Ride’s Xbox One Resolution Bumped From 900p to 1080p, Dev Praises X1’s Ever Evolving Code Libraries

Game director Andrea Basilio reveals that they were not happy with 900p so they pushed for further optimizations.

Posted By | On 20th, Mar. 2015 Under News | Follow This Author @GamingBoltTweet


ride ps4 xbox one

During the early days of the Xbox One launch, most multiplatform games were struggling to run at full HD resolution on the Xbox One but in the last six months or so, several AAA games like Destiny and Grand Theft Auto 5 have been able to run at that standard. Microsoft have consistently released SDK updates for the Xbox One, freeing up GPU and CPU resources for the developers.

One such title that is taking advantage of the latest updates from Microsoft is Milestone’s RIDE. The game is already confirmed to be running at 1080p on the PS4 but the Xbox One version was initially running at 900p. But support from Microsoft allowed the development team to run the game at full HD.

“Ride is Milestone’s third title on the PS4, but it’s our first one on Xbox One so, yes, we’ve been facing some difficulties. At some point of development the Xbox One build was significantly slower, and we were facing the very common issue of  “900p” resolution option. We were extremely unhappy about it. But we got in touch with Microsoft directly and with some hints from them we’ve been able to obtain a significant performance boost,” the game’s director Andrea Basilio said to GamingBolt.

“So Ride will benefit from this and run at full 1080p on Xbox One too. It’s not due to eSRAM, a very small but very fast bank of memory, but to the ever evolving libraries from Microsoft that grant access to the hardware. Version after version, you have to sometimes re-learn and get advantage of the optimizations offered.”

Personally, I find this to be a very intriguing statement from Andrea. It’s a testament that Microsoft are working hard with developers to get their games to run at maximum possible performance on the Xbox One. But what is your take on this matter? Sound off in the comments section below.


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  • Triton

    I dont count the “p’s”, the Xbox has the superior upscaler anyway so I dont even notice such things.
    But I think it’s important to be able to make games run equally on consoles.
    I just dont understand why multiplat devs wont make use of the cloud servers, its a big mystery for me.

    • angh

      so you don’t count the pixels, BUT upscaler is, of course, superior…
      so, you dont care about graphic, but you care about graphic… yeah, it is logical for certain kind of people.

    • Triton

      Exactly.
      Resolution and frames per second is not the same thing.
      Just because the resolution doesnt matter to me because of a great upscaler, does not mean I want low FPS on a game.

    • angh

      “Exactly” what?

      first, you saying that xbox one has superior upscaler, but it is not true. Upscaler of xbox one surelly is not ‘superior’ to anything

      http://www.extremetech.com/gaming/171884-xbox-ones-1080p-upscaling-makes-games-look-worse

      even after patches, and again, even best upscaler won’t achieve native resolution which many games on ps4 have. But you don’t care about resolution, then why should you care about upscaler?

      http://kotaku.com/why-it-matters-that-ps4-games-are-higher-resolution-th-1475165066

      And if you want to have better FPS, most games on ps4 have them higher than xbox one.
      And you know what, this doesn’t really matter as if you looking for stable 60 fps you won’t get them on any console, and that means tearing, which is kinda bad. Want stable 60fps? get gaming PC, or better build it yourself, as I did.

      And no, it is not important to make game run equally on both consoles. That would mean ps4 version would be scalled down which noone wants.

      As for last question about cloud services the answer is very simply: this thing doesnt work. It looks great for demos and stuff, but this ‘secret sauce’ is smoke and mirrors. Works perfectly for storing log files on forza and pretending it is AI, but multiplatform developers knows their work.

    • Triton

      Why do you make your’self look stupid?
      I wont answer the same thing again.
      And you call cloud servers “smoke and mirrors”?
      Typical fanboy response, you do realize they already use dedicated cloud servers on Titanfall _and_ Forza series?

