PS4 Neo And Xbox One Scorpio Remove Strict Limitations of Consoles, Shouldn’t Have Completely New SKUs – THQ Nordic

“Working on consoles always meant strict limitations.”

Posted By | On 31st, Aug. 2016 Under News | Follow This Author @Pramath1605


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Back in 2013, less than three years ago when the Xbox One and PlayStation 4 first launched, I don’t think any of us ever suspected that we would be having major new hardware launches so soon- and yet, here we are in mid 2016, and on the cusp of new systems from Sony, Microsoft, and Nintendo- it’s practically a new hardware generation, in a sense, especially once you throw in new paradigms like VR into the mix.

It’s all this new hardware that’s presumably as exciting for gaming developers as it is for us consumers. Speaking to GamingBolt, Reinhard Pollice, Business and Product Development Director at THQ Nordic discussed his take on all the new systems coming up.

“VR platforms are definitely a new generation, but right now they aren’t replacing anything, just broadening it and bringing some exciting new possibilities,” he said. “Neo, Scorpio, and the NX seem to be more traditional gaming consoles with a lot of power which is great as working on consoles always meant strict limitations.”

Speaking strictly about the Neo and Scorpio, and about the difference between Sony’s more incremental approach compared to Microsoft’s more dramatic leap, Pollice said, “This is a pretty new situation for all developers so I think we all have to wait for the consumer’s feedback first. We are ok with both approaches as long as there aren’t any rules or artificial barriers that block real steps forward when creating games.”

Finally, he also shared his thoughts on suddenly having two new SKUs to develop for with the Neo and Scorpio. “I think Sony and Microsoft will need to ensure that they won’t have completely new SKUs but rather subsets where a few variables are different. Until they announce exact details I can’t really say much about this,” he said.

On the whole, it seems like this is uncharted territory for everybody- so Pollice’s caution does make sense here. But, as he points out, the expanded capabilities of the Neo, Scorpio, and NX should ensure that console development continues to get more and more attractive for developers.


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  • Eddie Battikha

    55 inch LG B6 and Playstation Neo this fall, let’s do it.

    • BelAirBoss

      65E6P here…I’m looking forward to Neo and Scorpio also, but am wondering with HDR enabled, if I will be bothered by going from my televisions 32-34ms input lag (which I don’t notice) to the mid 60’s for lag in HDR mode on that particular LG. The lag didn’t bother me when playing Tomb Raider on pc with HDR, but I do think about it.

    • Eddie Battikha

      U really should be fine I love LG because of Oled.

    • YOUDIEMOFO

      First ones in the field and have invested over a billion dollars into it. I can not believe the fidelity of OLED……

    • YOUDIEMOFO

      Look for a “gaming” or a “game” mode on your TV as that will almost eliminate screen lag when playing games. Is a night and day difference on my 4K TV!!

    • Ucouldntbemorewrong

      I miss my Plasma. ;{
      My New 4K it’s ok but it got no content.

    • BelAirBoss

      There is plenty of 4k content on services like Netflix, Amazon Prime, and youtube, with more coming all the time. Netflix and Amazon Prime also offer both Dolby Vision and HDR10 on some programs.

    • Ucouldntbemorewrong

      ya I know Netflix and Amazon movie choices are pretty lame. Watched House of Cards, but had to still turn everything off to even make it look good. Put it in game mode and that got rid of the stuttering and soap opera effect, all this money for a new TV and I’m just not impressed yet.

    • BelAirBoss

      Have you checked out Netflix tv shows like Daredevil, Jessica Jones, etc. etc.? When you say you had to “turn everything off”, I don’t follow…what do you mean? If you have a tv that supports Dolby Vision, it indicates. If you have HDR10 only, it indicates. What are you turning off when streaming?

    • BelAirBoss

      Perhaps you misunderstood…the LG in game mode has a lag of 32-34ms. When HDR is enabled, that increases to the mid 60’s for lag. You don’t get HDR in game mode for your 4k television.

    • YOUDIEMOFO

      AHHHHHH Gotcha…. Not sure how that equates in “TV” standards, but that does sound high to me. I try to gsme on nothing but a monitor personally…. Heck the only game I’ve even given any time to on a console is PvZ GW…… And even then that game on PC is another masterpiece as I’m able to get 200fps locked in 4K DSR on my PC. That is with a 120hz on a 1080p monitor.

