

    • Corellianrogue

      It’s not really subjective, Quantum Break clearly looks better, the models and graphical details are greater than that of Infamous Second Son and Killzone Shadow Fall, that’s a fact. Just put the characters, objects and backgrounds of each game side-by-side.

      Subjective would be comparing Infamous Second Son and Dead Rising 3 because although Infamous Second Son initially looks better at first glance you have to take into account the 1000s of zombies on-screen in Dead Rising 3 and the fact that they’re anatomically correct so that when you attack them (and I think they said the damage happens exactly where you hit them) the correct insides are shown/come out plus there’s loads of blood flying around, especially if you plow through them with vehicles including combo-vehicles. So with all the stuff Dead Rising 3 is doing it could bring it up to the same quality as Infamous Second Son. But as nobody except the developers have the full technical facts (and even then they only know their own game’s technical facts) we don’t know for sure which one is technically better so it’s subjective as to which one is better.

      I’m actually on the fence, I honestly can’t say which one I think is technically better. But if it can be proved that Infamous Second Son is graphically technically better than Dead Rising 3 then I wouldn’t have a problem with that anyway. (Although I would point out that Dead Rising 3 started off as an Xbox 360 game in the Xbox One’s defence. :p )

    • Guest

      Gotta love that CGI Video trailer.

    • Corellianrogue

      Are you talking about the CONFIRMED REAL-TIME IN-GAME GRAPHICS in that video and the previous trailers? (Not including the live-action video cutscenes of course.) It’s not pre-rendered CGI, but because some people think it is (including me when I saw the first 2 trailers before the confirmation and this video where they actually show and talk about the graphics being Xbox One graphics) just proves my point about how good the graphics are.

      Edit: Here’s proof, go to 06:00 in this video interview where Sam Lake says “what you saw in our trailer, it’s all real-time and it’s all in-game” http://www.youtube.com/watch?v=MrSl9tYULdE

    • Ω GUNTZ

      Oh, I can’t wait to see the look on your face once the actual gameplay footage is released and ends up looking no where near the level of that target render trailer.

    • Corellianrogue

      What part of CONFIRMED REAL-TIME IN-GAME GRAPHICS don’t you understand? Did you watch both videos I posted? They show them making the graphics in the first one while talking about Xbox One graphics then in the IGN video interview Sam Lake confirms that what’s been shown so far is all real-time in-game Xbox One graphics. If they were target renders they would say they were target renders. It’s funny, back in May after the Xbox One reveal all the Sony fanboys were claiming that the Forza 5 graphics were all pre-rendered CGI and couldn’t possibly be real-time in-game Xbox One graphics. How did that one work out?

      I know you must feel so superior jumping on the Xbox One bashing bandwagon with the “cool kids” and pretending that the Xbox One is less powerful than the Wii-U whereas the PS4 beats the most powerful super-computer in the world but I’m afraid your pathetic little delusions are all going to come crashing down from November onwards.

    • Ω GUNTZ

      What part of NO CONFIRMED Actual gameplay footage has been shown yet don’t you understand? People were going “this is incredible”, and I was just pointing out that with the next gen of hardware if you pour all your resources into rendering a cinematic (because there’s no game logic running at the time) you can do some very nice stuff.
      All designed to get ya on that hype train and preorder. Where did they teach you to talk like that, in some Panama City “Sailor wanna hump-hump” bar, or is it getaway day and your last shot at his whiskey? Sell crazy someplace else, we’re all stocked up here.

    • Corellianrogue

      That is actual gameplay footage. Watch the interview and go read about it, you play the cutscenes (I’m predicting it uses Kinect 2 for at least those parts), they’re all interactive to make it more immersive.

      If you want to talk about cinematics then watch the videos about Ryse, that game also uses the exact same in-game graphics for the cinematics, so the camera just zooms in on the action so you get the same quality in gameplay as you do in cinematics. That’s obviously been proven as it has had playable demos since E3 so you’re not going to argue about that one are you?

