Uncharted 4 Graphical Details: Texture Resolution Quadrupled, Prettiest Game of Current Gen And More

New details about the upcoming PlayStation 4 exclusive from Naughty Dog.

Posted By | On 16th, Jan. 2015 Under News | Follow This Author @GamingBoltTweet


Uncharted 4 A Thief's End

More details on Naughty Dog’s magnum opus, Uncharted 4: A Thief’s End  have been revealed in the latest issue of Edge magazine. These new details were uncovered by a couple of NeoGaf users. Some of the information is already known via Game Informer’s coverage so we have decided to include only those that are unknow.

The latest issue of Edge has covered a lot of details regarding the technological improvements that Naughty Dog have made to the graphics and gameplay. First of all, the Naughty Dog are using a custom physical based shader that was in development for two years. This has helped them make materials that look close to their real world counterparts. The texture resolution in Uncharted 4 has been quadrupled compared to Uncharted 3. Naughty Dog are also extremely happy with the amount of memory i.e. 8GB GDDR5 found in the PS4 and they have plans to make most of it.

They have also found ways to develop highly detailed surface without using adaptive tessellation by using aggressive background LOD algorithms. This system was developed by Naughty Dog and Sony’s  Advanced Technology Group. The animation system is being made right from the scratch using real body physics allow full 360 degrees of freedom.  The game looks damn good, Edge thinks it’s the prettiest game of this generation.

Dynamic events such as Drake jumping to grab on handhelds are no longer mapped to a scenery but they depend on the angle and the distance of the jump. It now feels more like a sandbox style game, so you won’t be following a pre-determined path to reach your goal. It will be more like solving a puzzle so that you can reach to your destination.

Naughty Dog were also inspired from a level in Jak 2, where they spent too much time on it. Daxter rides a rocket in that level and it only happens once in the game. So Naughty Dog will make sure that they will built systems that will flow throughout the game.

And finally, the developers are looking for  systematic approaches, wider layouts and the integration of gameplay, story and music in one package.

Uncharted 4: A Thief’s End releases exclusively on the PlayStation 4 later this year.

From Neogaf: 1, 2.

Source: Edge


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  • Starman

    All I keep hearing is how pretty but don’t see it . And what happened to innovation , gameplay and originality ????? all you websites do is hype PS4 exclusives , then when it comes out and doesn’t meet the expectations / hype ….you’re no where to be found , you go in hiding with the rest of the fanboys … give me a break.

    • Convergence87

      The gameplay from the uncharted series inspired the reboot of the tomb raider(most popular tomb raider for some time). So its safe to say people won’t have a problem with it.

    • DarthDiggler

      @disqus_vAwwA8OX1Q:disqus

      Well the problem is people like you over use and abuse the word HYPE. Where does this hype come from? Is it from the developers? Is it from the marketing departments? Can we rest some blame on the gaming news at large which is largely published by very young people who make little to no money, so they depend on being provocative in their writings to get attention from N4G?

      IMHO I don’t understand how people don’t understand that game development is a liquid project. Targetting 60fps is great, but if you have 1 segment of your game it doesn’t work with — what do you do? Do you maintain the 60 fps and cut that section? What if that section was brilliant (like in Uncharted 2 when you had to carry your friend)?

      Game development is not a process that sets out to screw the consumer. Gamers are so entitled these days developers can’t even be frank about their development process without some gamers (like you) misconstruing it as some sort of contract.

  • GK15

    If it looks like the gameplay trailer they showed it’s nice, but nothing crazy

    • Blazin_28

      The gameplay trailer they showed is pre alpha footage. They have allot left to do.

    • DarthDiggler

      @gk15:disqus

      Yeah that YouTube compression gave you a good indication of all the details in the game. 😛

    • Robin Seaman

      Download the fixed not compressed gameplay… you will be amazed how much YouTube downgrades the quality!

    • DarthDiggler

      @Robin Seaman:disqus

      You replied to the wrong person, you are preaching to the choir. 🙂

  • TheWayItsMeantToBePlayed

    It sure doesn’t look like it. Seems they had to sacrifice the framerate too. Ho hum.

