The Last of Us PS4 vs. PS3 Head-to-Head: Remastered Version Shows Better Lighting, Textures & Effects

Check out how Naughty Dog’s PS3 release stacks up to the new Remastered edition.

Posted By | On 10th, Jun. 2014 Under News, Screenshots

Though Naughty Dog’s Uncharted 4: A Thief’s End garnered all the attention at the end of Sony’s media briefing, The Last of Us Remastered had a strong showing in between. Sony showcased all the neat little touches and improvements made to the visuals of the game, and you’ll be able to notice differences in lighting and texture quality in the re-release. Check out our head-to-head comparison below in order to gauge the visual differences between the PS3 and PS4 versions.

The Last of Us Remastered will be releasing on July 29th for the PlayStation 4 and includes all previously released content including the Left Behind DLC. It will still have the highly affected story-line as well, lest you thought you were safe from the feels that Naughty Dog would be inflicting this time time around. Will you be picking up The Last of Us Remastered when it releases at the end of July? Let us know in the comments below.

Note: Spoilers below.


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  • CarolJThayer

    Sony showcased all the neat little touches and improvements made to the visuals of the game, and you’ll be able to notice differences in lighting and texture quality in the re-release.

  • Guest

    Actually not that much of an improvement. More like overhype and milking a success.

    • Lemondish

      Everything shown was from cutscenes. I can tell you first hand that those PS3 screens do not, in any way, represent what it looks like while actually playing it.

    • popo123

      These are all from cutscenes. Cutscenes were only re-rendered but in 1080p 60fps. They said this in an interview or something. The main difference will be seen in the actual game while you are playing it. And so far not many have been shown.

    • Kamille

      didn’t know that but it make sense since the cut-scenes were pre-rendered anyway. So gamingbolt are lying to us. lol

    • PlayModeOn

      Seriously? The PS3 looks drab and blurry and yet it is “not much of an improvement”? Stop playing 720p games and get a PC (or a PS4 atleast).

    • RookieDave16

      Not really milking, people actually just wanted to be able to play this on the PS4.. It’s also good for anyone who hasn’t played it on PS3 yet and is willing to buy it on a PS4 and play it for the first time with the updated looks.

  • Hugo Stiglitz

    The last comparison shows the huge difference especially.

    Joel looks like a blurry mess on PS3 but on ps4 he looks great

  • Joseph Lan

    Terrible comparison shots. You’re just showing pre-rendered cinematic cutscenes. Which is why there isn’t any difference aside from black levels.

  • Kamille

    it looks the same. It looks cleaner and slightly more detailed probably because of the higher res but everything from lighting to textures are exactly the same.

  • Cameron Standring

    This is a bad comparison due to the low-res compressed images being used. Download these high-quality trailers to get a better idea of the improvements. They aren’t the same scenes, but hopefully they work well.

    PS3 Left Behind intro:

    PS4 E3 trailer:

    Long story short, PS3 cutscenes were 720p@30fps, PS4 cutscenes have been re-rendered in 1080p@60fps. As for gameplay, the PS3 version ran at 720p30 with downgraded models, textures, lighting, etc. while the PS4 version runs at 1080p, targets 60fps, uses an improved lighting model, and upgrades all the models/textures/etc. to the higher-fidelity ones originally created for the cutscenes.

    • Sam Illingworth

      Are you saying the in-game will look as good as the cut scene on PS4? That would justify buying the full thing again for me!


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