    • Guest

      That is clearly not gameplay footage at all .Remedy has been terrible in communicating about the game. Everything is shrouded in mystery or misunderstandings. It feels like the game should not have been announced until next year.

      http://i.minus.com/i4h6NHo9L9T8G.gif

      RYSE. Development hell, bad onstage demo, bad offstage demo. with very bland and uninspired gameplay. To be fair, I didn’t expect much from Crytek on the gameplay front. Still time to improve I guess. Tough for the developers.

    • Corellianrogue

      How is it clearly not gameplay footage? Why would Remedy lie? They’d just be made fools of when a playable demo is shown if they lied about the graphics. You’re just grasping at straws. Why don’t you also doubt that Infamous Second Son’s graphics are real PS4 graphics if you think it’s better than Quantum Break? The fact is that BOTH consoles have absolutely amazing graphics that will be pretty much the same quality as they’re being released at the same time. Even Hideo Kojima (I’m sure you know who he is, right? Creator Of Metal Gear Solid and is or was a big Sony fanboy himself) says there’s little difference between the XBox One & PS4’s power. http://www.videogamer.com/xboxone/metal_gear_solid_5_the_phantom_pain/news/ps4_and_xbox_one_power_difference_is_minimal_says_kojima.html

      I like beat-em-ups and Ryse looks like a cool hack & slash beat-em-up, not enough has been shown for me to say more than that, but I have pre-ordered it based on what I’ve seen so far. Although I do wish it was still a full Kinect game as it would be even better then, especially using Kinect 2 since it’s even more powerful than the first one. (And totally destroys the PS4’s PSEye, are you going to argue against that too?) But we’re talking about graphics here and you didn’t dispute what I said about Ryse’s graphics because you can’t as it’s hard fact so you just gave your opinion of the gameplay of the unreleased game that I doubt you’ve played yet. (I will in a few weeks at the Eurogamer Expo.)

    • Guest

      I’m pretty confident it is, though if you watch the full-res video, you can see some “cheap” shaders on some of the beams. So uhh….I’d like them to clarify?
      Ok, since when does “gameplay demo” mean “One minute and thirty second long ‘possibly’ in-game cutscene”? In this CG trailer I don’t see it. Come on guys… People want to know what they’re buying. Just because something looks pretty and has some creative ideas doesn’t mean it’ll automatically be a good game. Gameplay is huge factor when it comes to… Wait for it… GAMES!

      “Why don’t you also doubt that Infamous Second Son’s graphics are real PS4 graphics if you think it’s better than Quantum Break?” Did I ever say anything about Infamous Second Son being better than Quantum Break? No. I couldn’t care less for that game nor it’s crappy preorder bonus penny arcade jackets.

      Ryse sure has proven If whiners didn’t make MS give up their digital future none of this would have happened! These micro transactions only exist because of those damned used games! The developers have no choice but to do things like this because they have kids to feed and whatnot.

      If your game is good, I will want to try again if I die. If your game is bad, I won’t have the incentive to try. I feel a lot of people just enjoy some games these days because they are just constant reward fests, and when you find yourself towards the end of a game without dying once or just dying accidentally a few times, it’s a bit hard to quit, because the game just feeds your ego so much and hey, the story isn’t bad.

      Through this, developers are getting away with SO much filler. So many enemies to fight without good reason. I think Fuse was the last straw for me with this: “Oh you think the game should be harder now? Here, have more mundane, mediocre enemies with shit AI. Cover based shooting guys; who said grind fests are just for MMOs?” We get games with 6 hours of gameplay stretched over 60.

      Mark of the Ninja had a much better QTE system, when stealth killing you are given a mouse click & movement prompt. If you get it you are given a very clean kill which causes no sound and gives you bonus exp. If you miss it you still get a kill (a different kil animation plays) but you make a noise during the execution (plus you get less exp).

      Why couldn’t they make something similar to this in Ryse? You miss a QTE you get “sloppy” kill as opposed to a clean kill. It just seems like lazy programming / animation.

      (Not a fan of motion based gaming. So yeah Kinect 2 and PS4 Camera can both stick it. I could care less for them. :-] )

    • Corellianrogue

      See, you have no valid argument against me in this GRAPHICS discussion. So what if they haven’t shown more gameplay of Quantum Break? Sure I’d love to see lots more of it too but the Xbox One isn’t even out yet and Quantum Break isn’t going to be a launch game so they’ve got plenty of time to show more of it. There are plenty of games coming out for Xbox One including obviously loads of unnanounced ones, no doubt Microsoft Osaka will reveal their game (or games) at TGS in a few weeks, and a lot of the ones that have been announced have shown plenty of gameplay so I’m not worried about the games.