    • angh

      I’m starting to think that you have problem with reading. And definitely you don’t understand the concept of ‘answering’.
      You saying that you don’t care about resolution yet you care about upscaler which is a tool to improve image on higher resolution screens.
      you saying that upscaler reason is superior, forgetting that upscaler is not required if image is generated in native resolution, so ps4 often doesn’t need one.
      And even if ps4 needs one, xbox one upscaler is actually very bad, as you can say reading article I linked above.
      You saying that you prefer FPS over resolution, and I’m perfectly fine with that, but ps4 have in most game batter both resolution AND FPS. In other difference in FPS isn’t bigger than 3-4 frames with really doesn’t change a thing.

      And do you KNOW how those servers have been used in Forza? As a file storage to keep drivers logs. Same as dropbox or google drive. Plus a query to get one with time similar to user best to create pseudo AI. Power of the cloud, yes sure. Song of the past when xbox one supposed to be only online.

      Get your facts together and spare me another typical fanboy response.

    • Triton

      You really take the word stupid to a new level.
      Congratulations you have been awarded a PSN Platinum Trophy. You really need to stop reading biased fanboy media.

    • angh

      Hard to find bigger and more resistant to knowledge fanboy than you are. Believe in whatever you want, turn your head away from facts and live in your own, small world.

    • Triton

      In what way am I “fanboying”?
      You are the one claiming the cloud is a hoax.
      A totally absurd claim.

    • angh

      what way? -:
      implying that upscaler in xbox one is superior when facts says differently.
      saying that you prefer lower resolution to get better fps when on both consoles fps’s are extremely similar in most of the games despite resolution difference. Isn’t better to have higher resolution with same FPS?:)
      keeping insisting on ‘resolution doesn’t matter’ and at the same time praising upscaler, whose only function is to make up for lower resolution.
      Saying that games should be run equally on consoles. Firstly, when I cane from ff-13 on ps3 to ff-2 on ps3 I thought my screen broke or smth. Until I found image quality has been lowered down to make it equal to x360 version. equality…. saying you want games to looks same on all consoles you mean Wii U level? having in ps4 gpu equal to 7870 and in xbox one – 7850 and expecting same results is a bit weird.
      I’m working with clouds on daily basis. It is not ‘smoke and mirrors’. This is great tool, but at the end it is only a server with a database and some processing power. It probably would work well if microsoft kept ‘always online’ policy, but without it any game have to provide similar experience in both online and offline, so developers cannot relay on it. Even in your examples, like Forza, Cloud is not used to calculate AI. Cloud is used to gather logs from players, create database of them, and allow download them as base for console controlled drivers.
      Second thing is – if this cloud would be as approachable as Microsoft is trying to prove, developers would simply use it. As for now, except a few on-stage demo no one shown anything worth mentioning, even ms is more and more quiet about it. DX 12 and improve ESRAM performance will have much higher impact than clouds could have (as long as always online isn’t enforced).
      Fanboism? nope, information and bit of experience.

    • Triton

      Stop assuming things.
      Clearly you are defensive of some reason.

      Read OP again.

    • angh

      One of us do assume things.

  • Deeboy

    This kind of commitment from game developers makes me feel more confident in buying their IP.

    • ShoNuff

      It always helps when microsoft sends engineers to help them out. I just question which games they are actually doing this for. this is not going to be on the diamond seller list.

    • Mark

      It’s strange because this reads like Microsoft didn’t need to support the devs in person, but by phone or video conference, “But we got in touch with Microsoft directly and with some hints from them we’ve been able to obtain a significant performance boost”. Since he mentioned that they’ve been given “more access to the hardware through ever evolving libraries”, I don’t think the Esram was the issue for them, so indeed Microsoft’s “opening up” more DX12 low level features over time to devs, so this is good news.

    • Guest

      Assumptions, assumptions, assumptions. Do you know how to read or are you just dumb? Cuz it says right there in the article that its was because of the libraries. Even when they are telling you, you dumb fanboys have to go and still make things up. Yeah, well you know what I think? I think MS tipped them on to the dGPU and their stacked RAM. Also, could be the cloud.

    • Mark

      Take it easy mang…….as an Xbox gamer I’ll always welcome a boost wherever it comes from………u should make a Disqus profile, unless u already have but chose not to use it.

    • spideynut71

      Squeaky wheel…the dev reached out to MS, and MS sent help. It’s not that hard to understand.