      I can honestly say picking up the controller to play again on a standard 1080p TV (and a console at) is simply a day and night experience all around. Though the “game” mode on the TV does help a lot with the console I have been unable to hook up “my” computer as it is in my basement, so I can not say how the gaming is in that respect from a good PC. That thing is not moving unless we move houses….

    • Ucouldntbemorewrong

      I’ve got 12ms of input lag on my Samsung 4K in game mode but feel the picture is crappy, compared to my dead Panasonic Plasma. I’d get a 1080 Plasma again if I could. Perhaps Neo/Scorpio/4k Cable will change my mind about the TV.

    • BelAirBoss

      The Oled’s outperform the plasmas. I still have a Kuro and the LG beasts it. With UHD and 4k in favor of the Oled, it’s really not a fair fight.

    • Ucouldntbemorewrong

      Sure for more money, and an unproven tech. With talk that the “B” in RGB has a shorter life span than R+G in OLeds, I’ll think I’ll wait a few years before looking into one.

    • BelAirBoss

      Actually, considering and comparing screen size, the oled’s are about the same price as high end plasmas were at their peak. As for the time to half brightness for oled’s, the blue has increased it’s life span in the last two years compared to early oled’s, but just how long that is is anyone’s guess. When it comes to tech, saying “I’ll wait a few years” could apply to anything, as it holds true that in a few years you’ll get more for your money across the spectrum of electronics in general.

  • shane

    I got the XB1 S day one (plan on getting the Scorpio day 1 too) but in only have a 1080P TV. After seeing Gears Of War 4 on a 4K TV with HDR I’m getting very tempted to buy a 4k TV. Why not, right?

    • Psionicinversion

      if your buying a samsung make sure its the 2016 SUHD KS models at least. that has proper HDR compatibility

    • Troy Marcel

      Go for it and make sure it’s ask OLED with the highest hertz you can

    • shane

      Thanks for the advice. Appreciate it.

    • YOUDIEMOFO

      Understand that “TV Hz” are not the same as PC monitor Hz/refresh rates. Need to make sure you hardware all around has proper support as well. For example….your GFX card needs support for hdmi 2.0a to get even 60hz at all.

  • Mr Xrat

    lol what? It’ll still have limitations, only this time it’ll be slightly less restrictive than the base hardware in a few distinctions – but it’ll still be held hostage by the base hardware.

    • paulshorty

      This is unfortunately going to be the case. We have only just come to the point where developing for ps3/360 is stopping, And now the Neo/Scorpio will be limited by the PS4/ONE. Especially with SONY sticking with the Jaguar CPU :-/

    • NimbleNavi

      I think that limitation will obviously decrease overtime, no doubt about that. Point is we have a new hardware that allows good trade-in deals.

    • paulshorty

      Yes it will decrease once dev’s start making neo/scorpio exclusives but then we will be close to the next iteration and so the cycle continues.

    • NimbleNavi

      I think the keyword here is “strict” limitations, the article never states it removes limitations. Also I think there is a significant difference on the hardware side and why Microsoft feels more confident to take a significant leap compared to Sony with it’s very slight upgrade.

  • TPoppaPuff

    I’m buying a NEO this fall, but only because BF1 and Tf2 are going to run like crap on PS4. ~45fps again, you two? No thanks.

    • Barry Harden

      You’ve been badly misinformed. Both BF1 and Tf2 will be at 60fps. Might have a lower resolution than 1080p but it’ll still be higher than XBone verisons.

    • TPoppaPuff

      I have not been badly misinformed. I have been informed from personal experience with all titles relevant to the discussion. BF4 and Tf1 were also “60fps” but they constantly suffered from huge dips in framerates, dropping down into the 30s or worse in BF4 and down to the 20 if not teens in Tf1. BF Hardline as well as Battlefront also suffered from these same wavering framerates that all seemingly averaged about 45fps because they were nowhere near consistently 60fps. The Tf2 and BF1 demos also suffer from huge framerate drops and while they may be improved, they will not reach a quality standard we’ll call “perceptual 60fps.” They will not run at 60fps 97-98% of the time nor will their frame dips only lower to 50-52fps. They will still have wavering framerates attempting and failing to hold at 60fps at a consistent basis. And all of them so far have run at 900p. This is the 5th shooter to run on the Frostbite engine on PS4. We know what the engine is capable of on PS4 at this point, and it’s not anywhere close to a locked 60fps at that fidelity at 900p.