      Sorry, my mistake it was another poster who said they thought Infamous Second Son’s graphics looked better than Quantum Break. But do you think it does or not? If so do you believe it’s real-time in-game PS4 graphics? (For the record I do believe it’s real PS4 graphics.)

      Once again talking about microtransactions is changing the subject from GRAPHICS. I haven’t actually got around to reading about Ryse’s microtransactions. Hopefully they’re nothing major because I’m not a fan of that sort of thing either but it’s not just Xbox consoles that have it is it?

      Blah, blah, blah complaining about games in general, whatever. I’ve got my views on the games industry but I really can’t be bothered to write them here when I was just pointing out that so far Quantum Break has the best next-gen graphics shown in a game not a PS4 game so the alleged “50% more power” (which wasn’t actually said, it was “50% speed difference, whatever that means) isn’t showing itself yet. The Sorcerer PS4 tech demo was incredible though, Microsoft should do something like that themselves or even ask Quantic Dream to something (the same tech demo even? That would be funny!).for Xbox One as they’re not owned by Sony.

      I don’t think you undertand Ryse’s “QTE”s For a start the combat in general is regular combat like you’d find in other hack & slash beat-em-ups, it’s not just full of QTEs. What happens is that when you’ve beaten an enemy enough you get the option to press a certain button to perform an execution on them. It’s not a QTE though because you have the option to perform the execution until you kill them as far as I know, not just during a very limited time. If you press the correct button then you do an execution move but if you don’t they just drop dead from whatever regular move you do. Then during the execution you get a “QTE” but you don’t have to do it, it just gives you bonus XP or whatever if you do.

      You say you’re not a fan of motion gaming but do you even know what that means or what Kinect 2 (or even Kinect 1 for that matter) is capable of? Kinect 1 hasn’t been used to anywhere near it’s potential, at least not by Xbox 360 games as there have been some awesome Kinect SDK projects/Kinect hacks on PC, and there are all kinds of ways it can be used in CORE games. (And already has in some, despite what the Kinect haters want people to think) It’s not just dancing and fitness games, even though there are too many out, at least too many in comparison to other games. Kinect is the future of videogames (if it’s not sabotaged by ignorant trolls, including so-called “professional videogame journalists” who often don’t seem to know how to even use Kinect/play Kinect games properly and blatently lie about it in reviews claiming controls for this or that game don’t work when there are plenty of videos online of people playing those games showing they work fine, like Steel Battalion), especially now that Kinect 2 is included with every Xbox One. The potential for it is mindblowing and I’m very annoyed that developers (including Microsoft themselves, they should actually be ashamed of not taking the lead) haven’t done more with Kinect 1 already as I’ve got LOADS of amazing ideas for games myself ever since I first saw “Project Natal” and learnt about how it works.

    • Dakan45

      did you expect him too? he is a troll.

    • Guest

      Let’s see the Killing Fields of Cambodia. Or Ms Oxycontin? I’ll take my chances with the Khmer Rouge

    • Dakan45

      3 fake acounts? really?

    • Guest

      A plunger for your ass

    • Dakan45

      so funny you nigger

    • Guest
    • Dakan45
    • Guest
    • Dakan45

      You call that next gen? crysis 3 on medium looks better.

      But i forgote

      bf3 on consoles=low pc settings.

      crysis 3 and metro last light on consoles= UNDER THER LOWEST PC SETTINGS.

      Weclom to next gen where ps4 has a tablet low power cpu with 2 cores x4 threads and only 1.6ghz, just laughablly weak.

      Use a lapto, it will have more power than ps4. Atleast xbox one upgraded its cpu.

    • Guest
    • Guest

      You are meant to believe what you want.I see a lot of people taking the bait again. It’s all “in-game” footage, and the game looks that good, but we can’t actually show any gameplay footage or couldn’t manipulate the camera in realtime to prove it, just take our sincere word for it, cause console unveiling never lie. Like rats to the cheese… every time!

