Murdered Soul Suspect Dev Faced No Hurdles From Xbox One’s eSRAM, Runs At 1080p/30fps

Senior design producer Eric Studer also talks about support for DualShock 4.

Murdered: Soul Suspect

Of all the big-name games coming out in the coming months, Square Enix’s Murdered: Soul Suspect – developed by Airtight Games, which also created Quantum Conundrum – is perhaps the most under-rated and intriguing. It will see you playing as a detective operating from the after-life to locate his killer and using some rather ghostly powers in the process. It will also be out on the PS4 and Xbox One and judging from GamingBolt’s recent conversation with Senior Design Producer Eric Studer, there will be improved visuals.

“I can in fact confirm that Murdered will run 1080p on both Xbox One and PS4; we have decided to lock the frames at 30 for this product.”

This is surprising, considering the number of games which have problems hitting 1080p resolution on the Xbox One. Did Airtight face any problems or development challenges with the Xbox One’s eSRAM? Studer replied with, “I’m not an overly technical guy, but I don’t recall hearing about any hurdles on the eSRAM.”

As for additional support for Kinect and DualShock 4, he stated that, “Though we aren’t doing Kinect integration, we are utilizing the PS4 controller in a few fun ways that you’ll have to discover.”

Murdered: Soul Suspect will be out on June 3rd in North America and June 6th in Europe for Xbox One, Xbox 360, PS3, PS4 and PC.


  • Neel Gupta

    Troll bait
    for “My Walled Garden is better than your Walled Garden”.
    The fact remains, both are Walled Gardens, and cannot be seen within or tinkered with.

    Both PS4 and XBox are big black boxes. Fighting over whose is better is useless, unless you can hack them and find out. But then, Microsoft and Sony will be after you, each with a billion dollar lawsuit.

    • Xtreme Derp

      What. We know all the important tech specs of both boxes.

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  • Rupz007

    This should be running at 1080p/60fps for PS4 but I guess they opted for the more “Cinematic” feel. Could also be an engine limitation as its also developed for the last gen consoles and the new methods a are not really utilised for the architecture of the next gen consoles. take Dead Nation Apocalypse as a good example.

    • Rupz007

      Just read that its using the old Unreal 3 engine! http://en.wikipedia.org/wiki/Murdered:_Soul_Suspect not sure if the devs have modified it enough.. still looks like a good game.

    • Will

      I don’t see the point in making it 60 fps on ps4. Their games are already adding 30 fps locking features left & right since most are simply unlocked frames and are all over the place.

  • Pingback: Murdered: Soul Suspect – Läuft in 1080p mit 30FPS | News | Spieletester.com

  • Dikan45

    Only fanboys can twist good news into being bad!!

  • You are flat out wrong

    http://www.worldsfactory.net/2014/04/03/performance-gap-ps4-x1-not-disappearing

    “I spoke to Lorne afterwards and what he meant when speaking to that guy was that budgets, schedules and perceivable differences would narrow, NOT that the Xbox One performance is improving to align with PS4, that is just physically impossible. The PS4 has MORE COMPUTE units, and faster memory and a whole bunch of things, that would make that physically impossible to happen.”

    T-the gap is c-closing guys. D-dat SDK!

    • Johnny

      He let that cat out of the bag so you are to late. Btw read the interview there is no way he was talking about budgets you would have to be a moron to believe that but I guess that explains alot.

    • You are flat out wrong

      D-d-damage control!

  • Pingback: Conoce la resolución que alcanzará Murdered: Soul Suspect en Xbox One y PS4 - Tierra Gamer

  • Guest

    Umm, you do see that he wrote that 3 months ago right? And you do know that it was more expensive 3 months ago, right? You’re not the brightest kid in your class are you?

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