    • I’m Flat Out Right

      No, you’re just a fanboy that is about to burst in to tears because they could hit 1080p on your weaker console. One minute you Xbox fanboys don’t care about resolution then the next minute you’re praising a dev over resolution. D*mn. lol

    • Deeboy

      You describe your kind just fine.

    • Guest

      And you yours. Good job!

    • Guest

      Seriously, they are so fake. They’ve always care about res and power cuz before the systems were even released they were trying to argue that the X1 was more powerful, even though people tried to tell them over and over again that the Ps4 was more powerful. Then when the games started coming out and COD, BF4, DR3, KI was 720p and Ryse just 900p. They acted like res didn’t matter. But look at them now, dancing in the streets with joy when a game hits 1080p. They fakes and phonies and everybody knew that since then except for them.

    • Mark

      Atleast I’m Flat Out Right created a profile. U should too. It isn’t a good feeling debating a blank face.

  • mars mayflower

    DMA

  • Dirkster_Dude

    The whole 1080p/60fps is a bogus argument for a good game. There is a vocal minority that cares because it is a good talking point, but if the game looks good, plays good, and has a good story they will buy the game anyway no matter what the resolution or frames-per-second. 3 years into the current console generation we still haven’t really seen the PS4 pull away because the hardware is supposed to be so much more powerful. What I have managed to take away from comments on developers of multiplatform games is the PS4 more powerful hardware makes things easier, but not necessarily better. So, how much time do you try to work on the XB1 limitations or just use 900p and release the game? If you can get 1080p – great, if you can’t – the game will still be great if it is great in the first place.

    • Zarbor

      Finally someone with a brain. Too many idiots coming on these game site trashing one console over the other. The majority has been these idiotic Sony clowns but the XBOX clowns aren’t much better.

      I have both consoles and to be honest, they have both been a complete failure so far in delivering next-gen experiences. Going on two years and I’m not down on indie games but when that’s what most of the convo has been about when it comes to games on a $400 console, that’s a problem people. But many don’t think so. Add in all the remakes because of no BC and gamers have gotten even more dopey. Its a shame.

      Back to the topic. The specs on these consoles have been closer than any other generation of consoles. Yet idiot after idiot come on threads claiming that one is junk and the other is bunk.

      “Look at the speck I see on one but the spec on the other is slightly blurry. Yup it clear to me that the other machine is garbage.”

      Then the replies. “Oh when this update comes it will be more powerful than your console which is garbage.”

      “Well we have more games on our console so its better.”

      This is what next generation gaming discussion has become. Yet for 95% of people and the developers the differences are not even worth mentioning much less even noticeable…..What does it matter anyways since they all are playing INDIE and REHASHED GAMES! Not one system seller to date.

      Shouldn’t this be the discussion? Nope. The bar is set real low nowadays and we’ll see what Bloodborne brings in terms of what many of us was sold on these machines. If you haven’t upgraded, you are one smart cookie. Don’t waste your time…..Next-gen has yet to arrive on either console.

    • ImOnaDrugCalledSheen

      You seem like a very unhappy pessimist.

    • Zarbor

      You have got me confused. If I was a pessimist why would I have both consoles? No, just a frustrated gamer within an idiotic gaming community. I’ve been gaming for a long time and it bothersome that gamers fail to realize that their purchases dictates the industry. I don’t support a specific console like some of these clowns name Guest above. I support the console industry.

      It’s a shame to see where it’s going. Less AAA games, more indie and rehashes. I don’t mind any of the later but I don’t need a 400 dollar console to play those. Gamers should be talking and complaining about the lack of a true next gen game at this point not idiotic rants about weaker console. Let’s talk about why these console manufacturer have failed to deliver true next-generation games at this point.