    • Barry Harden

      You’re quoting stuff pre-patch during the days of BF4. Tests have shown that each successive title from DICE have gotten smoother. Only thing you need to know is that XBone’s weaker GPU has limited itself to 720p on these titles.

    • TPoppaPuff

      I just played the game two months ago; it still suffers from a ton of frame drops. The only thing I need to know is to never stop educating myself and to discern between facts and internet rhetoric. The Neo will run BF1 better than the base PS4 and one can bet the situation will be identical on Tf2, as the recent demo, also showed the lack of CPU power was also why the Xbox ran fine even though it could only handle 720p and the PS4 could handle 900p, but it’s CPU weakness held it back. It wasn’t a GPU issue, it was a CPU issue.

    • Barry Harden

      No, BF4 or the Frostbite engine in general doesn’t use dynamic resolution. This means if you play the game on a faster system the resolution doesn’t increase. As for dropped frames that is caused by the GPU’s inability to process frames fast enough for a smooth transition. The XBone did not run fine and had issues with dropped frames.

      You can even read about the latest implementation of the Frostbite engine in Battlefront here: http://www.eurogamer.net/articles/digitalfoundry-2015-star-wars-battlefront-face-off

      They observed dips below 60fps on XBone.

    • TPoppaPuff

      Yes of course they did! IT’S STILL A 175GHz AMD CPU! Now, given that the version on consoles is given the caveats and cut corners to work on a weak GPU, shouldn’t a 33% increase in CPU power help remedy the the CPU issues with dropped frames? Additionally, shouldn’t a GPU that 2.2 times as powerful run the same image only with a 45% resource increase faster?

      The people at Digital Foundry said they are excited to see the performance improvements in taxing games like the Battlefield series. Are you calling them liars? Tell you what, when the Neo comes out (are you denying that exists too?) and Digital Foundry does a comparison between the base version and the Neo version of several games, I would love to discuss the results with you. How does that sound?

      Nobody said anything about dynamic scaling. Also, dynamic resolution scaling is more accurately thought of when the game takes longer than the allotted frame time to create a new frame, the image is scaled down to a lower resolution.

    • Hvd

      that was just the beta they still have some tuning to go but it will be the same thing with the ps4 neo.weak sold jaguar cpu just over clocked and a more powerful gpu thats a bottleneck in pc terms.

      the fps on the neo will drop as well you will just have more 60fps single player games.

    • TPoppaPuff

      But the difference in number of drops and the degree of frame drops difference could be substantial. If the game is half tuned to run at 1.6GHz, 2.1 or 2.2 GHz CPU should relieve a fair amount of those frame drops. And with a GPU over twice as powerful, the time to produce the same visuals even at a 44% resolution bump should inevitably be slightly faster and easier on that end to maintain proper frametime.

      I’m not expecting a locked 60fps or a perceptually locked fps, but I do expect frametimes to be improved dramatically, which honestly shouldn’t be that hard to do.

      The single player remark is random gibberish.

    • Hvd

      higher resolution bump will cause more fps drops.the ps4’s cpu cant handle this game at 900p.the xbox is almost a solid 60fps. fps over resolution

    • TPoppaPuff

      Except a higher resolution will only cause more fps drops if using the same gpu. Using a GPU that is 2.2x(?) as powerful would net a positive when the resolution bump is 40%. I agree fps matters more than resolution and while I don’t for a minute believe BF1 is a locked 60fps on X1, what you’re not realizing is that the same code will be running on a 2.1-2.2GHz CPU as opposed to 1.75GHz identical processor. A faster CPU and GPU is better, right?

    • Hvd

      .5 difference on a gpu isnt anything the ps4 had a 1.6ghz cpu bupming it to 2.1 is nothing. but a .5 bump and the gpu is x2 more powerful which means bottle neck and frame rate drops.

    • TPoppaPuff

      What? Use punctuation and all the words necessary to form cogent sentences because I honestly don’t even know what your argument. I know I’m not going to like it, but I have a hard time debating with someone when I can’t understand what they’re saying.

    • TPoppaPuff

      It’s less of a bottleneck to the game than the base PS4 version, no matter what self bottlenecks it incurs. It will still run the same game with a better performance or with more clear overhead than the base version.

    • Hvd

      you dont know anything about hardware…lol

    • TPoppaPuff

      Oh the irony.

    • YOUDIEMOFO

      You do realize that the reason is exactly that…..resolution….. As to why there are not many games that actually have 1080 60fps!?