      When the actual game is a huge step down from what they led people to believe, will some people still try to convince themselves that it looks almost the same? Like some ill delusion Deep Down inside? I suppose it’s just there are those care more about that aww just look at me now style rather then true substance and quality. It’s pretty much the same thing with Ryse and Kinect suffer from.

      .

    • Guest

      “NUads marks the beginning of a new era for TV advertising. It delivers the one thing traditional TV advertising is missing — engagement. We developed NUads to breathe new life into the standard 30-second spot. With NUads, brands can get real-time feedback from audiences, making TV advertising actionable for the first time.” – Ross Honey, general manager of Xbox LIVE Entertainment and Advertising (source = Time)

      When the Xbox One was unveiled in May it was generally derided for its focus on TV. Weirder yet, it wasn’t what most of us accept that the future of TV is (streaming/DVR/On demand/etc), but instead it focused on cable TV. Why? While cable TV still makes up the vast majority of the TV market those numbers are shifting and certainly the type of person who buys a Xbox would be on the bleeding edge of that. During that unveiling Microsoft announced a number of features that were not particularly popular with the gaming core. Once the preorder numbers started rolling in they started reversing many of the policies but one thing they have refused to budge on is the Kinect and the “enhanced” TV functionality.

      Just this morning Microsoft announced that the system will be launching in 13 countries on November 22nd somewhere around the equivalent of $500 USD. The PS4, of course, is $100 cheaper. The reason for this is the Kinect, a peripheral that in its three years of existence on the Xbox 360 has yet to change the way that people play games. It certainly works well for dancing and fitness games though Nintendo sold far more of both with Wii Fit and Ubisoft’s Just Dance series and sales of these titles have struggled in recent years. When it comes to big budget core gaming the Kinect has been useless. Some games implement voice commands, something that certainly hasn’t caught fire, and many would point out that you could do that with any USB microphone. So why are Microsoft so obsessed with the Kinect when it’s clear that it will hamstring sales of its new console for the foreseeable future? Advertising – plain and simple.

      Microsoft introduced the concept of NUads (short for Natural User-interface Ads) in 2011 but the program did not roll out until fall 2012 with ads from Toyota and Samsung. The idea behind NUads is what has been considered the holy grail to advertisers: to get consumers to be engaged in the advertisement instead of merely observing. These first ads that rolled out were basic in implementation. They often offered multiple choice questions or allowed you to vote in a poll. Most of this flew under the radar, somehow, despite being fairly obtrusive.

      If the goal of NUads was just to encourage engagement that would be ok. Annoying, for certain, but generally inoffensive, especially if you could opt out of them or simply ignore them. The plan, however, is to continue to push the boundaries of what NUads are capable of.

      “How many people are in the living room? Are they taking any action based on the advertising they just saw? Can we watch the customers’ reaction, and if we can, do we have the capability of showing a different ad, or the same ad, depending on what the reaction was?” – Lynn Watts, Xbox Manager (source = CNET)

      Wait, what? Come again? So the Kinect is going to collect data on us while we watch ads? Can we opt out of this? Will we be told when this is happening?

      ”With respect to privacy, Xbox 360 and Xbox Live do not use any information captured by Kinect for advertising targeting purposes and NUads is no exception. Microsoft has a strong track record of implementing some of the best privacy protection measures in the industry. We place great importance on the privacy of our customers’ information and the safety of their experiences.” A Microsoft spokesperson in response to CNET.

      Excuse me Microsoft if I find that hard to believe. To be fair to you, unnamed Microsoft Spokesperson, your quote is from before Edward Snowden blew the lid off of what NSA was doing with the help of Microsoft. In a story by Glenn Greenwald at The Guardian the following was asserted:

      • Microsoft helped the NSA to circumvent its encryption to address concerns that the agency would be unable to intercept web chats on the new Outlook.com portal;

      • The agency already had pre-encryption stage access to email on Outlook.com, including Hotmail;

      • The company worked with the FBI this year to allow the NSA easier access via Prism to its cloud storage service SkyDrive, which now has more than 250 million users worldwide;

      • Microsoft also worked with the FBI’s Data Intercept Unit to “understand” potential issues with a feature in Outlook.com that allows users to create email aliases;

