The Elder Scrolls 6: Should It Have Dynamic Economics?

Demand and supply.

Posted By | On 14th, May. 2017 Under News | Follow This Author @Shubhankar2508


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In-game, breathing, free-flowing economies have become a major part of a lot of open world games over the years. They help add to the immersion and often provide for some unexpectedly addictive, engaging mechanics. mechanics that are based on actual rules and logic rather than arbitrarily decided prices for every single thing. Open world games are all about developing living, breathing, believeable environments with great immersion, and in its own way, a dynamic economy system adds to that a great deal.

And which open world series is more about immersive worlds than The Elder ScrollsSkyrim achieved that immersiveness thanks to its sheer beauty and great world design, but maybe The Elder Scrolls 6 can do that in more ways as well. Adding a dynamic economy system that changes and shifts depending on the state of the game world would add a great deal of nuance and immersion to the experience.

For instance, changing prices of goods depending on who is selling them and who is buying them would make sense- an alchemist would have little use of swords, while a food peddler wouldn’t care about the price of clothing. Further, the simple concept of demand, supply, or even geography, time of the day, time of the year can also have such an impact.

It’s not something that would change the game drastically, but it would be a pretty significant and extremely welcome addition. What do you think? Tell us in your comments below.


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  • Kent Reed

    That’s would be great. What would be even better is if they went ahead and release the game already.

    • Learned Handgun

      I’d love to see it too. Unfortunately, I don’t think we’ll see if for at least another year. Bethesda said they were working on it last year at E3 but it was “a very long way off”. So my quess is more likely 2018 or later

      Hopefully that means they are making some improvements on the graphics engine. I thought Fallout 4 was a good step in the right direction as the environment was much fuller and shooting felt more responsive, but the graphics animations of the people and lack of destructibility was a bit of a let down.

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    • Somebodysomewhere

      Unfortunately, I think we won’t hear anything about it until at least 2024. There is a new IP that they’re going to unveil at E3 – hopefully it’s one of the two new IP’s that are the size of an ES or FO game, that will be released prior to ES6. So if this is one of them, than there’s just one to go. I assume they’ll need 3-4 years to make the other one, then 4-5 years to make and release ES6. So 7-9 years….2024-2026.

      It’s gonna be a long wait yet. Also I hope whatever technology that they want to use for it (it didn’t exist a year ago) either exists now or will exist soon.

    • Learned Handgun

      That would mean no es on this generation of consoles. I see that as unlikely

    • Somebodysomewhere

      I hope that’s not what happens, I’d buy it tomorrow if they’d release it that quickly but just don’t get your hopes up. If it’s out this generation, it’ll be right before PS5 launches. If we’re lucky.


 

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