    • DarthDiggler

      @TheWayItsMeantToBePlayed:disqus

      Me thinks you don’t understand the term: Target Frame Rate. ND said they will target 60fps, but I don’t expect them to stick with 60fps if it means concessions to other aspects of the game design.

      It won’t affect the quality game at all, all other Uncharted games were only 30fps. So with the exception of pixel counters like you — No one will really care.

    • TheWayItsMeantToBePlayed

      First of all, having a target is all well and good till you can’t deliver on it then backpedal on it. Then expect to be called out.

      Second, it will affect the quality as action games are meant to be fast and fluid and work best with a 60FPS framerate to minimise input lag and if it is conceding framerate to game design (In this case, the Graphical fidelity) then the hardware is not up to the task and they should re-evaluate game design, or more likely, rush it to the holiday target while using PR spin.

      Third, The “pixel counter” insult is rich and rather hypocritical from a Sony fanboy who had, until Naughty Dog and Sony said it didn’t matter, bought their consoles on the promises of pixel counting and framerates, insulted other console fanbases based on that then turn around and tell the PC fanbase that pixel counting doesn’t matter because they have “No exclusives” (Not counting the 3 or 4 exclusives PC gets nearly every day)

      Methinks you don’t understand anything.

    • DarthDiggler

      @TheWayItsMeantToBePlayed:disqus

      Let me be frank, I know some game developers and your over entitled attitude really irks me. Many of these people have talents that would be very lucrative in other fields yet they make games because of their passion. So have a bit of respect, or at least a bit of gratitude. Game development isn’t some faucet you turn on or off and crap out the perfect game for you.

      First of all, having a target is all well and good till you can’t deliver on it then backpedal on it. Then expect to be called out.

      If they are still targeting 60fps and have admitted they may not meet that target. What’s the point of “calling them out on it” — are they not working hard enough? They work very long hours and sacrifice weekends and evening (prime family time) to deliver us entertainment, do you really think “calling them out” is even justified?

      Should we take them out behind the woodshed and give them a good whoppin?

      Second, it will affect the quality as action games are meant to be fast and fluid and work best with a 60FPS framerate to minimise input lag and if it is conceding framerate to game design (In this case, the
      Graphical fidelity) then the hardware is not up to the task and they should re-evaluate game design, or more likely, rush it to the holiday target while using PR spin.

      It didn’t affect the quality of the action for Uncharted 1, Uncharted 2, Uncharted 3 and The Last of Us.

      You have no point here, you are just being a pixel / frame rate counter. In my opinion it’s not how many pixels or frames you use it’s what you do with those pixels and frames.

      The input lag is yet another moot point. Both MS and Sony have reduced lag in their controllers considerably. Which is a rising tide that will lift all frame rate boats.

      There was no PR spin this info was coming from the developers.

      Third, The “pixel counter” insult is rich and rather hypocritical from a Sony fanboy who had, until Naughty Dog and Sony said it didn’t matter, bought their consoles on the promises of pixel counting and framerates, insulted other console fanbases based on that then turn around and tell the PC fanbase that pixel counting doesn’t matter because they have “No exclusives” (Not counting the 3 or 4 exclusives PC gets nearly every day)

      So the insults continue, I don’t agree with you thus I am a Sony fanboy. :-/

      PS4 was not released with a 1080p/60fps guarantee. I checked my box I didn’t find anything of that sort included in the documentation. It is up to the individual developers to code their games as they see fit. Don’t lump me in with the legions of idiots who comment on game news. I think I have articulated demonstrated I am not some talking point relay station.

      The fact is with many games Sony has demonstrated that the PS4 has more potential than competing console platforms. They have met the 1080p / 60 fps more than Microsoft’s XBONE. Few if any multiplatform games render and play better on the Xbox One. Feel free to double check this yourself these are facts and not really up for debate.

      Sony has PLENTY of exclusives they haven’t hardly tapped into them. It’s a marathon not a sprint – 2015 should be a strong year for PS4 for games. With or without 60 fps.

      The PC gets many games but PC has little quality control because anyone can release a game on PC. I am not saying that means all those games are bad, but certainly they aren’t all stellar. Most would fall below Naught Dog’s quality if I were to speculate.

      Methinks you don’t understand anything.