      • In July last year, nine months after Microsoft bought Skype, the NSA boasted that a new capability had tripled the amount of Skype video calls being collected through Prism;

      • Material collected through Prism is routinely shared with the FBI and CIA, with one NSA document describing the program as a “team sport”. (Source = The Guardian)

      That’s the whole rub with this story. NUads were introduced in 2011 and first rolled out in 2012 in a world where we were far more trusting of Microsoft. This past year there have been many concerns about the Kinect as this info was unleashed on the world by Snowden and Greenwald. There’s been a lot of conjecture that the Kinect was designed to basically spy on us but what the vast majority of us seemed to overlook is that Microsoft had already proudly announced that they were; we just didn’t notice. Not once in the seemingly hundreds of stories, YouTube videos, message board arguments, etc have I heard even a single person mention NUads. Microsoft has gone dark on the topic this year. The program itself moves on and with the added power of the Kinect 2.

      From a recognition perspective, the new Kinect detects numerous new portions of your skeleton, analyzes the weight you put on each limb, the speed of your movement, and the precise angle of your hands. It captures and displays in 1080p, can track six people at a time and tracks their moods via facial recognition, while understanding the depth of your room so thoroughly as to show the wrinkles in your shirt. Allegedly, and I don’t know how much I believe this is accurate, the hue of your face will communicate to Kinect your heart rate. (Source = IGN)

      IGN’s Mitch Dyer is pretty excited about the possibilities that this creates for games in the quote above but here we are two months from launch and they still haven’t shown anything for the Kinect that qualifies as anything other than shovelware. It has some nice features for UI manipulation though as John Carmack stated “Kinect is sort of like a zero button mouse with a lot of latency on it.” (Source = T3) It’s safe to assume it will be easier and faster to navigate the UI with a controller. Thus far the voice commands are the closest thing they have to a killer app though I don’t think many people would be arguing how killer it is. Considering that Socom on the Playstation 2 had voice commands with a free packed-in USB mic in 2002 you would have the right to question why this expensive piece of equipment is required for it in 2013.

      Microsoft has already veered into creepy territory with Skype (which is a big part of the Xbox One ecosystem) as they try to find more ways to extract revenue from the platform. Their description of “Conversation Ads” is borderline delusional:

      While on a 1:1 audio call, users will see content that could spark additional topics of conversation that are relevant to Skype users and highlight unique and local brand experiences. So, you should think of Conversation Ads as a way for Skype to generate fun interactivity between your circle of friends and family and the brands you care about. (Source = Skype Blog)

      Taking a step back doesn’t paint a pretty picture for what Microsoft’s intentions are for the Kinect. They were already “compelled” to deliver private info to the government. They already have touted NUad’s ability to engage customers in advertisements and to track reactions to ads in progress. It’s hard to take Microsoft at their word when it comes to privacy concerns. They also have gone suspiciously silent on the subject of NUads this year as controversy surrounding the Kinect has risen. If you, like me, questioned why the Xbox One is built around cable television and the Kinect 2 and why they are willing to sell the system for $100 higher to include these features… it seems to me the answer is very clear. While TV viewership is in decline, TV advertising is still where the biggest money is. Why doesn’t the unit act as a DVR? Considering a huge reason people love DVR’s (beyond recording) is the ability to skip ads, that seems clear as well. Even if their intentions are pure the Kinect offers them the ability to gather an INSANE amount of data that many companies will be chomping at the bit to get their hands on. Does anyone expect Microsoft to turn down this revenue stream? Microsoft has told us we can turn off the Kinect during games and applications that don’t require it but it remains unclear if that includes watching TV through the device.

      “When we launched NUads, we redefined the 30-second spot,” beamed Ross Honey, general manager of Xbox Live Entertainment and Advertising. “These results show that NUads is a real breakthrough in TV advertising, and you can expect more investment from us when it comes to this new ad format and video advertising in general.” (source = Eurogamer)

      And you can expect me to tell you to go fuck yourself, Microsoft.

    • Dakan45

      Only they are not.

  • James Bauer

    Being %50 more powerful and seeing a %50 improvement in performance/visuals, are not the same thing…multiplats will largely be the same, with any (if any) real differences coming from exclusives.