      These companies are touting about quadrupling the resolution (tomorrow) and getting a frame rate they can not even get (today) with a much lesser resolution…..! Go ahead and attempt to think that it could happen…..HA!

      My advice….save the money and build a computer when the systems drop.

    • TPoppaPuff

      Yes, I do realize why many games are not 1080/60fps. I also realize that (before Treyarch’s latest patch broke everything) that call of Duty ran at 1080/60 without issue and that it all depends on where the developers priorities lie. I also know it’s easier to achieve certain settings with stronger hardware. What is your point?

      I want a better performing version of BF1 and Tf2 at 1080p. I’m not asking for perfection. They will run better on Neo than they will on base PS4. Not perfect, better.

      Further, I do not want to spend a small fortune on a PC to play PC games. I like playing on console and I do not like KB&M for shooters except Counterstrike. I’m fully aware how infinitely easier it is to aim and shoot on KB/M than it is controller, but I prefer to play against others with a controller. If I did spend all my money on a PC I would not play shooters because I wouldn’t have a good enough computer to compete, the mouse to compete, nor do I have the twitch reflexes of those teens and early 20s players. I do however, have much better accuracy than those same kids on a pair of sticks.

    • YOUDIEMOFO

      Good you know what to do then. Keep on buying into their hardware and lies of capabilities.

  • NimbleNavi

    I think Microsoft made a more significant leap for a premium product because of it’s UWP feature. Developers won’t have to sacrifice much to scale it up to the Scorpio with the same engine, code and API. I have no clue how Sony will be handling these transitions and why they chose a slight upgrade I guess.

    • Barry Harden

      Uhhh no. Sony’s approach is more iterative. Exactly the same CPU and GPU family but with speed increases. Coding for both Neo and PS4 will be a breeze. Scorpio is a generational leap and will likely force devs to make sacrifices for the lower XBone versions of the same games.

      Add in the fact that 4k@30fps will likely be the maximum it’ll reach in gaming

    • Edonus

      You clearly have clearly been mis informed. The whole point of the UWP was so that Devs could make one game and let the hardware adjust the game.

      I am not sure what coding for the Neo will be like. The reports havent really delve in to it. The Neo is primarily for VR so the power boost is not really a focal point. I heard devs are gloing to be required to make a Neo mode and without a linking solution like a UWP it will require more work.

      There is actually no reason for us to believe the Scorpio cant deliver 4k60 doesnt Forza 3 Horizon already do that on PCs with specs lower than the Scorpio.

      Basically 6 teraflops is and over 300GB bandwidth is enough to space and speed to get 4k displayed. MS changed up the CPU but even the Jaguar could do enough draw calls for 60fps especially with DX12. I think it will just come down to developers and how they want to use there resources and time.

    • Barry Harden

      You don’t have to look far to see the Scorpio is underpowered for 4k@60fps. Just look at the current PC monster video cards hitting 7 TF’s and can only do about 45fps at 4k.

    • Edonus

      Thats because PCs arent properly optimized. Thats the nature of PCs. All the different cards and mother boards and configurations mean a dev has to draw with a big brush as opposed to knowing exactly what you have and exactly where to put the resources.

    • YOUDIEMOFO

      You forget to that these systems still need resources to run their “background OS’s” just like a PC….. Because that is what these are… These systems eve run more “OS’s” than a standard PC does.

      But yeah….that 8gb of RAM in these systems is another joke….more like 3.5-4.5gb for the systems…. Hey…? Kind of like a PC…..with resources allocated for the OS. You say resources….these systems have none!

      Games requiring 12-16gb on PC….where do you think that is coming from on a console? Do you actually think that it’ll just “happen” and the system will just work it out on its own….?

      These consoles were gimped from the beginning……flat out.

    • Barry Harden

      Even with optimization thrown in you’re only likely squeezing out about 10-15% total over the PC platform. Given the fact that DirectX12 is aiming for closer to the “metal” compiling. 6 TF’s is no way enough for 4k@60fps. Unless of course you want games to look like Minecraft then that’s a different story. lol

      Save your cash and wait for what the PS5 will offer.

    • YOUDIEMOFO

      4K “up scaled” and @ 30fpsis still a joke. Especially if you were buying a new system just for it.

      Here’s an idea….. How about everyone just waits until the “S” comes out and saves that money for a new PC..? That will be quite a few dollars saved up by then and just imagine what kind of hardware will be available then.

