COVER SHOOTERS (GEARS OF WAR)
Stop and pop shooters, cover shooters, whatever you want to call them- they’re everywhere, so widespread that you don’t even think about it anymore. And it all started with Gears of War in 2006, that introduced snapping to cover and peeping out to fire shots at enemies as a central mechanic. This central mechanic was then adopted by a whole host of major games for years afterward, from Grand Theft Auto to Red Dead Redemption, from Uncharted to Mass Effect, and so, so many more- so yeah, it’s fair to say that Gears of War was pretty influential.
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