    • Corellianrogue

      Plus he doesn’t say 50% more powerful anyway, he says developers he’s talked to say 50% speed difference. whatever that means, they could just be talking about the RAM since it’s supposed to be faster although Microsoft says that by using the ESRAM the Xbox One’s RAM can actually be faster.

    • Guest

      Graphics processing is inherently parallel, so 18 vs 12 is indeed 50% more, given the same clock rate.

      Each CU being 6% faster still means only 6% speed increase overall compared to YOUR baseline, not Sony’s. You can’t have it both ways. Having 50% more CU is not quite 50% more GPU, but having a 6% clock speed increase is more significant than the number implies?

      1.8TF > 1.3TF, to the degree that is universally understood about laws of conservation.

      As some others may have pointed out, you don’t just add the numbers together. At no point in time can the GPU see more than the maximum ESRAM bandwidth. Cold, hard fact.

      This leads to my question. Can ESRAM sustain simultaneous read/write cycles ALL the time? If not, then how much of the time?

      I can quote Mark Cerny himself.

      “First, we added another bus to the GPU that allows it to read directly from system memory or write directly to system memory, bypassing its own L1 and L2 caches. As a result, if the data that’s being passed back and forth between CPU and GPU is small, you don’t have issues with synchronization between them anymore. And by small, I just mean small in next-gen terms. We can pass almost 20 gigabytes a second down that bus. That’s not very small in today’s terms — it’s larger than the PCIe on most PCs!

      http://www.gamasutra.com/view/feature/191007/inside_the_playstation_4_with_mark_.php?page=2

      It could also be argued that the XO has the more capable audio chip because the systems audio Kinect features are more demanding, something the PS4 does not have to cater to. Add to that, the PS4 does also have a (less capable) audio chip, along with a secondary custom chip (supposedly used for background processing). There’s that to consider too.

      I’m fully willing to admit that the PS4 is a more technically capable machine on paper. I’m just not sure that the difference will manifest itself at launch.When Penello says that the difference is not as great as you might think, he’s referring to right now. Developers are still learning the intricacies of both systems. It makes sense that they’ll be pretty comparable during the early stages. Heck, I’m pretty sure Sony itself has said it will likely be a couple years before the true potential of the PS4 is capitalized upon.

  • Guest
    • gogeta207

      sony fanboy get out of here

    • Guest

      Anyone got a link of the translated Knack trailer?

      Oh man, we are gonna remember that for years to come.

    • Dakan45

      faggot piece of shit nigga, go steal someones tv you nigga.

    • Guest

      Uh huh.

    • Dakan45

      faggot nigga, stfu, stop posting crap already.

    • Guest
    • Dakan45

      so funny brah, nope, you have no taste in this shit.

      http://a.disquscdn.com/uploads/mediaembed/images/655/3158/original.jpg

      am better.

    • Guest
    • Dakan45

      He is a huge troll in general but he has a boner for sony. I remember when someone said “so if i throw food away, somehow kids in africa die?” He relpied with “idiot”

      What a fucking troll.

    • gogeta207

      i think he just a kids loves his toy alot if u know what i mean

    • Dakan45

      He has 3 fake a acounts

    • Guest

      Idiot

    • todd Wright

      hey its a SONY PONY

    • Guest

      Oh, it’s just some random xboner

    • Dakan45

      silence pauperfaggot.

    • Guest

      Oh and here comes the turn burgler

    • Dakan45

      see if i give a fuck.

    • Guest

      Uh huh

    • Dakan45

      hu hah

    • Guest

      Uh huh.

    • Dakan45

      You bore me

    • Guest

      Uh huh.

    • Dakan45

      You win, feel free to reply and thumb me down, i cant talk gibberish like you.

    • Guest

      Uh huh.

    • Dakan45

      As you wish, i will keep this up until you get bored nigger.

    • Guest

      Uh huh

    • Dakan45

      Ps why do you need to have 3 fake acounts you piece of shit?

    • Guest

      Uh huh.

    • Dakan45

      goodnight, i will continue this tumorow, how the fuck do you post the same message o many times?

