Uncharted 4: Using FACS For Animations, Won’t Be Similar To TLOU, Number of Facial Poses Clarified

Some new info for Uncharted 4: A Thief’s End.

Posted By | On 09th, Dec. 2014 Under News | Follow This Author @GamingBoltTweet


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Uncharted 4: A Thief’s End will be using FACS to implement facial animations. It essentially taxonomizes facial movements by their appearance on the face. In short,  FACS is an automated system that extract geometric features from facial movements and renders profiles for the same.

Coincidentally, it was also used in previous Uncharted games but A Thief’s End will have support extra features and shapes. This feature was confirmed by Eric Baldwin, who works as a Cinematic Animation Lead at Naughty Dog.

Last week, it was reported that Uncharted 4 will have 800 facial animations, however Jonathan Cooper, animator on Uncharted 4 has clarified that the game will have 800 facial poses and not animations.

And finally, game designer Bryan Singh stated that they will make Uncharted 4 different from The Last of Us but he acknowledges that the team did learned a lot from the latter.

Uncharted 4: A Thief’s End will release late next year, exclusively for the PlayStation 4.


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  • andy

    It will also be using a thing called “talent” as seen in EVERY Naughty Dog game ever even Crash Bandicoot’s “giant hologram head” cutscenes. There is no facial capture technology at work here.


 

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