      Try again. 🙂

      Don’t you trust Naughty Dog’s judgement on how they should develop a game? I think hundreds awards suggests they know EXACTLY what they are doing.

      Curious — how many game awards do you have?

    • rushaoz

      Gotta disagree with you on the input lag. I game on PC and console and I prefer 30 FPS. (Yea call me crazy like everyone else does) On PC I use MSI Afterburner and limit my FPS to 30 in most games and I don’t notice an ounce of input lag. But the second you do this very same thing on consoles an insane amount of input lag happens. I can’t recall ONE game on console running locked at 30 FPS that doesn’t have ionput lag. That includes The Last of Us and GTA V too. Add in the fact that most people use HDTVs to game and that input lag can double or even triple depending on how terrible your HDTV is.

    • DarthDiggler

      @rushaoz:disqus

      Well you can’t bundle display lag in with input lag and point to the console as the culprit.

      How does your HDTV do with display lag? Even the best Gaming HDTVs do not hold a candle to PC monitors.

      You don’t think going from a computer monitor (likely designed with sub 15ms display lag) to an HDTV is going to affect your perception of “input lag”?

      Which platform did you play TLOU and GTA 5 on? PS3 or PS4?

      The fact is the developers design around these limitations so it is rarely an issue. They account for a certain amount of input lag. They likely account for a certain amount of display lag too.

    • rushaoz

      I use a PC monitor for my gaming. Just bought a 27″ BenQ last month rated at around 10ms of input lag. And I played TLoU and GTA V on both PS3 and PS4. Both had input lag. It happens with most console games capped at 30 FPS. Only a few games come to mind that don’t have the issue. Games like Halo 3 didn’t in my experience. But for the most part, they do have a decent amount of input lag.

    • DarthDiggler

      @rushaoz:disqus

      Are you playing PS3 and PS4 on an HDTV or your monitor?

      Well let’s clarify something here. Every game on every platform has SOME input lag. PCs are a fast platform, but it too has some input lag.

      My point is even with all these so called “issues” you speak about it hasn’t prevented Naughty Dog or other console developers from creating stellar games. Limitations aren’t a deal breaker, you just work with them or around them.

    • DarthDiggler

      @rushaoz:disqus

      For some reason even though I haven’t used any incendiary language on this website my comments are being moderated and deleted.

      I did reply to your comment but this website doesn’t respect my freedom of speech as much as yours evidently. I have contacted the administrator, so perhaps this is so wild database issue. 🙂

    • DarthDiggler

      @TheWayItsMeantToBePlayed:disqus

      You got quiet all of a sudden. 🙂

  • supersungin

    another lie

    • coolgamer

      can’t you hear that bridge calling you, so you go there and jump ?

    • DarthDiggler

      @supersungin:disqus

      Care to provide some evidence to your claim or you just going to keep stuffing that strawman full of straw?

      I know where you can put that straw! 🙂

  • GHz

    These guys have a good track record. UC4 will look amazing no doubt. Lets just hope that it plays amazing as well.

  • coolgamer

    i prefer an uncharted 4 at 30fps, with 2x better textures, bigger textures, 2x better antialiasing, 2x more polygons, 2x better AI, 2x more enemies, 2x better lighting, 2x better shadows, 2x crisper and less compressed textures, 2x more objects, folliage, plants, trees, animals, 2x more realistic effects, particles, fire, sand, snow, wind, rain, 2x more polygons on drake and all characters, 2x more time spent on making the actual game, 2x more time polishing graphics and story, 2x better animations and gestures, 2x more and better everything,
    than…

    an uncharted 4 running at 60fps , with all the compromises…

    pc guys: this isn’t about pc and 500$ graphics cards and sli’s and upgrades and all that jazz,

    this is about consoles and having fun playing games.
    like the guys who will spend 30K on a cd player, 50K on a stereo amplifier, 10K on 2x 2m audio cables, 60K on a stereo speakers…
    all that to listen to a compressed low bandwidth-low bass-low highs Vinyl…

    this isn’t about spending another 1000$, just to gain 15 fps on the latest game… this is about having fun with friends, at home,etc, with a simple gamepad, a game that is ready to be played in a few seconds, etc.

    too bad, like the music fans, too many pc guys don’t understand that.