    • Guest

      What are you whining about? It was the same exact thing last gen. Why don’t you b’tch about that? And both systems are garbage, but when one struggles to even achieve1080 (even in 2015) and has to resort to all sorts of drastic measurements just to make it so their system can be on par with the other, then yeah, people have a right to talk sh’t about it being the inferior system. And while its true that spec wise they are closer than systems have ever been before, they are not exact and one system is more powerful than the other.
      And just because you are one of these idiots who cant see a difference or really think that compressed screenshots or videos on the internet actually do the comparison justice, doesn’t mean that in reality there isn’t a difference. I can easily tell the difference in real life. Its pretty obvious, but on the videos, not so much.
      And you can tell what camp you’re really in, complaining that the Sony fanboys are worst when its the MS fanboys that are worst. They are delusion, denialist, apologist, obnoxious, full of sh’t, gullible and phonies. And Bloodborne really? Game doesn’t even look good. That is the crap that people think is a good game?

    • Michael Norris

      So a good game to you is based on looks?So the Order 1886 is a solid 10 game then or you are just a MS fanboy that can’t stand to see games released on Ps4 and not Xbone?

    • TeeKay

      It’s funny because their are a few YouTube videos where people have no clue what console they are on and have to guess and almost all of them get the PS4 and X1 confused

    • Michael Norris

      I just built a PC now i game more on it.That said i like my Ps4 but until Tuesday it won’t be played much.

    • Guest

      3 years into the current console generation? Ummm, you better redo your math there buddy, cuz you’re big time off. And more powerful just makes things easier but not necessarily better?! What kind of stupid sh’t is that? You dumb f’cks will tell yourselves anything just to try and make yourselves feel better. the reason why there isnt that much of a difference between these two systems right now is because 1.) The X1’s SDK/API/Tools/Libraries have been getting better, whereas it seems like Sony is just standing still (I mean just look how pathetic they’ve been with their firmware updates). And 2.) Because of Devs trying to achieve parity, therefore working more/putting in more time on the X1 ver. compare to the PS4 ver.
      As for you not caring about res or fps, that’s nice and all for you. But since 2013 these systems should have been able to do 1080/60fps with ease, not struggling to get to 1080 in 2015 (im talking about you, X1). Its pathetic and shows just how weak these systems are. We are only a year and a half into the gen and already these systems are feeling old and tired.

    • Dirkster_Dude

      That “3” should have been a “2” and I have been reading what developers actually say in interviews and side comments made off the cuff as it were when they aren’t really a President, CEO, Marketing Manager or someone who normally speaks to the media with the care of a politician. The fact is I don’t care if anyone actually agrees with me. As for the “3” instead of “2” it is 2 years because you can bet everyone who released a game within the first 6 months of consumers having an XB1 or PS4 already had the SDKs for at least a year before that. Finally, your statement that they “should have been able” to do anything is nonsense. I admit to being slightly underwhelmed, but still appreciate the improvements nonetheless. If you feel they are so old and tired perhaps you don’t need or want them and therefore can stay with the PC?

    • Demetrius Radford

      In my opinion they should start of at lower resolutions etc its a console and devs need to stop being lazy

    • Guest

      They usually do, hence why Halo beta is 720p on X1 right now, and often you hear devs say that 1080p is their target.

    • Michael Norris

      You can blame three parties here MS,Sony and AMD.The fact that these consoles use tablet CPU cores brings down performance by a lot.As for saying Sony hasn’t updated their API’s/SDKs is freaking hilarious.Sony already had solid tools so the performance gains won’t be as high,while MS forgot they were making a gaming console and had crappy tool sets and optimizations.

  • otherZinc

    @Gamingbolt,

    Maybe Andrea can talk to RaD and help them boost The Order 1886 from 800p to 1080p? Why don’t you guys call Andrea back & ask him that?

    • ShoNuff

      The order is proof that the lack of 1080p doesn’t mean the game can’t look great. I won’t comment on the story or length though as those are different issues.

    • spideynut71

      The same was true of RYSE , as a launch title on X1, but anti-MS fanboys refused to see it.

    • ImOnaDrugCalledSheen

      Nobody said Ryse didn’t look good, I dont own xbone and never will but I can agree Ryse looked good, that’s where it ended though.

    • spideynut71

      “Nobody said Ryse didn’t look good”

      Um, yeah, they actually did. Like I said…anti-MS fanboys.

    • Guest

      Um, no they didn’t. And where are the MS fanboys that said that KZ looked good or Infamous or DC or TO? Oh yeah that’s right there aren’t any because they are to petty to admit that.