      These new systems are going to be joke….I think Sony’s will be the biggest one if they do not change hardware and do piss ant incremental speed increases.! Especially with their VR headset coming out….”FLOP!!!” at $350+ ahahahahahahah yeah right…. Because console gamers are “casual” and not hardcore, so expecting someone to drop damn near a GRAND on a new console and its “add-on…..” is a complete slap in the face….

    • TPoppaPuff

      But if we waited and saved up for a PC, we’d have to take on your elitist attitude. And honestly, I think I’d rather die.

    • YOUDIEMOFO

      Awe…….really. My elitist attitude.?? I’m only saying the facts. Unlike these cock-ups that are attempting to lie in any facet they can in order to sell a console.

      But hey….I’m only throwing around my “elitist attitude…..!” Great choices on what to do though, so just know I’m not going anywhere and that only leaves one thing left to do….

    • TPoppaPuff

      Yes. Your elitist attitude.

      I’m well aware your trolling will likely never end, but I wouldn’t feel right if I didn’t call you out for your flaming and trolling. Also, I don’t have to see it because Disqus FINALLY added the ability block people.

      C ya, squirt.

    • YOUDIEMOFO

      Yay…..

    • Barry Harden

      Many people who have tried VR disagreed. The PSVR is SOLD OUT. Yes, the pre-orders have all been sold at the $350 price point. This is no joke.

    • YOUDIEMOFO

      Not to hard to be sold out if selling the only couple hundred thousand you had/have put out there with an install base of forty plus million….. Just saying.

    • Barry Harden

      SOLD-OUT around the WORLD. Does that sound like only a couple hundred thousand to you?

    • YOUDIEMOFO

      So……what are the numbers….if you do not mind.? As you seem to know for sure.

    • NimbleNavi

      Both approaches are iterative, either can’t be more than the other. Point is who has the advantage? Just claiming coding for Neo and PS4 is a breeze means nothing, whereas Microsoft actually has a platform (Win10) as to WHY they can accomplish a “hardware ecosystem”. UWP isn’t exclusive to any hardware and can use the same code, API and developer’s engine across all devices.

      Once you realize the approaches from either company you start to see why Microsoft took a significant leap ahead compared to Sony who took a very slight upgrade on the same architecture. This means Microsoft’s software support is so robust that Sony had to play it safe because creating a whole new hardware will mean developers sacrificing their base code and engine capabilities just to adapt like previous generations.

    • Barry Harden

      UWP is actually killing the reason for Scorpio to exist. If the same games are available on PC and Scorpio, why bother with the latter when you can obviously get much more horsepower out of PC’s?

    • NimbleNavi

      Why do people keep beating on that argument as if there will never be console gamers anymore? It doesn’t matter you’ll aslways have console gamers just as much as you’ll have PC gamers. There are ton of casuals out there who will never come close to building a PC or risk over maintaining it.

      Besides Scorpio is a premium product, they aren’t looking for mass production. It’s just for hardcore gamers until the price goes down a year or two after launch. So again Sony will have difficulty transitioning, I mean they won’t have ANY games at launch of PS4pro taking any advantage aside from VR which that in itself it’s just lame version of Oculus on PC.

    • Barry Harden

      You’re wrong on so many points.

      Tons of casual gamers mean they won’t spend over $400 to upgrade their XBone just because the Scorpio is for “hardcore gamers”.

      Many new games will take take advantage of PS4 Pro features and even the popular released games will have patches to upgrade them to Pro compatible.

      PSVR has already sold out its pre-orders and many reviews have said the headset could be poised to take over consumer VR since the Oculus and Rift are so damn expensive and complicated to run.

  • Hvd

    when people dont but then mid gen upgrade and they lose millions on them they wont make any more mid gen upgrades.sure the HARDCORE will buy them as they say but 98% of consoles are CASUAL gamers.

    sure they will sell some when they lauch to the hard core but after that the consoles will just sit on the shelves.im keeping my xbone for another 3-4 years before i up grade to another console as most will do with theirs im going to push mine for 6 years from the launch date..

    we still hold the power as the customer if we dont want mid gen upgrades then dont buy them.

  • mark radner

    if nobody saw these consoles coming before they did. WOW who didnt see this coming is the better question. the ps4 and xbox were buffered versions of the previous generation. Pure trash if you will. thats why i wasnt dumb enough to buy into this crap.


 

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