    • Psionicinversion

      finally admitting the ps4 is a piece of crap? besides it wont be 2x better everything if they cant even get it to 60fps

    • DarthDiggler

      @psionicinversion:disqus

      I don’t think that is what he is saying at all, funny he got moderated but your insulting message did not.

      Look I get it you are not a PS4 fan. Do not mistake the fact that your PC can run games 50x better does anything to diminish my ability to have fun with the PS4, thus it’s not a piece of crap at all.

      I trust that Naughty Dog knows how to make a game far better than the average studio and I look forward to their game.

      Some of us actually work for a living and have cut our umbilical cords. I use a PC all day at work, the last thing I want to touch when I get home is a computer.

      Great your computer can play games 60,000fps and can whistle Dixie too — we are all very happy for you! Lets have this conversation next year when Uncharted 4 wins game of the year.

      🙂 🙂 🙂

    • Psionicinversion

      ive got a PS4 to im just more realistic. even if it dropped to 30fps it doesn mean everything is 2x better, hes talking BS tbh. It will look alot better sure but everything 2x better no, no chance

    • Josh

      Not everything will be 2x better…. the article said 4x better textures!! 😉

    • Psionicinversion

      4x better textures from the PS3, maybe look a bit harder :d

    • Nigel Emmerton

      The only thing I got from this was that Unchartered 3 used 1k maps… Either that or they are packing lots of uncharted 4’s objects on only a few 8k maps…

    • DarthDiggler

      @psionicinversion:disqus

      I think the point he was making is if they went with 30fps they would have more resources for other things.

      Edit: you have a PS4 but are quick to stuff words into someone’s mouth suggesting they think their PS4 is crap?

    • tubers

      This is why I wouldn’t mind dynamic resolution or at least an option for it. Maybe something like TLOU:R where 30 FPS boosts shadow resolution (in U4’s case; other effects boosted).

      TBH, I wouldn’t mind a 768p/30fps focused, ND PS4 game if it meant for the game to have a more grand scale (e.g. more objects/geometry per frame/scene) and more/better shaders/effects.

      My visual acuity with large displays (42″ and above) and 6 feet distance isn’t fantastic tho so I wouldn’t mind the jaggies/blur that might be quite bothersome on something like a 23″ PC monitor roughly at 3 feet.

  • YOUDIEMOFO

    I am as excited about this game if not more than I was for the others after playing the first one on the PS3. I want to know more about the audio features and what is going to be available in game. Naughty Dog has always done amazing things with the audio as per their previous games having LPCM (Linear pulse code modulation) uncompressed audio all the while supporting 7.1 surround. A format which is actually created by Sony themselves.

    Having the capability to support these said settings is an unprecedented sensation that has to be heard to be truly understood. Having a decent home theater setup makes all the difference in how things are really experienced. My hat has been off to sony since day one with their inception of the Blu-ray Disc. As that has allowed for just what it states 8x the audio and 3x the video capability of previous formats. Imagine streaming a constant 6-8mb/s audio track (no variable bit-rate here) giving you mind splitting clarity and amazing depth.

    I just wish their was more talk about it as these are things that have fallen to wayside with previous games. I’m sure with more games from more developers than just ND.

  • Kaiser X

    Dear $ONY Please dont lie!!

  • Mark

    The UC4 unveil was impressive, but “The prettiest game on current gen” no way it currently looks better than The Order or Quantum Break. Of course it MIGHT look better than the reveal, but it’d have to possess everything the E3 trailer showed, for me to agree with that. Still the gameplay looks great.

  • TomOfDaHook17 .

    All of you have no faith! Naughty Dog has delivered what they said they would on every single game they have made up until this point in time. Uncharted 4 will be no different. Mabye they will take out a few cool animations like they did with the Last of Us but I can 100% garruntee that the game will have the most beautiful graphics out of any game from its release, up until the Last of Us 2 comes out. Will they get to 60fps? Who knows. Bottom line it’s Uncharted. It’s the greatest game of all time. I will play it, lick it, sleep with it, love it and make love to it until the day I die. Sony FanBoy Out!

  • God Hand

 

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