    • Guest

      No, you’re stupid delusional mind refuses to see it. I saw countless Sony fanboys say it looked good, just not be good. And just cuz it looks good, still doesn’t mean there were a lot of technical issue with that game. One it was downgraded like a mother. First from 1080 to 900p (a 44% reduction) then from what was supposed to be 150k polygon main character, down to almost half that at 85k. And the framerate still couldn’t maintain 30fps and dropping into the teens. And irrespective to what MS fanboys think, its not a better looking game than KZ or Infamous. So open your eyes before you go making deluded sh’t up. Plenty of Sony fanboys said it looked good.

    • Guest

      First of all, TO basically is 1080, its just a wider aspect ratio version of it. But 1920×800 has the same pixel clarity and sharpness as 1080p, whereas the same cannot be said about 1600×900 especially when its upscaled. TO doesn’t scale its image either, meaning that it retains its clarity/sharpness. And btw, 1920×800 is higher res than 900p, don’t believe me? Do the math.
      And no one is saying that games cant look good at lower res’es like 900p (though 720p is to low in my opinion). Its just when one system can do it at 1080p while the other one cant, then you damn well skippy there’s a problem and people should speak up. But since you fanboys are such pathetic little d’ck s’cking idiots, and try and defend inferiority and sh’t, its pathetic!

    • ShoNuff

      you’re an idiot with terrible reading comprehension and a bad case of an inferiority complex.

    • Guest

      You’re an idiot, who’s got nothing to say except simpleton stupid sh’t. You have no comprehension whatsoever and a inferiority complex since its obvious you are just projecting onto me.

    • ShoNuff

      it’s apparent that you’re never going to get that you have a problem and need to seek help . Please don’t respond to me any more as I will not respond to you, and will ignore anything that you happen to post, if you do happen to respond.
      I will give my time to more civilized persons who are less angry and don’t need to vent their rage on others to make themselves feel like they are a winner.

    • Samuel Sanchez

      being someone who recently purchased an Xbox one this holiday. I’d have to say Xbox was a clearly better gaming system.
      It was $100 cheaper. Got it for 349 with 50 Walmart Giftcard
      It had much more games and exclusives. Half the games I own are exclhsive a list titles. Halo master chief, forza, titanfall.
      There is only like 4 games that have lower resolution on Xbox then ps4 and I don’t even own any, I kinda wanted to pick up battlefield hardline but it kept getting horrible reviews and I didn’t want to buy another fps if it wasn’t fun. I own cod advanced warfare and titanfall both fun and different enough.
      I ended up purchasing kinect after I got my system. There really is a dearth of good kids games on either system and I noticed there was nothing my niece could play when she was over I ended up getting kinct sport and the stupid free dance game for her. But omg the voice commands are amazing. I never need to look for a remote again to play and it is much easier to play the guitar learning game rocksmith when I don’t need to grab a remote between songs.
      Finally each month Xbox one has been getting constant updates improving everything and adding new apps. I ended up dropping cable I got Amazon prime, share my sisters Netflix account have a roof antenna with about 15 regions and local channels, use my sisters HBO go account and just picked up sling TV. I pretty much have every channel I could want from cable without paying 150$. I pay 40 for Internet and 20 for sling TV.
      Both systems had 500 gig hard drives but as you see above I already filled 80% of my drive so I ordered an external 7200 drive that’s reportedly faster loading to uograd my system without losing space or losing information.
      None of the abovei could do with play station As much as people say Xbox is a weaker system that isnt entirely true either. It has a stronger processor but weaker graphics card. Microsoft is constantly updating the operating system and opening resources. Hence this article saying these reources are making the system stronger. Dx10 is also set to improve graphic processing making more resources available.
      But Ya I bought Xbox because of the larger game selection and have been constantly happy with everything else it has that playstation 4 just doesn’t have.

    • Mark

      Boom

    • bardock5151

      Nice write up.