    • Guest

      Uh huh

    • Dakan45

      hohohah

    • Guest

      Uh huh.

    • Dakan45

      are you done with your fake acounts.

    • Guest
    • Dakan45

      you are pathetic.

    • Guest

      you are pathetic.

    • Dakan45

      copy paste? whos pathetic know?

    • Guest

      copy paste? whos pathetic know?

    • Dakan45

      hahahah

    • Guest

      Uh huh

    • Dakan45

      still not giving a fuck you troll

    • Guest

      Right

    • Dakan45

      wrong

    • Guest

      Uh huh

    • todd Wright

      for real you are a sad little pussy mind your knack news bitch

    • Guest

      You’ll be lucky if you have a future shoveling shit at the circus

    • todd Wright

      lol you are a virgin you will die a virgin

    • Guest

      Level of integritiy: Zero

      That applies to both, Microsoft and their fans.
      All we need now is a finishing touch – a special new hat! Just. For. You!

    • Dakan45

      The cunt fuck has multiple fake acounts.

  • BillyHoWCR

    Nice edit. Nice how they edited out the names and only left the company reference in. He was commenting that he didn’t know the specific Devs that he named within the twitter.

    http://i.imgur.com/L9PqcSY.jpg

  • gogeta207

    im not good in technical but all i gonna say lets find out when they coming out

  • datdude

    Hahahahahahaha…poor Microsoft slobs and their sorry fans. Slaughtered at every turn. Enjoy your bone, sheep!

  • Major Malson

    Sure i will buy a ps4. Microsoft tried to annoy me with ist DRM, NSA and other Shit! And that after 11 years with Xboxes! Thi time i dont buy Xbox!

  • Dakan45

    Yeah well and ea claimed that they can do 1080p with 60 fps and the new consoles are a generation ahead of pc.

    Seems to me you cant believe what devs say either.

    Make some games first, then we talk, as of this moment they cant even asnwer how much ram is available to them on ps4, so take everything wtih a grain of salt.

  • Dakan45

    Too many pauperstation retards on this article.

    • Dakan45

      too many i say and fuck you dovnoting faggot

    • Dakan45

      fuck off

    • Dakan45

      Ω GUNTZ likes to have 3 fake acounts

  • seai

    A multi-title has a relation with MS and should not give priority to PS4.

    However, I think that a performance difference is known enough only in the monopoly game of PS4.

    deep down is impossible absolutely in XBOX.

    Since PS4 has not only graphics but many memories, it can be various.

    But XBOX is how?

    And this is a talk of only GPU and even CPU and a memory have a performance difference.

  • Mark Devlin

    Where is this elusive 50% more power? I read people talking about it. People declaring it exists but I don’t see it? What am I missing? I’ve watched every trailer for every game on both machines and I don’t see it. Can somebody point it out to me. 50% is a hell of a lot more power. If it truly is the case than why are PS4 developers having such a hard time hitting 1080p/60fps? Even Guarilla Games said this week that Killzone isn’t 60fps but they are getting close. Forza is the only game confirmed running1080p/60fps. And lets be honest here. Killzone and Infamous are mediocre franchises at best. Infamous sold 2.6 million copies, Infamous 2 sold 1.6 million. The highest selling Killzone was part 2 with 2.91 million. These are good sales but nowhere near great. Am I supposed to be excited for these games on PS4 because they have more pixels? Iv’e played the originals and they were average games, especially Killzone. With so many other FPS available at launch who cares. And before everyone starts screaming that Killzone has real high pre-order numbers, it’s because of having to buy bundles to get a machine at Gamestop and Amazon. Notice that nobody is picking Knack.

    • Jecht_Sin

      Nobody? Knack is selling nearly as much as madden NFL 25 on Xbox..

      http://www.vgchartz.com/article/251266/ps4-vs-xbox-one-pre-order-totals-to-august-24th-2013/

    • Mark Devlin

      Madden wasn’t a pre-order bundle option. Knack was and since it’s the only other AAA Exclusive Sony has at launch that’s pretty sad. They have pre-sold over a million machines right? 2-1 in sales over Xbox One Right? That number shows there’s no interest in Knack since over a million people were forced to buy a game to get the guaranteed launch machine.


 

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