Scalebound Developer Explains Why It’s An Xbox One Exclusive
The two companies have had a long love affair.
Since Scalebound was first unveiled at E3 this year, Xbox One fanboys have been quite excited about the fact that they are the only ones who are going to get to play what looks like a pretty impressive game. In the mean time, Playstation 4 fanboys have been wondering why exactly they won’t be able to get their hot little hands on it. Just recent, the game’s developers Platinum Games explained why they decided to make this an Xbox One exclusive.
Creative Producer Jean Pierre Kellams sat down with Dualshockers at the Xbox One fanfest in Tokyo and explained that his company has always had a special place in its heart for Xbox consoles. He also said that Platinum and Microsoft have been in discussions for quite a while. “So we showed them Scalebound, and it was a really interesting pitch process, it took a long time. There was actually a big steel book that has the original design on it, that we showed, we kind of “Boom, this the scale of our game.” And they really believed in the project and we started working together a couple of years ago. Ever since we’ve been working towards bringing Scalebound to the Xbox One.” Kellams said.
From everything we’ve seen from the game so far, it appears this one could be a really special title that could actually help pull gamers over to the Xbox One. Newly revealed features like four player co-op throughout most of the campaign is only going to make the game even more attractive. Scalebound doesn’t have an official release date but is said to be launching in 2016.