    • Miley McCormick

      Don’t even know why I’m on this article but I thought I’d just say Hardline is actually a really fun game, I’ve already played throught he story twice, going through it again soon and the mulitplayer is really fun too, the new modes are a nice break from the standard BF games. 🙂

    • Samuel Sanchez

      The main reason I wanted hardline was I don’t have a battefield game and hardline was further different because it had a cops theme that seemed cool. The main reason I didn’t get it. I have like 8 games and 3 of them are fps multiplayer games (halo:mcc, cod:adv warfare, titanfall) is this game different enough to warrant another fps?
      I do have mortal kombat x on preorder but I needed a good fighting game.

    • ShoNuff

      I’m not sure why this was in response to me. But, I agree with you. I am happy you enjoy your system. Just as I am happy for the person who bought their ps4 and enjoys it. I just fail to understand the other people who feel the need to attack each other over their system purchases.

    • angh

      Oh yes, I totally get you, I think maybe they should talk to peter jackson because his Hobbit is freaking 800p as well at my TV. He have no idea what is the only proper screen ratio!
      /s

    • Guest

      Well you’ve just shown how ignorant you are. If you knew anything you’d know that 1920×800 is the 2:40:1 aspect ratio version of 1080p. Its got the same exact clarity and sharpness as 1080p because it basically is 1080p just a wider view. But I wouldn’t expect a dumb neanderthal like you to understand that. And if you are going to complain about 1920×800 then you better complain about 1600×900 too, as its a higher res (1,536,000 vs 1,440,000). Plus TO use 4xMSAA with means it uses more bandwidth than a 1080p game with FXAA. So in other words, it could have easily been 1080p but they didn’t choose to take it that way. They wanted their cinematic look. Now stop being a dumb f’ck, cuz its making you look bad.

  • William Ramos

    this whole 1080p puts developers in a really bad jam because if they don’t hit it or something that is not worth it they get hammered by gamers. So instead to see if the game is good we get sites like Digital Foundry do this screen comparison and hurts the developers trying to sale their games.

    I say let them be so they can put out a game without having them checking the site to see what people have to say about if its in 1080p or not.

  • Mark

    Gave them some hints hunh……….

  • ImOnaDrugCalledSheen

    The down side no one wants to talk about or except is the fact resources have had to be given up all over the place on xbone just to make this a possibility, so even though it may get to 1080 it will no doubt suffer in other areas. Granting access to hardware that was already being utilized for something else means function lose elsewhere, and its sad the xbone has to shuffle around resources in order to do something as basic as hit 1080p in a game but goes to show how poor xbone was made out of the gate.

    • bardock5151

      Well, we will just wait and see what the PS4 had to give up to hit 1080p. Frame rate will be the first casualty I’d say. Poor texture filtering again? How about tons of pop in? Stop pretending the PS4 is anything special.

    • Guest

      The PS4 has 176GB/s of bandwidth to 8GB of RAM, whereas the X1 only has 68GB/s to 8GB and 109GB/s read or write & 204GB/s when reading & writing simultaneously (which is rare) into a measly 32MB of SRAM. And btw, those numbers are just theoretical numbers btw not actual or sustained. So which do you think is easier to get a 1080p framebuffer with all the bells and whistle into? You think you are going to easily get a 1080p framebuffer with AA, AF, AO, lighting, high res textures, render targets, alphas etc into RAM with only a measly 32MB space or 8GB that has only 68GB/s of bandwidth?

      And just so you know, Dying Light had AF and better LOD patched into the last update (1.05). And Res Evil Rev 2 just had its framerate improve big time (though it still dips low) but now runs at higher FPS than the X1 ver. in many scenes. And Ninja Theory is looking into DMC AF issue.

      http://gearnuke.com/dying-light-graphics-improved-latest-update-ps4/

      http://www.eurogamer.net/articles/digitalfoundry-2015-new-ps4-patch-boosts-resident-evil-revelations-2-performance

      https://twitter.com/NinjaTheory/status/578605463551479808

    • Dr. NEGA

      Guest WORD !!!!!!!! LOL to bardock5151

    • bardock5151

      Cool, resident evil still holds half the frames X1 does. “Our hopes were dashed quickly as the frame-rate buckled under the pressure of copious vegetation and dynamic lighting. While there is a tangible improvement throughout the game, results in vegetation heavy areas still fall below the Xbox One version of the game. Still, we’re looking at roughly 10-15 per cent improvement across the board, which is just enough to boost playability closer to the desired 60fps in most sequences – indeed, some areas now operate at a smoother frame-rate than Xbox One. The overall issues on PS4 remain the same though: areas rich in vegetation, combined with the flashlight, drop well below the 60fps target. The frame-rate no longer dips under 30fps thankfully, but it still hovers dangerously close at times.” Also note that the number of dropped frames on X1 just north of 600, PS4 is north of 1300. Average on X1, 44. Average on PS4, 31.

