10 Lost Mechanics That Need To Return

Contemporary games could do with some of these mechanics being brought back.

Posted By | On 18th, Sep. 2019

Page 10 of 10

Zandatsu – Metal Gear Rising: Revengeance

metal gear rising

Metal Gear Rising: Revengeance had a combat system called Blade Mode, which caused time to slow and allowed for precise sword cuts. Zandatsu took this further with red squares appearing over an enemy’s vital points – cut these to expose enemy cyborg’s fuel cells and extract them to recover health. You could chain multiple Zandatsu together and even use the extraction animation for a short period of invincibility. While PlatinumGames’ recent Astral Chain has some manner of Blade Mode for cutting different obstacles, and a way to finish off foes for Gene Code and health, it’s not quite the same.


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