      Dying light was compared to the PS4 version with horrific lod. Not to mention many still complained of poor frame rates after the update.

      Then the DMC problems, lol. Short end of the stick there for you guys.

      Just face it, your precious PS4 isn’t all that Sony told you it was.

    • Derek

      Hey loser, quit spouting figures. It means diddly especially when ms is beating sony in every multiplat. Go ask mommmy to buy u an x1 for christmas. Loser

    • Fweds

      You are clearly using an UPVOTE BOT on your comments and you and “ImOnaDrugCalledSheen” got EXACTLY the same 10 upvotes “2 hours” apart and are clearly the same person.

    • Derek

      Keep telling yourself that pony. The ps4 is DONE!

    • Fweds

      You are clearly using an UPVOTE BOT on your comments and you and “Guest” got EXACTLY the same 10 upvotes “2 hours” apart and are clearly the same person.

  • Mats Leven

    It is funny , xbox shit-fans always said “we don’t care resolution”

    , But , why so many xbox shit-fans love this news , HA HA HA HA

    • Guest

      Because they are lying sacks of fanboy garbage.

    • Mark

      To be honest, I don’t think most us X1 owners care about resolution as much as if these games r even any good. I think most of us just want the unneccessary fanboys wars to take a back seat to things like the games themselves (story, gameplay, graphics features etc). Trust me, the way Ryse looked, we were far from disappointed that it ran sub 1080p.

    • Michael Norris

      You guys do maybe you don’t but if go to Ign/Vgchartz you will see.

    • Mark

      I didn’t say Xbox owners didn’t care at all. But theee main reason is only because of the negative perception the X1 has……….they’re tired of trolls vomitting in the comments section of Xbox articles, about resolution.

      If they were concerned about resolution, in terms of picture quality, they’d bought a PS4 to be on the safe side from the jump. Most of them wouldn’t consciously choose the inferior image right? They, like me, can’t see any substantial difference in multiplats wether anybody else agrees or not. And it shows up in the recent study on 6,000 gamers, of what is the top 4 reasons they bought their system……..resolution isn’t one on Xbox…….but it is one on the PS4. So on the flip, PS4 owners care about resolution more-so. But who cares? People need to allow others to enjoy what they like without throwing dookie at them, seriously, on both sides.

    • Whatthehecklol

      I’m playing games on 4K… and you’re playing on PS4? GTFO.

  • TeeKay

    Not Trying To Sound Like Xbox Fans Don’t Do It …But Why Everytime The X1 is Praised For Anything Regardless Of What It Is People Attack It. You People Need To Take A Seat And Play Your Games. Both Systems Are Pretty Awesome Regardless Of Specs So Why Keep The Same Argument Up On Every Blog About Games ?

    • Mark

      Here’s the question; why remind me that my system of choice is inferior? Haha. Reminds me of how 3rd grade was.

  • Cyberats

    Some day we will catch up with old CRT technology of 1600, maybe ???

  • Pops

    It’s not due to eSRAM, a very small but very fast bank of memory, but to the ever evolving libraries from Microsoft that grant access to the hardware.Interesting they didn’t even have to touch to esram.they must of unlocked something

  • Cyberats

    Consoles are dead, PCs are the only remaining champion. They’ve decided to narrow & head on to a battle against PCs and lost, when they gave up 2-4 player games, not online but in person. Thus it allowed for the rise of the Wii, however short lived that was. With the emergence of SSD and future Rom Only USB software. Slow BlueRay is already obsolete, coupled with inability to run games off HDDs or future storage, for “security reasons”, the consoles are DEAD.


 

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